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Found 695 results

  1. I can't find the spot for Forlorn Muskeg Hat Creek Radio Tower Vista Location. I have gone all around the tower but can't find the vista spot anywhere. Anyone else having the same problem? The other two towers and all the other vista locations have worked so far just fine. This is my 8th vista location now.
  2. I suggest that there should be co op multie player me and my friend like the game its 4 stars right now I'll bump it up to 5 stars if they ad a multie player
  3. Anyone else having the same problem now after newest updates (1.8 and 1.81) that the game saves 6 times longer than it used to? Game freezes every time while saving. It used to be like ½ a sec and now it can take 3 secs and game gets totally jammed. Would not mind but in a long run it starts to be really annoying, like we all know, game saves a lot. Saving used to be totally smooth before.
  4. Hi, my game crashes my pc and i need to hard restart it. (Any help is appreciated) The game crashes after 10-30 minutes of gameplay. It has also crashed in the menu screen. There will be a slight humming/buzzing noise in the background. PC does not respond to anything (need to force shutdown). I have tried everything in the support article "Troubleshooting Crashes or Graphics Issues" I have also tried un-installing and re-installing the game multiple times. My PC can't run it in OpenGL for some reason. PC is not overclocking or overheating. System specs: Windows 10, 64 bit CPU: Intel i5 6600K@3.50 GHz Graphics: ATI Radeon RX 480 16GB ram. I did send the Hinterland Support team an e-mail and while waiting for a response, I thought I might as well post this here. This is what is copied from the output log. WARNING: Shader Unsupported: 'Hidden/Nature/Terrain/Utilities' - All passes removed ERROR: Shader Shader is not supported on this GPU (none of subshaders/fallbacks are suitable)WARNING: Shader Unsupported: 'Hidden/Nature/Terrain/Utilities' - Setting to default shader. WARNING: Shader Unsupported: 'Hidden/PostProcessing/Uber' - Pass '' has no vertex shader WARNING: Shader Unsupported: 'Hidden/PostProcessing/Uber' - Pass '' has no vertex shader WARNING: Shader Unsupported: 'Hidden/PostProcessing/FinalPass' - Pass '' has no vertex shader WARNING: Shader Unsupported: 'Hidden/PostProcessing/FinalPass' - Pass '' has no vertex shader <RI> Initializing input. and Internal: JobTempAlloc has allocations that are more than 4 frames old - this is not allowed and likely a leak (Filename: Line: 537) To Debug, enable the define: TLA_DEBUG_STACK_LEAK in ThreadsafeLinearAllocator.cpp. This will output the callstacks of the leaked allocations (Filename: Line: 539) Internal: deleting an allocation that is older than its permitted lifetime of 4 frames (age = 5) (Filename: Line: 311) Internal: deleting an allocation that is older than its permitted lifetime of 4 frames (age = 5) (Filename: Line: 311) Internal: JobTempAlloc has allocations that are more than 4 frames old - this is not allowed and likely a leak (Filename: Line: 537) To Debug, enable the define: TLA_DEBUG_STACK_LEAK in ThreadsafeLinearAllocator.cpp. This will output the callstacks of the leaked allocations (Filename: Line: 539) Internal: deleting an allocation that is older than its permitted lifetime of 4 frames (age = 6) (Filename: Line: 311) Internal: deleting an allocation that is older than its permitted lifetime of 4 frames (age = 5) (Filename: Line: 311) Internal: deleting an allocation that is older than its permitted lifetime of 4 frames (age = 5) (Filename: Line: 311) Internal: JobTempAlloc has allocations that are more than 4 frames old - this is not allowed and likely a leak (Filename: Line: 537) To Debug, enable the define: TLA_DEBUG_STACK_LEAK in ThreadsafeLinearAllocator.cpp. This will output the callstacks of the leaked allocations (Filename: Line: 539) Internal: deleting an allocation that is older than its permitted lifetime of 4 frames (age = 6) (Filename: Line: 311) Internal: deleting an allocation that is older than its permitted lifetime of 4 frames (age = 6) (Filename: Line: 311) Internal: deleting an allocation that is older than its permitted lifetime of 4 frames (age = 6) (Filename: Line: 311) Internal: JobTempAlloc has allocations that are more than 4 frames old - this is not allowed and likely a leak (Filename: Line: 537) To Debug, enable the define: TLA_DEBUG_STACK_LEAK in ThreadsafeLinearAllocator.cpp. This will output the callstacks of the leaked allocations (Filename: Line: 539) Internal: deleting an allocation that is older than its permitted lifetime of 4 frames (age = 7) (Filename: Line: 311) Internal: deleting an allocation that is older than its permitted lifetime of 4 frames (age = 7) (Filename: Line: 311) Internal: deleting an allocation that is older than its permitted lifetime of 4 frames (age = 7) (Filename: Line: 311) Internal: deleting an allocation that is older than its permitted lifetime of 4 frames (age = 6) (Filename: Line: 311) Internal: deleting an allocation that is older than its permitted lifetime of 4 frames (age = 6) (Filename: Line: 311) Internal: deleting an allocation that is older than its permitted lifetime of 4 frames (age = 7) (Filename: Line: 311) Internal: deleting an allocation that is older than its permitted lifetime of 4 frames (age = 6) (Filename: Line: 311) Internal: deleting an allocation that is older than its permitted lifetime of 4 frames (age = 6) (Filename: Line: 311) Internal: JobTempAlloc has allocations that are more than 4 frames old - this is not allowed and likely a leak (Filename: Line: 537) To Debug, enable the define: TLA_DEBUG_STACK_LEAK in ThreadsafeLinearAllocator.cpp. This will output the callstacks of the leaked allocations (Filename: Line: 539) Internal: deleting an allocation that is older than its permitted lifetime of 4 frames (age = 5) (Filename: Line: 311) The referenced script on this Behaviour (Game Object 'STRSPAWN_QuonsetGasStation_Prefab') is missing! (Filename: Line: 294)
  5. Hello there, I'm new to playing long dark on PC. I have played it on Xbox from the beginning. I recently downloaded the game to PC via the Microsoft Store and Play Anywhere compatibility. I went into the controls and found I could take screenshots with the F10 key. I have tried this multiple times, but I can't find the screen shots anywhere. I searched the computer all over the C: Drive, Users, etc... I can take screenshots via the xbox game bar, Windows Key + Alt+PrtScn, but these literally take a screen of the entire game window...and the quality is so so when you manipulate it to get rid of the HUD. Any ideas? any help would be greatly appreciated.
  6. I have no idea where to ask, but can anyone tell me if the PS4 Disc version from Europe is playable in the US or on a US PS account?
  7. So I need help I've been taking screenshots for the last 2 months ish after switching to pc (Xbox game bar seems too inconvenient, shortcut won't work) and cannot for the life of me find where they are. Looked it up and apparently they should be on my desktop. They don't save there for me. I have a tld instagram account (it's private though. No self promo from me) and I want to post some new stuff. I've been using f10 for hi res ones if that helps. Thanks for any help guys.
  8. Hello, sorry if there is already a thread discussing this topic, I didin't found it. I started to play TLD when it came available in xbox game pass in PC. I fell in love, obiously, and just some days ago I purchased it in the Steam store to have it "permanently". I have a midrange laptop (GTX 1050, i5 9400 and 8GB). The game runs really smooth in the Microsoft launcher, but the Steam version runs poorly with the exact same quality configuration. Like, in the Steam version I have several frames drops, even just looking straight to the floor. Someone had the same experience and knows a way to fix it ? I'm really sorry about my english, it's not my first language. Thanks you Castex
  9. Please please please fix the brightness indoors! It is incredibly annoying. Whether it's breaking dawn or colorful sunset it's often pitch black inside. I have to spend a match just so i could climb the stairs in the house to get to bed. But that's not the worst part. The worst part is playing interloper, spawning in HRV, having no luck finding matches and then trying to navigate the cave to Mountain Town in complete darkness. I'm going to slowing die of exhaustion/dehydration in that cave. I'm just tapping random keys until i can spot tiny light somewhere in the distance, but no luck. This is very disappointing. Please please please fix the brightness indoors!
  10. How to get a 2018 Twilight Badge ve Midnight Badge? Is it possible with a time capsule? Or will I never have one?
  11. 1.Time Magic Wildlife no longer accelerating during accelerated time. Time magic.mp4 2.Understeer Predators don't have the flexibility to steer even at a low speeds. Understeer Wolf.mp4 UndersteerMoose.mp4 Understeer Bear.mp4 3.Cancel Button This mysterious button gives you fast upgrades, unlimited energy, and unlimited recovery. Level 5.mp4 Cancel Button Brich Bark Tea.mp4 Cancel Button Coffee.mp4 Cancel Button Coffee.mp4 4.Recycled Cat Tail Stalk Throw cat tail stalk on the ground and pick them up again, and the calorie count will return to 150. Recycled Cat Tail Stalk.mp4 5.Unlimited Matches No.-1, lighting only. Unlimited Matches.mp4 6.Carcass Harvesting Rapid Upgrade The skill proficiency calculation for carcass harvesting is buggy. Carcass Harvesting Rapid Upgrade.mp4
  12. It would really be appreciated if we could have more control over game sounds in the "Options" menu, more specifically the ability to adjust the volume of waterfalls (dang that's loud in the headphones relative to other sounds!) and wind. Please and thank you! 🙂
  13. Hi, I'm on PS4 and after updating 1.78, the game crashes (blue screen) when it reaches the main menu. Never had a single blue screen before. A little frustrating, I cannot continue my odyssey 😢. I hope a hotfix will be available soon. Thanks in advance.
  14. So during the Archivist challenge I saved up a bunch of shell casings and gunpowder ingredients, enough to make 200 bullets. I retrieved the code from the radio tower, and made my way over to the Cannery. After waiting for the next aurora, I was surprised to see that the code did not work. The red light would be on, but an error sound would play when I tried to enter the code. I double checked and the code was indeed in my inventory. I even waited for 15 days to attempt to enter the code again during 5 separate auroras, but it did not work. I'm not sure if this is intentional because of the increased frequency of auroras in the Archivist challenge, or if this is a bug.
  15. Hello, As of the Fearless Navigator update, I am now experiencing the Storm Lantern's sway/swing animations choppy and stuttering. The best way I can describe this is that the animations appear to be very low fps. Like 10-20 or so. So to reiterate, I am not losing or having dropped frames on the game itself, the issue is the Storm Lantern's animations being choppy. Also I am experiencing the same problem when throwing rocks, torches, and flares. As I see the objects in mid flight, the object stutters the entire time till it hits the ground and stops moving. Before this update, I never experienced any of these problems. I have not changed any settings, hardware, etc. Has anyone experienced this for the most current update?
  16. As I was playing through chapter 3 of wintermute, I noticed that when aiming in with a rifle, the aiming stamina on the bottom right would display as full for a moment then instantly go to about 75% before decreasing normally. I know that external factors can affect maximum aiming stamina which is likely what is happening but i seem to remember a red portion of the bar just like the sprint bar but it is not appearing at all.
  17. I crafted a pair of deerskin pants but i cannot wear them. They show as NEW, finished, but even if i am carrying them, the game will not allow me to wear them.
  18. A lot of the options and functions, especially for items in our backpack, are convoluted and sometimes even redundant. For example, if I want to harvest a storm lantern, I open my backpack and select the lantern. There are three options on the bottom-right of my screen: "Use", "Action" and "Drop". I have to click on the "Action" button, then I have to go to the top-left of my screen to click "Harvest", and then I have to go back to the bottom-right of my screen to click "Harvest" again to confirm the command. And that's just for the lantern. The same applies to most tools in our inventory, as well as clothing. That adds up to a lot of unnecessary mouse movement. It would be a lot simpler, in the case of the lantern for example, to omit the "Action" button and simply have 5 buttons listing the options right off the bat (see below).
  19. So I just finished the 3rd episode and the game just ended, is there anymore story in the works or is it just over? Plus I never once saw a weapons work bench like ever, I found only one gunpowder is all my playing time. I just have lots of questions about this whole ordeal. Is the game just over? Story wise
  20. Is there even a remote chance that the time capsule builds will be available on GOG?
  21. I have tried restarting the game several times and I get the same problem (PC, Steam). I get to the lodge, take the spear down from the mantle, get the little cut scene and then the mission still says to get the spear at the lodge and when I look at the mantel (that the spear is now gone from) it says "cave bear spear". If I reboot the game the spear is back and I rinse and repeat. Any suggestions? I have checked the game files and all is well. Thanks, Bren
  22. I started a new game yesterday. After a couple of hours, I entered a building (to force a save) and quit for a while. When I restarted TLD, I hit Resume and, surprise, the game I was playing previously opened! After a bit of exploration, I discovered that the new game was stored at the bottom of the stack, rather than the top. I've been playing TLD for at least a couple of years and I've never seen this before. I can continue the game using the Load function, but it remains at the bottom of the list, so Resume (which loads the game at the top of the list) doesn't work for this game. Otherwise, the game is fine, so scrolling to the bottom of the list and loading, rather than Resume, is only a minor annoyance. It's just weird. Has anyone else ever seen this? Update: Being the inquisitive type, I tried some experiments. Although the game in question continued to save at the bottom, would a new game do the same? I tried, and it did not. The new game saved at the top of the list as normal. So, if I went back and loaded the troublesome game and saved it, where would it be? I tried and it now saved at the top as normal. So problem solved. 'Still weird. 😕
  23. Hi everybody, first of all, I definitely ove this game, and I have it on a Mac Book Pro Retina, 15-inch, Mid 2014, 2,5 GHz Intel Core i7, 16 GB 1600 MHz DDR3, NVIDIA GeForce GT 750M 2 GB Intel Iris Pro 1536 MB, b ut unfortunately I've got a lot o lag and it's very frustrating. Even if I chose the low res settings the game is very slow. Maybe I'm doing something wrong? Is there something to do to, to set in options, to fix this problem? Thanks a lot. Francesco
  24. I was playing earlier today for couple of hours and made a stash of water bottles, about 8 litres. I placed them all on a counter in the PL Farmhouse and continued with playing. After entering the farmhouse again, saving, exiting the game and then launching it again few hours later, I noticed that the entire stash is gone. Also other stuff placed on counters disappeared (coffee tins, salty crackers, tea). As far as I can tell, only the counters were affected. No "Lost and found" red box anywhere, I searched the house, basement and the surrounding area. Any idea what can I do? Thanks.
  25. Everything is on the title... I read that old saves made game couldnt generate aurora, which is needed to open the workplace in the Bleak Inlet. A first way would be to start a new survival game, but since I have 300 days on that one... I was wondering if a next patch / update could fix this. That would remove a lot of frustration and be awesome Enjoy the night guys, Axel