Fozzy

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Everything posted by Fozzy

  1. Fozzy

    MY WISH LIST

    You mean, a picture ?!? 😱 (joke)
  2. I play custom game. The loot level is Stalker base, with Loose item availability on Low (Interloper setting). I searched 72% the world, like 30 cars, I found ZERO battery in cars. Is this the new regular loot level ? With my previous run V2.02 (same loot level), there was a battery in each car, except pickup trucks... There really should be a battery in each car. If Hinterland don't want us to use them to fix the transmitters, then they can just put Dead battery in cars ; we could only harvest them for lead...
  3. Fozzy

    MY WISH LIST

    I play on PC, Windows. Once a tale is started, the 'Journal' key changes and opens the 'Tales' tab, so I have to move the mouse up to clic the 'Journal' Tab...
  4. Fozzy

    MY WISH LIST

    For some reason, the devs decided that, for TLD, the sun would not be visible at night. LOOOOOOOOOOOOOOOOOL
  5. Fozzy

    MY WISH LIST

    I'm not high, I'm just way clever than you. Please think much better : most you wrote is irrelevant...
  6. Fozzy

    MY WISH LIST

    An option to remove the music during aurorae...
  7. Fozzy

    MY WISH LIST

    Additions (I can't edit my first post ) : Auto apply meds; player won't have to choose where to apply the pills he eats, that's non-sense. Apply bandages and antiseptic only on matching areas. Show wind direction and strength around HUD. Show the correct craft time, depending the tool, even if we don't have the tool in inventory. Show the correct amount of fire time remaining. Show the time required for cooking preparation. Choose keys for Craft, Cook, Tales, Log. Make badges progress work in custom games. Harvest dead batteries from transmitters. Show the rabbits frozen % in inventory and harvest interface. Don't draw (map) plants already harvested. Remove plants from map once harvested. C Vitamin in orange soda and grape soda. Option to turn HUD and texts red when environment is dark.
  8. How may I change the colour, please ?
  9. You didn't bring back batteries in cars ?!? You really should put a battery in each car, even if it's an 'empty battery' that we can't use to fix transmitters, as long as we can harvest them for lead. Still no light mode for the forum ? Reading white text over black background is actually bad!
  10. Fozzy

    MY WISH LIST

    I forgot : Walk while aiming revolver. Maybe once level 3. Aim and fire the revolver with one hand when the other wrist is sprained. More skillets; I found only 1 in ML, none in PV, 1 in CH, none in DP... That's not enough... There should be some in each big house... The night sky, with stars, is used for navigation for...... a very very very long time... 🙂 I wish we could use it in TLD too... I used to see bandages with 'materials' (I used to play v2.02). I just figured out this was already fixed... Regards.
  11. Fozzy

    MY WISH LIST

    Hi. Please consider fixing/improving this : Display the encumbrance bar on the HUD. Their own slot for crampons and ear wrap. A clothing slot for the neck; and a new 'catch cold' disease if we don't wear one. It will make the character cough. Tools should wear out depending the time used. Look behind when in a car. A battery in each car (some could be in good condition and some only harvestable for lead). Able to move furnitures and containers. Not possible to cook meat once it has reached 0%. Food should not be eaten when frozen. The eat and drink animation should take time depending the amount eaten/drunk. Predators should eat meat (and some other food) left on the ground. Bears should charge from distance greater than 10~15m. Entering a building (transitions) should not reset injuries/bleeding, and it should not drop arrows. The HUD should appear when we're busy (when set on contextual). Weather changes should be displayed when we're busy. Some areas aren't supposed to have wolves because they're closed (hunting lodge area). And others are open and should have wolves (ravine near the dam, for example) but there aren't any... Sleep where we want, even without bedroll. Just make it less effective. Sit down to drain fatigue slower, while reading, sewing or doing other stuff. Bandages have nothing to do with materials. Just open crates to see what's inside. They will become opened crate which we could harvest for reclaimed wood. Use crates as containers. Able to block the dam backdoor so that it can be re-entered. Make indoor rock caches. Make rock caches of different sizes. Make more than 5 rock caches per map. Start a game with a character with some skills >0. Hold and fire the distress pistol with one hand. We shouldn't be able to make a fire without tinder from level 3, only from level 4 with penalty, and level 5 without penalty. Fire should cast light more than just 2m away. The starry sky should be way more realistic and provide direction (especially Ursa major and Polaris, even if you don't make it turn during night). The moon should be way more realistic and have consistent phases. Interior lighting is unrealistic, there should be no light source from void, only from windows. The smell of blood and meat should depend on the total mass, not the number of pieces. Not be blocked by obstacles shorter than a stair step. The weight of water purification tablets should be reduced to 5~10 g. Clothing (especially coats) crafting should be limited by sewing skill. Craft leather from cure hides. Craft bedroll from cloth. Craft more stuff than a coat from wolf pelt, maybe a fanny pack... Choose the amount of water to boil depending the fire time left. Be able to touch the ground to find our way in the dark (this could partially show the shape of the close environment) Use charcoal several times. The temperature should change inside buildings, during time, especially day/night. Add : binoculars compass lighters (zippo like) candles table knives Also, about the forum, let us choose light or dark theme. Reading white text on black background is actually very bad...
  12. So I guess now entering a building does reset the wounds and drop the arrows... Is it on purpose or is it a bug ?
  13. I searched like 20 cars : NO battery! There must be battery in each car!
  14. How could we craft bullets without lead ?!?
  15. Hi. Here is what I did : Shot bear with an arrow (I hit the head). Arrow was stuck in his head (he was still alive, and moving). I entered a building and slept 2 hours. Went outside and checked around. Found the arrow 57% (not broken) on the ground right where the bear was when I entered the building. But no bear corpse. Did it again later, almost exact same events (second arrow did not hit the head, the bear wasn't at the same spot when I entered the building). I finally found the dead bear corpse further (no arrow, of course cause they were already picked up from where the bear was when I entered the building.) The issue is : how could we pick up arrows if they fall from targets when we enter a building (and sleep) ?!? They end somewhere unknown and we will never find them ! They should/must be with the corpse like it used to be ! I would like to know if other players experience the same issue, or not, please. Regards.
  16. Alright, it appears that just a few hours after I posted this topic, someone edited the Wiki to change the Cup of coffee page... And it seems that this was a gameplay change by hinterland, a few updates ago... But I can't find this in any release note... 😞 🐺 Can anyone from hinterland confirm you changed this on purpose, and it's not a bug, please ?
  17. Really ?!? Drinking coffee activate the Reduced fatigue affliction. This affliction is supposed to reduce fatigue drain rate, right ? This is the ingame description for Reduced fatigue... So how could you say it's not supposed to reduce fatigue drain rate ?!?
  18. Hi. The attached printscreen show the Payload bar almost full (>90%) while the payload is only 81% (sac à dos is french, it means backpack)... In addition, actually the Payload bar should be part of the HUD, as it's something the character permanently feels... No need to add the exact payload value to the HUD, just the bar... The payload bonus green symbol on the HUD is useless... Regards.
  19. Am I really the only one suffering from this bug ?!?
  20. Has anyone noticed this bug since 1.92 update, please ? (I can't correct my post )
  21. Hi. I noticed the Fatigue Reduced bonus from coffee don't work. I saved (sleeped) next to a rope climb spot, then tried that rope climbing, with and without coffee. It ended with the exact same fatigue loss (yes, I know coffee first raise fatigue +10%, unless fatigue is already full). I did not pay attention about that working correctly until today. It was in Ash Canyon. I play a custom game. PC version. Does anyone noticed this bug since 1.92 update, please ? Regards.