ExoduzVeldzix

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  1. First off stats or attributes if you will: I think the game needs Strength Stamina and cleanliness stats, so you can earn that extra weight capacity and run that few extra meters in one go and reduce or let your overall stench grow. Second mechanics: like jumping and ledge grabbing (would allow a short cut to the warehouse in bleak inlet just jump up at the dock), bathing, character creation, third person view, the first and third person view actually showing what's equipped. Lastly items: A drying rack to expidite drying times majorly, a composite bow that lasts longer than the wood bow and can be repaired (as well as appropriate arrows that can also be repaired and easily made at a forge), a compass for much better map exploration, a craftable scope for the rifle or a pristine scoped hunting rifle that can be found with luck, and unless you're against dlcs making $1 dlcs for unlimited use weightless maintenance equipment like whetstones tool kits charcoal sewing kits and gun cleaning kits to allow people to make managing their inventory easier.