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About Me

Found 662 results

  1. Hello! Around January (I think) I've asked Raphael in Milton Mailbag about community translations. I really want to create Czech translation for the game, but the current Google Docs sheet doesn't contain new items and REDUX dialogues/stuff in WINTERMUTE. Raphael said that Hinterland will update the sheet, but it's been around half a year and I still see nothing happening. When do you guys plan to do this? Thanks a lot for your answer. Azdrawee
  2. I really enjoy playing TLD, but my 2015 Macbook clearly isn't quite up for the task. I have to play on the lowest graphic settings but the game still performs rather poorly. Can anyone give me tips as to what to upgrade (if possible)? I'm not very computer savvy, but not computer illiterate either – and I have changed a couple of harddrives, added RAM here and there, so I know how to look up HowTo videos on Youtube... What I believe to be relevant stats of my computer: MacBook Pro (Retina, 15-inch, Mid 2015) 2,5 GHz Intel Core i7 16 GB 1600 MHz DDR3 Intel Iris Pro 1536 MB Any help would be very much appreciated!
  3. Hi! I'm a long time player and I love the game. It is by far my favorite game to play and I don't expect that will change. However, I have been working hard at getting my achievements. I have 36/40. In my current sandbox I have 288 days towards my 500 days, 'will to live,' achievement. It's the same survivor I used to get my faithful cartographer and I'm not quick to part with her, as I have already lost my longest living survivor to climbing too far up in mountain town and falling over a mountain through a train tunnel roof into uncharted territory (by the truck you can see near a bridge when you look down the cliff before passing into the cave to mystery lake.) That survivor is still there waiting, hoping that region becomes livable. My current survivor is working on the 'skilled survivor' achievement and was almost there, just working on fishing and mending and archery all at level 4, to get to level 5. I'm concerned that having already looted the entirety of all the maps that my now level 1 revolver will be impossible. I'm wondering if the update added revolvers and books to my existing save, or if I'm going to need to start a new survivor for my achievement. If the content was added, im all for spending my last 212 days of my 'will to live' efforts in collecting and increasing my revolver skill to 5. I will re-search the whole island. But if it wasn't added to my existing save id like to know sooner than later that I'm going to have to start a new survivor for my 'skilled survivor' achievement. I do have a third sandbox survivor, who is only 28 days in and is working towards my 'silent hunter' achievement who could continue on and potentially get me to my 'Skilled survivor', but I would much prefer to continue on with the other survivor who has a complete map and needs to progress in days to my 'Will to live.' Any input, information, or advice is greatly appreciated. I'm just seeking a bit of clarity. Regardless of how it all works out, I will continue to play and love the game. Thank you Hinterland developers for giving me such an awesome game and experience.
  4. Before I report this I want to ask if anyone else is experiencing this.... 1. Hit windows key by mistake or alt-tab to another window (which pauses the game) then go back to the game and the graphics is frozen. Sound works, and I can move around blindly but the screen does not change. If I am near the door, I can exit out (by randomly rotating and clicking) but the screen remains the same. Frozen with a view of just standing inside the door. 2. Hit windows key by mistake. 3. Hit windows key by mistake. Grrrr! I hate my stupid laptop! *Sobs uncontrollably*
  5. Hi, since this was seriously driving me crazy for several evenings, I thought I'd share it. Maybe it saves others some trouble. If you run Ubuntu with the newest NVidia drivers (430.14) and TLD starts up all black, use: ./tld.x86_64 -force-glcore42 -popupwindow -screen-fullscreen 0 Then click your way to settings and change the resolution to a windowed one which fits your screen. Fullscreen won't/can't work for some reason at all and if you ran fullscreen earlier, now you got just a black screen. Note: the above can be added in Steam too with Properties/Launch Options as: "%command% -force-glcore42 -popupwindow -screen-fullscreen 0" . With those parameters I was able to change the overall resolution and run as non-fullscreen. I don't know where the settings are stored, but hand-editing the Unity3D prefs files didn't change anything. Also, the -screen-width/-screen-height command line parameters seem to have no effect; -show-screen-selector also didn't work (I made sure it finds all libs with LD_LIBRARY_PATH). There are plenty of tips in the internet about SDL2 being the problem, or that LD_LIBRARY_PATH is required or the SDL_DYNAMIC_API is needed, or one has to run 32-bit version instead of the 64-bit version, and so forth and so on, but none of those worked. I guess the problem is in fact the NVidia driver somehow, since I run Steam in an LXC container based off of Ubuntu 14.04 and with the exception of the new NVidia driver userspace that container was otherwise unchanged. The only thing changed on the host side was the 430.14 kernel driver. Also, my other games exhibit similar problems right now and running in a non-fullscreen/window helps. With only the -screen-fullscreen 0 the initial "wolves are not really psycho killers and this game won't make you Bear Grylls" screen was shown OK but then the "scrolling nightly mountains with sponsors and beautiful music" was all black. No graphics ever appeared after that. I hope this helps someone else as well, and you can play again this great game. Thank you folks of Hinterland for making this game, I really mean it, it is a masterpiece. (I'd like to see new areas though...) Cheers!
  6. My game is crashing 1/5 of the time I exit a building. I gave up playing wintermute because of this. I'm using Windows 8. I hope hinterland will do something about this . Is there someone thats in the same boat as me ?
  7. So I started playing after a while again and noticed that my fps was rather lower than usual. I went from 4K max settings at >100fps to 48 on average. Even more weird is that when I look at the building or the ground, my FPS drops like stone in water, going from 100 to 44 fps. I played around with the setting and noticed that putting Post FX from Ultra or High on medium would solve this issue but at the cost of beautiful light and visual scenery. Interesting enough, putting Post FX on low is even WORSE (lol?) This makes no sense. Is there any fix on the way because I noticed that these issues have been around since December and I am worried that this will never be fixed. My specs: i7-7700K 4.6GHz 2x 1080 in SLI 16GB DDR4 RAM Windows 10 OS Latest Driver
  8. The Long Dark was released years ago. The updates are months in between one another, I paid money for a game that promised me x, y, z but only gave me X, and half of Y. When can we start talking about refunds.........?
  9. Sorry, I did not think to get a debug screenshot, just chuckling a little bot about my magical levitating bedroll, in the Camp Office, top bunk, nearest the wood stove. Not high priority in any way, just a bit of an amusing (to me) oddity. Proof that you can never keep a good bedroll down.
  10. My mouse and keyboard won't work during the game. In the main menu everything is perfectly fine. But when the game starts, the environment is still running, my character is getting cold, the wind blows, but i cant move or look around. I cant even exit the game. I have to alt+tab everytime? It's been like this for 3 days. I tried rebooting steam and my pc but it didn't work. I uninstalled the game and installed it again. Still didn't work. Please help me.
  11. Been since 7/18 that game has been crashing at disclaimer screen on xbox one first generation. Play anywhere works on pc for the same game number, verified by Microsoft support that also had me do ALL the resets/defrags possible to no avail. Ive sent NUMEROUS tickets daily to hinterland support with no response but they close them as "fixed" and it is very much not fixed nor can microsoft fix it. It is on hinterlands end to resolve this issue. As it is completely unplayable and a $20 virtual paper weight.
  12. don`t know if this is a bug or just a really weird glitch. i was just heading back to my base camp when i had this wolf run up on me... so i pulled out the good old rifle and pow right in the kisser... but then i had the wolf attack animation happen. next thing i know i have the standing up animation for me and the wolf finishes his head shaking attack animation. that is when i noticed it said wolf carcass. has anyone seen anything like this before?
  13. Was heading toward the forge in FM when I went on my usual path and proceeded to fall into the water. (How many times I fell into the water is irrelevant... cough...) Anyway, as you can see, there's a bright blue patch here where I'm guessing there should be ice? I received no warning (the new red ! which I do receive other times). Is it possible this is a place I fell into the ice previously? this is an old save (500+ days). This is the path I always take to the forge and I don't remember it being an issue.
  14. Northern Canada has more animals and plants that survive the harsh winter, snow foxes for example there is also black bears and grizzly bears and cornus mas which grows throughout BC at -25c. with birch bark, branches , pine branches with needles, furs, cloth and even snow you can build igloos, Teepees and lean-too ,somewhere to drop off goods or create your own house, surviving these conditions are easy I want to thrive in them. I know Hinterland said they are not going to add co op but it would be a real good aspect to add, most people play games as a social interaction so sales would improve and being able to have atleast four people in a server together. Snowshoes would be a great addition, it is hard to walk in snow no matter how much so the carry weight is understandable but with snowshoes you would be able to walk with more ease and maybe be able to carry five more pounds. Could always have more areas to explore but those have been being added at a very responsible rate. Wouldn’t mind being able to find upgrades for the rifle and revolver, a grip for revolver and a scope for rifle, nothing else really don’t want it to feel to much like a shooter , just something to increase accuracy. This game has so much potential like the title says. I wouldn’t like to see any more weapons tho, the rifle, bow, revolver and spear is the perfect amount.
  15. If the answer to the title question is 'Yes', wonderful. If not, it looks like I, and others who are running Rugged Sentinel (1.37) and bought their game from GOG, are stuck at Rugged Sentinel forever. GOG has patches from 1.33 to 1.37 and 1.47 (Vigilant Flame) to 1.48 (Steadfast Ranger), but no patches from 1.37 forward. I wrote to Hinterland Support, but haven't heard back yet. I do understand they are quite busy with the new update right now. I did hear back from GOG support and their answer was a polite tough luck, you can always install Galaxy. If they don't have a patch to download for 1.37 forward, would they have such a patch implemented in Galaxy? The issue, of course, is the badges. Although I didn't keep track, it must have taken me more than 200 hours of game play to earn the Fire Master badge. Who would want to do that again? Even at Rugged Sentinel, The Long Dark is a wonderful game, although I really would like to play the latest.
  16. I've owned this game way back when it was In game preview on Xbox like 2 ish years ago. I downloaded it on pc through windows store. today I launched it this afternoon after the newest update and it says trial version. Is this a bug or something else?
  17. Hello fellow The Long Darkies! It seems most of us NVIDIA users are experiencing graphical glitching after the REDUX update. I have good news for you! I found these launch parameters (from Unity issue tracker) that fixed the glitching for me and allows me to continue surviving! -force-glcore42 -force-clamped Hope this helps! Remember to up vote the issue in the link I provided, so the problem gets enough attention and hopefully a quick and permanent fix. So that such workarounds wouldn't be needed in the future. Antergos Linux 4.19.8-arch1-1-ARCH I5-7600K, 16GB DDR4, GTX 1060 3G nvidia 415.22, mesa 18.3.1-1
  18. Now, I don't like complaining. And i truly hate from the bottom of my heart looking at online maps to find the correct path to places. But this time I HAD to do it. I'm trying to find the way to the summit of Timberwolf Mountain, and after weeks of trying I looked at the wikia for the map. If I'm not hopelessly dumb the rope should be somewhere along this cliff. Instead of the rope I found a big NOPE. Am I looking at the wrong place or what? I'm near Andre's peak, an engine, the tunnel going down into the chasm, right newt to the cargo container, and that should be the cliff. May the Black Goat with a Thousand Youngs crap on the rope thief's head from above.
  19. Hello everybody im Ghosty. I have played TLD in early beta for a few month's and loved it sadly my pc died. So after a few years of not hearing about or playing TLD I am now playing on Xbox one AND MY GOD IS IT GOOD! The game has improved so much. Im really happy to see TLD at this state. I love posting pictures of beautiful games on my Xbox feed.(ghosty 1944) I never got a new pc so sadly I can't post on the website. It brings me such joy to see the game now. -Ghosty 1944
  20. Can I run this game at a minimum 40 FPS on my MacBook air early 2015? Specs: Processor = 1,6 GHz Intel Core i5 5250U RAM = 4 GB 1600 MHz DDR3 Graphics = Intel HD Graphics 6000 1536 MB And does this game look good on the lowest settings? Thanks
  21. Hi, i have a problem with "bear spear" mission in episode 2. I went to Hunting Lodge, but when i take the spear from wall, mission does'nt update. I cant take it. The Spear respawn on the wall after cutscene and i can't click it. If i exit from lodge and get in again , i can click it and again cutscene and respawn, again over again... I stuck on this mission. I tried restart the episode or from another save but didn't work. What can i do!?
  22. If its at all possible it would be fantastic to bind sprint to L3 (left stick in) as r1 feels kind of awkward as I'm sure this isn't a problem on PC it is for consoles as left stick in is almost completely universal at this point for being sprint. So maybe a few alternate schemes for consoles would help add more assessabilty.
  23. So let’s play a fun game, alright? Think of a number in your head, of the number of wolves you think I encountered on my trip from Milton, through Mystery Lake, and through half of Pleasant Valley. Go on, think of a number. Got it? Remember it, because it’s story time. First time I start up Archivist, there’s five bloody wolves outside the starting house. Oh yeah, that seems fun. Let’s quit, make a new file and try again. Oh that’s nice, only three wandering the street this time. Start another new file. Oh, we’re back up to five. Start again. Four this time. One last time, and this time only two. I figure “whatever, that’s the best I’m going to get.” So I dodge around them while looting the town, etc. In between the town and the rope to Mystery Lake I avoid four more wolves. Isn’t that magical? Make it to Mystery Lake. Figure that must have been really bad luck and things will improve in ML. Pfffft nope. There’s two wolves outside the Trapper’s Cabin. Of course there is. Why wouldn’t there be? I make the mad dash to the cabin, make it, and of course there’s no rifle there. Shocking. Spend the night there, and leave, heading off towards the Camp Office. On the way, I dodge two wolves. Par for the course, eh? At least I have shelter… Or at least, I would, if I didn’t get ambushed by two more wolves outside the Camp Office. One is scared off by my torch, the other straight up ignores it and bites the heck out of me. Because why would I expect to be able to fend them off consistently, right? Bandage up, stock up in the cabin, spend the night. On the way to the derailment I dodge two more wolves. As expected, no rifle here either. Again, shocking. From the derailment to the trailers beside Carter Dam I only pass one wolf. Yay! But there’s two waiting for me outside the trailers. One is scared off by my new torch, one bites the heck out of me and I stab it. Deja vu is awful isn’t it? I bandage up after getting inside, make a dash for the Dam. Inside the Dam I finally get a rifle (15% condition lol) to go with my 40 bullets. Figure I’m set now. I have gauntlets, ski boots, a military jacket, an axe, a hunting knife, and a rifle (which I cleaned profusely) with two score bullets. ISSA JOKE. At the Winding River there’s two more wolves just in that first wide section. Blow the face off one, the other takes off. That’s more like it! I set up a fire and start harvesting the wolf. While I’m doing so, I get attacked by the second wolf. It completely ignores the fire, bites the heck out of me and I stab it. I finish harvesting after bandaging and bathing in antiseptic. I make it through the caves and to Pleasant Valley. Time for a fresh start, right? Things are a bit more normal on the way to Signal Hill. Only two wolves, shoot one, the other takes off, business as usual. I found my first Prepper Cache (the clothing one) northeast of here. I repair all my clothing to 100%, stock up on food, wood, and water. I get to Pensive Pond and there is a wolf there. Because why not. I run into the fishing hut and close the door. At least there’s a door right? The wolf attacks me through the bloody door. Just glitches through it, bites the heck out of me, I stab it, it starts to run. “Screw this cheating wolf,” I think, and I open the door of the fishing hut, aim my rifle, and shoot it in the butt to make sure it’s dead. I bandage up and move on. Heading north, I only pass one wolf, but then there’s another outside the General Store. I blow its head off, go in, stock up, and prepare to head towards Timberwolf Mountain. Heading west along the river, I only pass one wolf. Things are finally looking up. I’ve got a gun with tons of ammo, durable gear, the weather is relatively liveable, and I’m loaded with supplies. The plan is to head west until the bridge southeast of the Derelict Cabins, then strike off north towards the possible bear spawn. I’ve hunted many bears in the game by this point, and figure this will be pretty routine. As I get to the clearing south of the cave, there’s three bloody wolves within about 10 meters of each other. I put down a lure and ready my rifle as they all start moving towards me. The middle one is closest to me, so I put a bullet between its eyes. The other two run. One north towards the bear cave, the other into the rock wall to my left, just running into the wall. So of course, the wolf to my left turns right around and attacks me before I can react. I stab it, and as it’s running away, I shoot it in the back as it headed up the hill. Two down, one to go. Probably time to bandage up, apply antiseptic, and get ready for the third to my north right? WRONG ANSWER. As I’m bandaging, a fourth bloody wolf attacks me from behind. I know it was a separate wolf because the one that took off ran towards the bear cave. Challenge failed. u ded. git gud. Were you keeping count? How close were you? Did you guess twenty-eight bloody wolves in the space of a direct path through three areas? Do you still want to try and argue that this challenge isn’t broken because of the wolf spawn rate? I have scoured the Hinterland forums, the Steam forums, and the Gamefaqs forums, and have found many posts mentioning how absurd the number of wolves in the Archivist challenge is. A few players actually said the spawn rate was significantly higher than even Interloper Survival. So it sure isn’t just me who noticed that an already difficult challenge is made miserable because of the broken spawn rate of wolves. Now, I know it’s only a matter of time before someone posts here saying “u suck git gud its not the game its u uninstall” but I don’t see how 100+ hours of experience in the game, 40 rounds in a rifle, damage resistant clothing, and torches is even enough to deal with this idiotic spawn rate. It’s not me, it’s the challenge. And the Devs need to understand that and fix the spawn rate for wolves in the Archivist challenge. It's hard enough without a busted wolf spawn rate. Right now it is pointlessly difficult, buggy, broken, and above all else unfun.
  24. Hello everyone, this is my first post on the forum, and I wanted to make you go back a little technical problem but before anything else, I must tell you that I do not speak English (French) and so it's google who translates what I say. So I bought yesterday a wired horipad (switch) in usb to move my old xbox controller, and I note a concern: the sensitivity is maximum, so down in the menu at 0% but the sensitivity is too strong; to the point where it is extremely difficult to aim at the rifle. Here; thank you for your attention