Soybean Lumberjack

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  1. I have jotted down a few small changes over the years that I think might improve game play. These changes fit within the base game and I don't think they would be complicated to integrate. 1. The ability to remove fuel from the lantern. In case you have multiple lanterns and want to fuel up one, or want to harvest the oil for fire-making. 2. Scarf as both headgear and accessory. I personally think it makes sense that you would be able to wear two hats and two scarves. 3. Binoculars/Scope for rifle. It would be nice to have a way to view areas from a distance if you are at a vantage point. Could be very useful in spotting potential loot sources or dangerous wildlife. 4. Summit Soda as a caffeine source. I think there should be a soda with caffeine that gives you the fatigue bonus of coffee 5. Adding owls and woodpeckers. I know this one is a stretch but the audio for them is already in the game and crows exist in the game. Spotting or hearing an owl could help lead you to a rabbit source. Spotting or hearing a woodpecker could indicate a good source of downed tree limbs and branches. It would also add to the game experience by incorporating a bit more diversity into Great Bear's ecosystem. I think these ideas are additions that fit well within the game. They make sense compared to the real world (mostly) and help improve survival without taking away from the overall LD experience. Let me know what you think!