I think I just had the best idea ever. Premise I think that TLD's biggest problem at the moment (in the sandbox at least, we can't speak about story mode) is that all difficulty levels get easier as the time goes by. It's missing a rollercoaster: overcoming the initial difficulties is hard, exciting, scary. You begin and you don't know where you are, you're cold, you're hungry, you have no shelter. Then you find a base camp, weather gets milder because you're better clothed, wolves get le