Jalos

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Everything posted by Jalos

  1. On long (>200 days) vanilla looper runs, my big game killing rate stat is 5-6 days/kill. I'm not only killing them, but fully harvesting the meats and hides, and partially the guts.
  2. Thx all fixing. But whats about the bear spawn bug?
  3. Except the hacksaw, that enough for initial harvesting!
  4. Just for recording: I waited for 2.25, and it solved my Tales Bunker enter/loading problem in HRV.
  5. No more Giant birch bark, but we got Rabbit family instead!
  6. Known BUG, harvest it from the inventory as a workaround.
  7. When I harvest half a kilogram meat from a rabbit on the ground, after successfully get that meat and cancel the future harvest, the rabbit carcass simply disappear from the ground, I can't harvest any more meat , gut or hide! Is't a bug or just part of the new harvesting mechanism?
  8. I confronted with this bug 3.rd times on the same run. First: (v 2.21):FM Prepper Cache : still can't enter Second: v2.23: TWM Trans cave between two engines: solved by destroy / rebuild rock cache Third: v2.24 now at HRV Tales Bunker : I still try to reenter. I started support ticket on the first two, but not got one word back except the automatic reply
  9. I think workbenc no more accessible from outside, beacuse now the door always open to inside, and hide the WB !
  10. Not true! Head shot with Level 5 archery on interlooper mean 30 min bleeding out time. Of courese, there is the critical hit chance, when the bear killed instantly.
  11. Done, and not just guts!
  12. Looks like in the FM Prepper cache the items not cured, the hides, guts get ruined, saplings not curd more! For me it's a new bug. Does anybody have similar experience?
  13. I chased a bear that had been shot on the FM and soon found it. But is it still breathing and just sleeping ? Or is it dead? Dead or Alive Bear.mp4
  14. Looks like the too much ingrediens usage also affected some crafting. For me, 48 rose hips used for Prepared rose hips!
  15. New problem In my game v2.21 : look likes the Cooking V extra calories is missing from cooked items, at least 1kg Cooked Bear Meat only 900kcal . Cooked Wolf meat is only 700kcal also.
  16. I went to thomson crossing community house, the same things happend with Trunk. Lost and box exist, but after a reload it disappear, the empty trunk appear. I didn't emptied the lost "the lost and found" containers, as I know it should remain until any items in it! And I still didn't find the Thomson family stew recipe!
  17. Now at least I find the "Lost and found" box, but the big question where I should put them? I go out and back, the fridge door get repaired, but the lost and found box disappeared! I think it's a new mystery game inside the game by hinterland!
  18. Bbeacuse I made backup regulraly before start _updated games_, I reloaded it, and I know why my stuff lost: I lost the door, and samething (wolf maybe, because I killed the bear 2 das ago) stolen my stuffs:
  19. My exp: PV, farmstead, my main storage location the fridge is empty. No lost and found nearby! Vanilla IL. The freeze is OK.
  20. First bear killed since update, with the same bug! (bear killed at AC, Miners Folly)
  21. Thanks to learning something new again after played thousands of in game days!
  22. Not only Bears, but Wolf pathing changed also. In the front of MT Park office there was a small safe place, but no it's not safe anymore. Luckily they aren't enter inside the park office-
  23. * sometimes Bears have very quick strange circular movings
  24. NON OFFICIAL list of problems known myself (because no official list): * DAM interior lightning broke, it get very dark. I don't known if intentional or a bug. This make DAM to WR passable only by lantern or torch. * Quartering Meat sacks result is buggy. Sometimes no meat sack, sometimes 1 -2 meat sack with all meats (eg: one meat sack with an entire bear, meats totally 70kg). * Stick and logs disappear nearby of almost every open cave, open buildings (of course we have the workaround: go away and backl). This is an olde bug with more frequent occurrence now. * MT ORCA: if the back entry opened from inside to outside by force, then it's need to open again by force (with prybar) from outside to inside. It's not a new bug.