I've been intending to try the Deadman mode for a while, but I didn’t get around to it due to me wanting to make progress on my main interloper run. I finally got around to it and it is really, really fun. It’s been a while since I’ve truly struggled to survive and had to carefully consider all of my decisions and moves. It’s like playing interloper for the first time again.
This is my first time posting here, so apologies for any formatting issues. Sorry if it’s a bit long!
Attempt 1, Day 1
I spawned in DP, next to little island and ran to the Riken. I knew that I probably wouldn’t be warm enough in there to regain temperature, so I had to minimise my time outside to reduce condition loss. It was around midday, so the temperatures were somewhat low. I made it to the Riken with around half temperature, grabbed the coal, the scarf by the door the two cans of food, and set out for Hibernia.
Around the boats towards the entrance, there was a wolf stuck underneath the docks. He kept spinning around over and over, before spotting me and staring me down. I kept my distance, but he couldn’t escape his cave that was the thin wooden poles with massive gaps between them. I made it into Hibernia before hypothermia risk set in, still on 100% condition. Inside I found my first box of matches, some painkillers, food, and that’s about it. I then made by way to the lighthouse, with my temperature bar just emptying before I reached the door. I broke down some crates, made a fire to boil some water, and went to bed the moment my fatigue bar emptied out. I found a stim upstairs, which I will need to use carefully, since they are the only form of condition recovery in this mode. I ended the first day with matches, water, some food, a stim and still on 100% condition.
Today I planned to make my way to coastal highway, before hopefully reaching the misanthrope homestead. I was snowed in all morning, with a -30* blizzard pounding at the door of the lighthouse. There was no chance of me making it to the mine with that weather, especially with +3* clothing. The weather cleared by around midday, and I began the trek to the mine. I ran into a friendly rabbit, and then used him to avoid two wolves I ran into.
Upon entering the mine, I found a flare, which I used to light my way through, grabbing coal as I went. When I exited the mine, I made a beeline for the deer carcass, made a fire with the flare before it burnt out, and harvested the meat before continuing. I grabbed some torches from the fire and planned to make a second fire to warm up if I got hypothermia risk. I wanted to go into the basement, but never got the chance as a wolf spotted me as I rounded the corner. I lost him by dropping off of a ledge and continued on to coastal highway at nightfall.
I went around the three broken houses by following the highway and switched course to get to misanthropes by cutting across the ice. I tried to make a fire to warmup but realised that I only had one tinder. I failed the 80% fire and had to continue with no fatigue and rapidly losing condition to the cold. The bear had gone for a stroll and spotted me just as I went up the slope leading to misanthropes. He was far too far to catch me though. I made it to the door of the cabin at 89% condition and heard footsteps out the back of the house. I was hoping for a rabbit but got a wolf instead. He delayed his charge due to my lit torch, which allowed me to make a mad dash inside, ending the day with significant condition loss, but significant ground made. The journey out of DP isn’t an easy one, especially not for a Deadman.
I decided that I wanted to try and leave CH instead of looting it fully, mainly due to the low amount of food. Not being able to rely on cattails is a real challenge, since they are 90% of your early game food supply. I might return to this place and loot the harder to reach areas once I have a bow, if I make it that far.
I woke up with a red thirst bar after sleeping 10 hours and decided to check my condition. I had lost 4% overnight! I guess the thirst drain of Deadman is much more extreme than interloper. Ill try to sleep 8 hours next time. I looted the house in the morning and found a cup of coffee but that’s about it. I plan to save that for climbing TMW. I ate my last can of dog food before heading out in the late morning. It was a bit early for my liking, but I had to find more food before I started to lose condition. I went down the cliff on the left of the doorway towards jackrabbit island and spotted some rabbits on the way. After hitting them both with a stone, I started a fire in the fishing hut, cooked them both, boiled some water, them continued on to the other island. I got pincered before I made it there, however, getting stuck between two wolves and the ocean. I dropped one rabbit for the one behind me, which made him quickly lose interest. The one in front of me was not falling for it, however, but a stone in the face quickly made him reconsider.
Jackrabbits didn’t have much to offer, but I found a can of tomato soup, which will keep me going for the rest of the day, but I didn’t find anything else of note. I was going to go down the left slope but spotting two wolves made me reconsider. I made my way straight to the fishing huts, taking a small amount of condition damage before reaching them. I broke down some curtains while waiting to warm up and found a 96% wool toque in the last one. This is a pretty important item, since that now means that all of my headgear is now found if I can make the rabbit hat.
I walked to the river, skipping over the bear spawn, and waiting in the cabin to warm up. By this time, it was almost nightfall, but I had to grab some cattails to avoid losing condition to hunger. I went to sleep on 80%, which was a bit too low for my liking. If I managed my temperature a bit better, or went into a bit more windbreaks while walking I would have been able to avoid most of the condition loss and remain at around 85% at the end of the day, but there isn’t much I can do about that, I guess I just got to keep it in mind for next time. I ate some cattails before sleeping 8 hours.
I woke up thirsty again, but I wasn’t sure if I lost any condition. I’ll sleep 6 hours and see if I wake up thirsty again. I spent the morning going down to the lake, grabbing some cattails, then sleeping since it was far too cold to go anything. In the early afternoon it became warm enough to travel Ravine trip in -7* The ravine trip is scary, but not for the reasons you might think. It’s a long walk before you get somewhere to warmup, if you misjudge it, it is very easy to lose a lot of condition. In Interloper this isn’t too much of an issue, a quick nap should get it all back, but in Deadman it’s a serious worry.
Right after I made it across the bridge, the weather took a turn for the worse and the windchill more than tripled. Fortunately, I was in a windbreak, and could afford to keep moving. I was hoping that the cave could warm me up, before I made the way to the dam.
While in the tunnel, the wind shifted against me, slowing me down to a snail’s pace. I waited in the tunnel to regain my stamina, before fully sprinting across the bridge. I made it across with no issues and made it to the mouth of the cave without losing any condition, but I stopped. Why? I had seen it, a lone bit of birch bark sitting on the ground, unaware of the dilemma that it caused me. Do I continue this run in the traditional Deadman style, or instead play a birchman run? It would mean I could get back that condition that I lost, without using any non-renewables…
I quickly snapped back to my senses. I’m no birchman! I’m a Deadman, and Ill prove it! I grabbed the pork and beans by the campfire and waited in the back of the cave, turning all my rose-hips and mushrooms into prepared versions, and set out with my temperature bar half full, right as nightfall came. It was too cold to loot the rest of the region, like the various mushrooms, cattails and other useful items, so I will probably come back in the morning quickly to loot it all, before continuing into the dam.
My temperature bar emptied out before I got to the next cave, costing me 4% condition, far too much for this simple of a journey. I spent some more time waiting to warm up, before my fatigue bar emptied. Since I didn’t have a bedroll, I had to get to a bed quickly before I lost too much condition. I wasn’t as warm as I wanted, but there wasn’t much I could do about that. I quickly realised my mistake, as I should have made a fire in the cave before passing time, so I could have left warm and with fatigue. My blunder led to me losing an extra few points of condition, ending the day with 71%. Again, far too much condition loss for such a simple day, but I didn’t use any non-renewables. However, I think that was my downfall here. The true non-renewable is my condition, and I should be using everything to prevent that from going down, but instead I'm saving my resources for later, when the chances are, there wil be no later. I eventually made it to the cabin outside of the Hydro Dam and slept 6 hours.
I woke up with some of my thirst bar still full, so I think you can sleep 8 hours without taking damage. Next time I’m going to try sleeping 7 hours and see if I take damage from that. I spelt another 4 hours and woke up with 80 calories. There were some cattails down by the river, so I did runs grabbing them, them returning to the cabin to sleep again. In the early morning I looted the upper dam, grabbing the water from the toilet and cracking open the safe to find a book. I also found a hacksaw on a shelf and matches in a filing cabinet(!) which are both pretty big finds.
I decided not to go back to the ravine for a bit longer, my main priority should be getting maple saplings and making a bow. Plus, I can come back to the ravine later since I’ve left cattails and mushrooms there. I warmed up in the cabins again, before a blizzard struck. Bad timing, I don’t have any food. But I decided to turn this into an opportunity. There is a wolf that spawns under the bridge, blocking any form of easy access to the saplings that go down there. Since wolves don’t spawn in blizzards, the saplings will be ripe for the taking, as long as I don’t lose any health for the cold.
Sure enough, this worked. I even had time to grab cattails along the way. Getting a bow will make this challenge so much easier. Now the challenge is to live for that long. I waited out the rest of the blizzard in the cabin, which left during mid-afternoon, and them headed off towards the camp office. was actually so warm in the afternoon that if I stood in a windbreak I would start warming up, which, considering my clothing, is very rare.
At Alan’s cave I found a bedroll and a flare. This bedroll is essential, since I no longer have to make mad dashes to houses and can stop for naps at caves. I grabbed some more cattails, before taking a creative route along a slope to avoid the wolves that bottleneck the entrance to the lake, however upon checking there were no wolves. I made it to the camp office with my temperature bar quarter full, without losing any condition. I also had 31 cattails, which will keep me fed for a day or so. I found a maglens inside, which will come in handy, but not much else.
I made a somewhat rash decision to try and loot the forestry lookout before nightfall, with only about 30 minutes to get there. My temperature bar was not full, and there was a decent chance I’d lose some condition here. It was warm outside, however, giving me a chance.
By some miracle, I ran into no wolves along the way. I skipped the derailment to save time and went straight up the hill to the lookout. My fatigue bar became empty as a reached the base of the climb, so I used my stim to make it up. I made it inside easily, found a heavy hammer in the lookout and went to sleep as the stim wore off, ending the day with 86% condition.
Overall, a good day. No condition or matches used, and I now have two of the main tools needed to survive. My next tools needed are a knife, hatchet and a bow. I’m starting to feel pretty confident about this run.
My plan for today was to make it to trappers’ cabin before continuing on into the muskeg. I wasn’t planning to forge at the muskeg, because of the permafire required to stay there without freezing, but to instead go to broken railroad. There are a few stims there from memory, one at the maintence yard under some crates and one in the ravine. I've never been to the ravine there before, but I don't think I will have any issues with it.
My clothing was starting to get really damaged, with my t shirt at 10%. I needed to find a sewing kit soon, since not having a shirt is a massive frostbite risk. Fortunately, enough, I found one on top of the bed in the lookout that I had missed yesterday. I spent the morning repairing my clothes and didn’t fail a single one out of 7 or so. I ended up with a warmth bonus of +7* and got the well fed bonus. I didn’t end up getting the +5 condition though, I guess that requires regeneration to be on.
Due to the calm weather, I decided to travel without using a fire. It was -4*, so I could probably make it to the cabin before hyporisk sets in. If I stood in a windbreak, I could warm up outside. I found some more cattails and mushrooms at the pond, and found a hacksaw in the hunter’s blind, which I didn’t take. I hit a rabbit with a stone, before heading off towards the trapper’s cabin.
On a side note, has anyone else noticed that hitting rabbits in 1.62 is much easier than in 1.61? I’m not sure if this was mentioned in the patch notes, but I couldn’t hit them at all before the update, but now I hit around 90% of my throws.
Anyway, I made my way to the trappers, and found some birch saplings along the way. I had a slight change of plans. I decided to delay my trip to broken railroad and loot Milton instead, making my way to the railroad through the basin. This will open me up to a lot more resources, and mean my travel will be much more efficient. I can also grab heaps of cattails in the basin, giving me enough food for a while.
I harvested the dead deer that spawns in the broken building, and also harvested up the rabbit before going to bed. I now had 3 guts, 2 maples, 4 birch saplings, a rabbit hide which will all be cured in a few days. I also had around 3kg of meat outside. The weather was absolutely beautiful, but not sunny enough to start a fire with. I checked my journal for my condition and saw that it was 91%. I have no clue how that happened, I didn’t take a birch bark tea, and in theory there is no other way I could have got that condition back. Maybe the well fed buff did get my +5%, but it didn’t update the first time? I have no clue. Either way, 91% condition at the end of day 6.
I ran out of water by the morning. I used a flare to light a fire, so that I could ditch the heavy thing and save a match. I boiled 3L of water, cooked all of the meat and boiled all of my teas. I kept one of them warming up by the fire to drink when I decided to travel. I found some accelerant and a second pair of jeans in the safe and repaired by boots while boiling more water, bringing my warmth bonus up to +9*, which is really good, considering I don’t have a coat.
I set out to Milton in -5* weather and using a torch to light my way through the cave. I grabbed some coal and sticks while inside, but besides that I found nothing of note.
I stepped outside the cave to sunny weather, accompanied by the deafening roar of the waterfall. I hastily made my way along the river, grabbing cattails as I went, before mountain-goating down the cliff to skip the rope. It was amazingly warm, with my torch bonus being able to get me into positive temperatures without a windbreak, which is the first time I’ve seen that in any mode, let alone Deadman, with my level of clothing.
I started a fire in the cave and found some matches in the backpack next to the dead guy. The game is being kind to me today. I spent the rest of the afternoon hunting rabbits, cooking them up and storing their hides and guts in the back of the cave. I slept for 2 hour increments, nursing my fire using the sticks and coal I’d gathered along the way.
Overall, I’ve really enjoyed my first week of Deadman, it brings a sense of tension to the game that I haven’t felt in a while. Thanks to anyone who read through the whole thing, I plan on posting updates as I continue my run.😃