Mikhail_B

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  1. strength consumption 3% - is that better?)) I chose the difficult mode. I made 3 knives and 3 axes in the forge. The grindstones will run out, and going to the cannery will not always work. Therefore, I will use the axe more rationally.
  2. Logically, it is more efficient to use a hammer to get firewood. And it's already being repaired with cedar wood.
  3. Sentences are made up differently in each language. This makes it look strange. Is the essence of the question clear?
  4. I write through a translator. There is information on the consumption of strength when extracting firewood from various items. I made a small comparison. Here is the result: Bench 39 minutes - 3% strength spent Cedar 59 minutes - 3% strength spent Chair 29 minutes - 3% of depravity spent box 10 minutes - 3% Boards 2h 36m - 3% UPD. It looks like 3% is the minimum threshold of destruction. Based on these data, it is better to craft large objects, like a cedar branch or a stack of boards.
  5. I write through a translator. I really like the game, thanks for the hard work. I like your game, and I see that you put your soul into it yourself. Now I want to ask, will support for modern smoothing be implemented? This would make the game visually more enjoyable. Thanks.