Celvin

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Wolfbait

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  1. There can be a maple-sapling on the little island closest to the Fishing Camp in CH.
  2. To be honest, I don't understand why people are so stoked about this. I was pretty disappointed with episode 4. I mean, there is loads of positive things to say about it: The characters are great! Mathis is hands down the best npc in the game, a really well designed villain. In general it is obvious that Hinterland levelled up on craftsmanship and artistry here. Voice acting, animation/mocap work, writing was all very good! The set-pieces and their accompanying sequences (Prison-escape, steam-puzzle, mine-traversal) were also great. The prison-complex is really cool, dark and menacing and I do look forward to visiting it in survival. I love the noisemakers, hope they will be available in survival. It will be cool to have an alternate use for gunpowder and empty cans. As always, the soundtrack was perfect. So why am I disappointed? Simple, the story doesn't make sense. It is super short, doesn't advance the plot at all and parts just feels like I've done it before (fetch the medicine, go to the hydroplant!). All the urgency of reaching Perseverance Mills and finding Astrid is gone, he doesn't mention it at all. Instead he meets a random person and immediately decides he needs to meet her boss. In the powerplant-mission I had a small hope that, since the mission dealt with power, it would reveal something about what is happening with the Aurora, but no. Just an empty building, so we just go back to Mathis and tell him it didn't work. The second problem for me was the map. It is just so linear. Go this way to the objective, this way back. No choice. Just load up on revolver-ammo and walk the wolf-pack gauntlet. Too much impassable terrain and canyons to walk through. I really hope the map plays differently in survival. And in the end Astrid just shows up in Perseverance Mills in a self-driving canoe (Who is the Canadian Elon Musk?). To me this just feels like somewhat of a wasted opportunity. With the obvious skill-level and creativity of the creators of this game I am actually really stoked to see what they come up with next, but I don't understand episode 4.