Ruined Cat Tail Stalk

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About Ruined Cat Tail Stalk

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  1. Agreed. Might be the best voice line in the game, always makes me laugh. Astrid's lines has so much more personality than Will's, I think. The "I've never been this hungry in my life" line I find mildly annoying to hear on like day 50 and upward. But in general I like hearing all the voice lines, I never turn them off. I would actually like that one line to only appear once, or maybe disappear after a number of days. On the other hand, maybe that's just the protein poisoning clouding the survivor's memory 🤷
  2. Yeah it's so loud and unexpected! On the other hand, I think one of the most satisfying sounds in the game is the skill level up sound. That little wait after you've completed a skill book or made a succesfull repair, and then that sweet wind/whistle sound. So good.
  3. The absolute scariest sound in the game I find is when you get a new badge. Was playing Interloper (I usually play Stalker), running around with only a flare and stones for protection, when I got the running badge. My goodness, that sound out of nowhere almost gave me a heart attack!
  4. 8. Being to eager to warm up and stepping into your own campfire.
  5. A quick search in the wish list here reveals that there is no shortage of ideas for what to do with all the leftover tinder after lvl 3 fire starting. Nevertheless, here is my contribution: What about letting our survivors make logs out of all that newspaper and flammable oddities (bark, plugs, cat tail heads) lying around? The process, according to wikihow, is simple enough: You soak a bunch of newspaper in water, mold it into logs, and let them dry. I´m thinking it could be like a reskin of the Firelog that´s already in the game. (Also taking the liberty to assume it would work w
  6. Did this recently, can confirm the madness of it. Although I had ventured to the valley of the satchel and the canyon of crampons and technical backpacks beforehand. With the well fed carrying bonus, you're really only looking at maybe 4 trips to the summit to completely empty that plane tail (reclaimed wood included!). And then 4 trips from deer clearing to mountaineers hut... Some good memories from waiting out blizzards in that cave at the deer clearing, surrounded by ruined leather shoes and crackers. Also learned that there is another cave in the same area that connects to the
  7. When you think you can become a master chef if you just heat up enough canned food.
  8. Interesting idea, as the choice of using the lantern to craft/read/repair when it's too dark never seems worth it to me. I have always felt like playing around the "it's too dark to x" is a bit finicky, having to go outside to maybe sneak in an hour of f.ex. reading. It's hard to tell how dark is too dark sometimes, both in and outdoors. The only way using a candle is worth it, as I can see, is to give it way longer burn time than the lantern. Unless you had a fire going, it would cost a whole match for what could be just a couple of extra hours of x activity (auroras light up in/o
  9. Thanks 🙂 Now I just need a profile picture, however those cat tails just never seem to degrade... I will try out the 60% strategy. Fascinating how many mechanics are hidden in the game, I am just too lazy to test stuff like this out myself though... Havent been able to stick to a save long enough to necessitate a trip to the milling machine, currently at 70 something days. Switched from pc to the switch version when it came out, and not yet comfortable pitting my questionable joystick aim against the inhabitants of the inlet...
  10. Thought the outcome of wolf struggles was completely random, except your own clicking and choice of weapon. Have you done some tests on this? Personally I keep both hatchet and knife at around 80%, for some reason. Rarely away from a whetstone long enough for my tools to go under 50%, so I would rather "store" that condition in the whetstone than in one single hatchet/knife, if that makes sense.
  11. I never stay in MT for very long, mostly just for the loot and to get to HRV and the satchel. Too many wolves around, low visibility with all the houses, and too cramped in general. Rarely venture down to the lower half of the region though, so it always feels like a very small region to me I really only play on Stalker, occasionally Interloper if I am on PC.