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About Me

Found 662 results

  1. I've had two major bugs: - Sometimes when I walk into a building, it looks like I've walked into the sky and keep falling. I'm unable to do anything and have to exit the game. - Can't sleep in a car. Have tried over and over by clicking on the sleeping bag in my inventory and no sleep menu pops up. I think it may be a Mac issue but not sure. That's it.
  2. I was 40 days in to my latest run in Stalker. I was rocking it. Survived a number of wolf attacks by fighting them off mostly due to my impatient gameplay style, but that's neither here nor there. I was in the process of relocating my base camp from the Mystery Lake Camp Office to one the coastal house across the street from Quanset. For me, this generally involves multiple trips back and forth to take everything I've accumulated, since I tend to be a hoarder in TLD. I had just gotten to the River approach on my way to the Ravine. I had already dropped one decoy to distract the wolf that always seems to be in the bay between camp office and the first hut. Safely past that wolf, I just made my way to the river access when I was surprised by another wolf right in front of me. The first Tech issue I encountered was a black box. {I've seen them before, usually when I leave the game running and closing my laptop lid and then resuming play later on.} Anyway, the black box this time was just sitting there, leading me to believe that it was a dead wolf I hadn't harvested yet. I made my way toward it, not being able to see the wolf that walked up behind it. When I finally realized what was happening, I dropped another decoy. The wolf appeared to commit to the decoy, so I started to make my way past it. All of a sudden, it blew off the decoy and attacked me. Annoying, but still no problem. I had 100% condition, was carrying a knife, and was wearing a wolfskin coat. In my experience, this is a recipe for surviving a wolf attack 100% of the time - often without taking any damage whatsoever other than loss of clothing condition. This time was different. The wolf attacked and I began mashing my left mouse button in self defense. Almost immediately, I realized there was a problem. The fight bar wasn't moving. I mashed the mouse furiously for the duration of the attack. At no point did it move. At all. The wolf continued to attack and I watched my condition drop dangerously low and the list of damages mount. At this point, I was mad, and resigned myself to giving up on this run, patching myself up, limping back to the Camp Office to recoup. No Such LUCK!!! The wolf continued to attack all the way up to my death. I slipped into the Long Dark while in the jaws of a lone wolf. Again, this fight started with my being well armed, well dressed, and in 100% condition. I've died in a lot of ways while playing TLD. As annoying as dying is, it is one of the reasons I love this game. But from start to finish, everything about this wolf attack felt like a glitch of some sort. I don't know if this is something the Devs are aware of, or if it was a weird, one time fluke, but I felt like I should share it. If for no other reason, than to simply vent. Gotta love TLD!
  3. The wolfskin coat now takes 50 hours to craft. Surely that isn't right... Is it? I apologize if this is just by design, but that really doesn't seem right. The bearskin bedroll takes less time to craft than the wolfskin coat now.
  4. Hey. So, I was playing on my pilgrim-mode exploratory game mode when I decided that I was fed up with looking for a hacksaw. So, I used a save editor to hack one in. I know, shame on me for being lazy. Anyway, I returned to the sandbox mode menu, and alt-tabbed out of TLD, opened up the save editor, and made the change. When I returned into TLD, it wouldn't let me resume my game from the sandbox mode menu. So, I closed out of the game, and restarted it, but this time when I reached the main menu the sandbox mode menu wouldn't even open. It would make the sound effect, but stay on the main menu screen, no matter how long I waited or how many times I clicked. I checked and the story mode, options, and quit buttons all worked fine and without issue. Since then, I have restarted both the game and the computer multiple times, and reinstalled/validated files multiple times. I have even tried compatibility mode and administrator modes in case it was an issue there, but nothing I did has alleviated the problem. I have used the save editor multiple times before on the same save in the same manner without issue. I am running TLD on a Windows 10 PC Please get back to me if you can, because I really enjoy this game and I would hate not to be able to play it! output log is attached below. I noticed that at the bottom of the log it said something about the Fallback handler not being able to load library C:/Program Files (x86)/Steam/steamapps/common/TheLongDark/tld_Data/Mono/libc output_log.txt
  5. I always had an issue with rare but occasional sound drops for about a half second but this isn't about that. I believe that since the last update sometimes I hear an odd clicking/chirp sound when outdoors. Before opening a bug report I wanted to ask the community whether this is something that is a known "new feature?" Before I just heard birds outside or the wind blowing through the trees but was startled to hear these new sounds and wanted to make sure whether or not they are normal before opening a bug report. Thanks for any information you have on this
  6. While browsing the new forums I encountered the following bug when I couldn't open a page: Fatal error: Out of memory (allocated 10223616) (tried to allocate 2048 bytes) in /home/hinte1/public_html/applications/forums/Application.php on line 163
  7. Hallo, der Bug mit dem verschwindenden Lampenöl besteht wohl immer noch ?! Mir ist in den letzten Wochen diverse Male gefundenes Lampenöl abhanden gekommen, obwohl ich es noch nicht benutzt hatte. Patrick hatte im Oktober bereits geschrieben, dass der Fehler bekannt ist. Hat sich seitdem nichts getan ? Oder ist der Fehler wieder da ?
  8. So this has happened three times now and it is infuriating. The game I am working hardest on and spend most time on gets deleted randomly. Never in the same spot always make sure I sleep before logging out. Itll go days even weeks with the save this last one I had a great set up had 40 days and planned on exploring alot longer. Log in an hour ago and its all gone but my other saves are there. This is the third time this has happened. It deletes the game with the highest days or the one most recently played. Please help with a fix for this at this point I think I am done playing for awhile, too much work to put in to just keep re-doing it over and over. Thank you,
  9. Hi, (sorry for my English, i am French ^^) When i start a sandbox after 1 minutes the screen freezes, I therefore can not play this game that I bought on Steam. I joined you my DEBUGLOG. And i tried every thing here output_log.txt
  10. So I wanted to play today after a long hiatus (new computer) and I went to select my survivor and hit confirm but it doesn't want to do anything? Anyone come across this? Made a webm to show the issue. Re-logged, tried verifying cache integrity no luck. I have reinstalled, deleted files manually. Someone mentioned doing this; but I don't actually have a hinterland folder in LocalLow folder, maybe it was moved elsewhere? WebM: Computer Specs: Corsair Carbide Series 200R WindowedIntel Core i5 4690KCorsair H60 Liquid CoolingASUS Z97-ECorsair Vengeance Pro 8GB DDR3-1866ASUS GeForce GTX 970 STRIX OC 4GBCorsair LE 240GB SSDCorsair CS650 650W PSUWindows 10 Home 64-bit I have posted on reddit and steam already; no one has been able to find a solution thus-far. Thank you for your help! -Ecn
  11. We should be able to build makeshift shelters. Stuff like a "lean to" maybe an igloo or various styles & types. The KEY to this wishlist request is to make these shelters TEMPORARY shelter. It wouldnt be to fun or fair really if you could just grab some sticks and other stuff right off the bat and build a shelter in the middle of bfe perminant af and indestrucatable. Thats why you impliment the temporary factor. For example: you craft a lean to shelter out of sticks, maybe some leather/cloth. Moss is a must for insulation as well as rope/guts to lash the shelter together. Now you can build it to last a certain amount of days. For instance lets max the shelter life at a week. (7 days) Your shelter can last up to 7 days but you still need a bed roll and a camp fire should be outside almost always seeing as how your not indoors completely. Now if you decide to take the shelter down after a day or two, you can recieve some of your used materials back. However, the longer you wait to take the shelter down or if you wait for it to fall apart after the 7 days, the less materials you are able to aquire from the left over scraps. Now, just like everything else in the game has estimation, we could even set the shelter life to an estimation setting so you arent guaranteed the full 7 days. Instead thats the max amount of your lucky. Take the elements into consideration as well. Strong winds or blizzards can knock your shelter over and destroy it wether in your sleep or out in about. If you place the campfire to close to your shelter you may catch the shelter on fire in your sleep and so on. Maybe you can make the shelters like a snare and deploy it and fold it up more than once, you know, 2 or 3 times before youve got to either repair it or craft a new one. Or you could have those shelters or the temp shelters you can make out of uncured materials in which case you can only use once. So. Many. Ideas.... Anybody else have any ideas /better suggestions along these lines or just in favor of this idea with makeshift shelters?
  12. I normally like my video settings on 'ultra.' However, I notice when walking outdoors that the snow on the ground "flickers" between very bright, "glowy" white, and dirty white (almost grey) depending upon my view angle. Setting video to 'medium' resolves it but...I'd rather play on 'ultra.' Anyone know what video card setting I should change to resolve this?