mnmw

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Wolfbait

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  1. I think the option of being able to save your game or not in a survival-like mode should be up to the individual player. I understand that for some it's an extra thrill to have the 'realistic' permadeath option. But others just want to experience the game and enjoy it. As it is now, I'll only ever play the story mode. I will never enjoy a game where I cannot save. If saving is only possible by changing zones or living up to some other criteria that's fine by me. But the one strike and you're out deal stresses me out and depresses me so much that I would rather not play. Having the option to explore with the safety of save games could be an option similar to switching between survival and storymode. Personally I'd call it explore mode or something similar. As for making copies of save-files I'm also against that. I want to play the game as it is supplied by the gaming companies, with no cheats, mods or whatever. Having said all that I can only conclude that if Hinterlands is a game company that does not support casual players such as myself (with the safety of save options) I think that is also fair and will make sure to steer clear of their products in the future.
  2. I'm having the same issue, first I was in the wrong barn (Mollys) and the counter didn't move. Then I switched to another barn and after spending 5 days there my counter is at 2.6 though I haven't been outside it since I entered it... I haven't found a solution, restarting the challenge made no difference