bascolais

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Everything posted by bascolais

  1. hi, I suggest you to go the the tldmod discord (&website for the download whatever the TLD version you use). you'll have all information, from melon loader to install the mod as support for that use. give it a try, you'll be surprised by this good community. see here in the modding & UGC section, the different posts of everyone you'll have an idea ofsome posters, but the best way is to go on the website. quite all mods are in the lore of this game. bye. note: see but to read it all
  2. main runs are : few bears and wolves, more moose, more dear, more rabbit, more fish, more injuries from woldlife, tipically for clothes, very harsh climate but deteriorate slowly, very few item outside, normal inside and some mods, but consistent with the game. I play only custom mode since years to fit the game with what I like to play .
  3. all that are very good news. congratulation for tenacity and involvment of all the team.
  4. I try at maximum to avoid them, as wolves. if not possible, I find a spot where it can't reach me and try the headshot. cars are a good spot too, I shoot and I wait in the car. the flare gun seems good to avoid danger when there is some blizzard. they are slow so at distance we can managed them. if I'm surprised by one, I'm always mauled.
  5. hi, a compass seems to not fit the game as there is a geomagnetic event. so maybe a fool compass sticks on the ground helps to find the way in the blizzard. the exploration is a big part of this game. bye
  6. hi, the discussion wasn't pre-dlc if I remember well. so we'll have to wait. certainly once all is finished & stabilized, i suppose. it seems there is huge job for the team, so focusing on the most profitable vendors (that is quite normal), we will have it maybe not before the end of the dlc. note: for gog users, it is often a question of DRM free, and so to have no client installed into the PC. bye.
  7. hi Hinterland, as a gog player, I'm one of the few that could be deceived by this message deciding not taking official milestones or giving deep information to users, but I'm not. I think the challenges you gave to you was very tough, and of course, whithout comprehension of the difficulties by us, we're easily upset by not seeing what was told. this is particuliarly true when we talk about something linked to emotion (as a game we love). moreover, having too tough challenges significate big problems internally and so the quality of work decrease (even not willing it). I experience that everyday (I work in railways industry, managed by delays, so always... too far unreachable goals ) so good news to be in a more realistic way, and it is better for us too. for finance, I think that all work deserves money, moreover with such a succesful game, so no pb to have paids dlc, and why not for survival too. I think that we spent many hours on this game, more than more costly games. so congratulation for taking the return of experience into account, and to share that with us.
  8. so, here the list, I'm on gog version so the v2.02: AlcoholMod, AmbientLights, ArcheryTargetPractice, Better-Fuel-Management, Binoculars, BlanketMod, BleakBridge, Candlelight, CanneryManufacturing, ChooseStartingGear, ContainerTweaks, DiyBySantana, Fire-Pack, EnableFeatProgressInCustomMode, FoodsByCalorieWaltz, Food-Pack, ForgeBlueprintsMod, Free-Look-In-Cars, HouseBasements, HowToSurviveBook, MooseSatchelMod, MoreWorkbenches, MovableContainers, NorthfolkClothingPack, PlacingAnywhere, RemoveClutter, SmallFixToScenes, SnowShelterDecay, TimberwolvesAnywhere, UseableMeatMod, WeightTweaks, WolfskinScarf, WoodenStatuettes, WorkshopBullets. and all dependencies of course. I've try the fox mod, which is very good but I play with a gamepad and I'm not good with... my hands 😜. I play exclusively custom mod today (I bought it in 2017 or 2018), with customized mods too , few bears & wolves, but more hurting, harsh & variable weather, max aurora, few item outside, medium inside, it is more on survival thing than hack & slash with timberwolves . it's more on exploration & making some bases evreywhere. the best feature of this game is clearly the possibility of customization.
  9. and there are many mods to try , most of them are customizable so we can have the game we enjoy to play, according our own taste.
  10. hi, for gog users, admin said we will have it, but without a planned date. bye
  11. I think that crude meat or fish attracts wolves and bears. so I think, in an immersive way, that if crude meat is kept outside more than 1 day it disappear, eaten by wildlife. so, in order to not cook all, we could use a smoker. it will takes more times, but many at once (7 to 10 kg), with a long fire (8hr). the meat will also get a very lower decay rate. once done, we can let it outside. it makes things less easy, but it avoids spoiling food. and I find it more immersive.
  12. yes you're right, but not to move or get rid of dead bodies. and yes, remove clutter is a very good one.
  13. maybe it is planned in the house customization. cross fingers
  14. and, if you allow me, I reinforce that custom mode is certainly one of the best feature, adapting this game to our own taste. and they did it very well.
  15. this is clearly a very good idea. whatever the spawn, we went by airplane. for the starting inventory, well you have your cloth & pockets (so to check the inventory), but you can have a box of medic & bandages as you have in every airplane, and maybe tools. for the shelter, I'm not sure this could be a good idea because if the airplane is in fire, not a good idea to stay here moreover with gasoline. maybe to check it some hours after, to take the remaining gasoline and other stuff. for the scene, I think it is easy to do it, and in my opinion, you have sprain or contusion, so you're not in good health.
  16. the visors can be a powerfull mecanic. I mean it could lead to history of the island, but to indicate loot too, as prepper cache or specific items. it could give the code for safe or building entrance, or backdoor to these buildings. it could indiate short path, etc.... cook recipes, or craft recipes maybe even a shopping list... "buy powder at Thompson crossing". I'm curious to see what they'll do with that as you can give many information.
  17. pilgrim, ash canyon (hope for backpack), PV (farmstead & tower), ML (dam & office & cabin trapper), BR. I hope I'll have enough cloth, and so go on the new regions. next run, customized classicaly as I play, hard climate, few bears & wolves. and well, to discover
  18. hi, maybe the trader is a man or a woman, forest talker or not, already dead. but its shop could have specific items, and useful information on the island, on specific localizations, that can have other items or histories, or leading to something else. as of today, in survival mode, we're alone, all are dead, frozen. so why not. pretty sure Hinterland will do it well, as ever.
  19. I see the fox more as a friendly animal. keeping a distance with human, not really domesticated, more like a presence. the idea is that we can't master nature, but we can fit to it. it can walk with us, and warn us upon wildlife. maybe to make diversion as it is quicker than a wolf, it will have no problem. the price could be to feed it as an exchange, but it doesn't eat so much. the modders have done something interesting on that. the downside is that it could atract wolves as it is a prey too. for hunting, from my point of view, we have enough to hunt and fish.
  20. hi, I expect good news on that, gog had always the updates, so I cross my fingers
  21. I'm french, playing TLD since years. I bought it on gog. I uses some mods. and I'm quite excited to see the DLC. pretty sure I'll play this game, for a long time