Shadox Posted April 23, 2023 Share Posted April 23, 2023 First, thanks HL for letting us lopers play the tales. More Stuff to do is always good Has any Loper completed the Tale already? Re-visiting Maintenance yard before going to FA gave me enough fuses and wires for probably 2 Stations, there have been some more in FA, and thankfully a Car Battery somewhere near the Tower. All loosely placed, containers have been still empty as one can expect. So repairing the FA Station was fast and i was happy to loot the cache, despite it dropped only 1 Piece of Cloth and nothing else. Then i re-visited Milton, and there was no Battery. Not in the Container next to the Station, and none in the cars as well. I also did check all important lootspots except the Plane crash, also without Battery. Anyone else experienced this? If so, whats the Solution, since carrying 15 kg of a Battery around the world is not really an option? Luckily, i did note all the Car Batterys i found previously, because i found the revolver in a momento and just in Case i need some lead, i know where to search. I do have one in the Truck in a PV Barn (thats why i do the PV Station next, that one is a granted because of that) And some around Blackrock and 1 in a Car in Transfer Pass. Which is way too far from Milton. Any Suggestion on how to solve this, or if i missed something? Link to comment Share on other sites More sharing options...
DaGnome91 Posted April 25, 2023 Share Posted April 25, 2023 (edited) Actually, car batteries are a real issue... you will have to haul one from the closest place you know ! And if you scavenged them all, then it's time to launch a new game (or "cheat" one in). My actual game had me fully ready long before the 2nd tale update. I already used both ammo bench, so cars are basically devoid of batteries !!! I know for sure that my last car batteries are situated in one of 3 places : hopefully Long Bridge's cars I didn't loot in BI (got trapped by a roaming bear on the eastern side and a pack of T-Wolves on the western side and had to escape swiftly), Milton's cars (almost where I started), and I keep one in the Maintenance Shed in BRR (just in case). BlackRock's and Desolation Point's transmitters are awfully far... Edited April 25, 2023 by DaGnome91 typo 1 Link to comment Share on other sites More sharing options...
Shadox Posted April 25, 2023 Author Share Posted April 25, 2023 I didnt repair that "optional" transmitters yet, will do after completing the tale. And im pretty sure i have batteries in BR left. But it was a pain to carry a Battery from a truck right before the FA entrance all the way to milton. I luckily had a battery spawn right next to the FM Transmitter. If you looted the containers before that Patch, theres no battery. Which is a real problem in milton, because climbing while carry a 15 kg battery isnt fun either. I think they could solve this by loosely placing batterys in fitting structures in every area that has a signal Link to comment Share on other sites More sharing options...
DaGnome91 Posted April 25, 2023 Share Posted April 25, 2023 1 hour ago, Shadox said: I think they could solve this by loosely placing batterys in fitting structures in every area that has a signal Yup, they could, after all they do just that for wires & fuses... Link to comment Share on other sites More sharing options...
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