MrsHoneypot

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Posts posted by MrsHoneypot

  1. 4 hours ago, Calico said:

    This bit of added complexity is what I'm hoping for in the future for the cooking mechanic. Being able to combine food items into simple recipes  would add a nice bit of verisimilitude to the game.

    I agee with this. 

    There have been quite a few discussions about food, adding items, recipes, calorie balance, and item balancing.

    I´m keen to see if the dev team take this into the game in the future, however, I think they´re focusing on other things right this moment and we could be waiting a while for it.

    Happy roaming peeps. 😉

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  2. Here´s another example.

    If I didn´t have a bedroll but found a bunch of coats, I´d put those together. I think the Urban parker is long enough that 2 would cover a person sufficiently.

    I might also break things down differently. I might make boot top coverings (just from ankle to boot top or knee) from old ski pants for extra waterproofing. 

    I like your thinking on the plastic bottles Looper.

    Broken down cans could help with the protective sleeve ajb.

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  3. If you found yourself in the situation in real life, and were presented with the same tools/supplies, what things would you put to unusual uses?

    For example, i recently started a sandbox and for the first 2 days i couldn´t find any gloves, just loads of socks. In real life i would just put a pair of socks on my hands, in the game i had to break down 4 pairs of socks to make improvised hand coverings.

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  4. There are quite a few suggestions for additional or alternative food items in the wishlist forum.

    I think it most likely that dried/powdered foods be added, should the developers choose.

  5. I'm sorry that a scumbag chose to get behind the wheel of a car and that the result was your son's injury.

    Alcohol didn't do that. Human choice did that. An incredibly dangerous choice. 

    Once again, I'm sorry for your family's pain.

    I know how alcohol and addiction can destroy lives. My aunt was an alcoholic, she died of liver failure, thankfully she never had a driving license. My cousin, by a different aunt, died of a drug overdose, he had been using for 20 years and developed schizophrenia because of it.

    I personally drink very little these days, maybe one or two beers at the weekend (one on Friday, one on Saturday). When my husband and I go out, we choose who drives home and that person doesn't touch a drop.

    Getting back to alcohol in the game. I'm still on the fence. But, leaning towards, it doesn't do anything for gameplay.

  6. Yeah. That's what I thought. 

    The pot would have to be in a main base with the pc never leaving the immediate vicinity.

    We would need a proper greenhouse to grow anything really.

  7. There are plant pots with soil dotted around the place. 

    You would just need to keep it watered and near a window, maybe herbs or something?

  8. hmm. It seems to me that the biggest problem people have with this idea, is introducing the concept of over-indulgence.

    What if it was only available in miniatures, like you might find in a hotel or something? Or, what if there was a limit of 1 shot to be consumed in a 24 hour period?

    I agree that alcohol should not be glorified, but neither should it be demonized. 

    I also agree that alcohol shouldn´t be used in the game as a "strength potion". However, when a small amount is added to a cup of herbal tea, and provided you happen to be in a safe place with enough fuel for the whole night, you would have a very restful night´s sleep.

    I´ve only known 1 person who might get drunk from 1 shot of alcohol and he happened to be allergic to it. I, also, don´t know of anyone who would have a hangover from such a small amount of alcohol.

    I´m sitting squarely on the fence with this one. I can see the ups and the downs. If, and it´s a big IF, the devs decide to include alcohol. They would have to have a very good reason, and they would have to be extremely careful with implementation.

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  9. Just to throw it in the mix.

    What about those old fashioned grindstone wheels? It takes more effort to use, because it uses pedal-power, but it´s quicker than a hand held whetstone and a little more versatile than a strop.

    The down side to the wheel is that it´s easy to over-sharpen or even break a blade.

    I´m not sure where you´d find it though.

     

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  10. Hi. Last time I was nosey, I recieved some very enlightening replies. So, I´m doing it again.

    This time I would like to ask; Do you carry back-up clothing just in case something happens?

    For example, I´m in the habbit of carrying extra socks, hat and gloves (just the woollen mittens). Just in case I fall through some ice or get caught in some weather.

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  11. Powdered eggs and milk have been around for a while in the real world. 

    I´d love to see reconstituted scrambled eggs, or powdered pancake mix, or a tin of Bird´s custard (mmm, peaches and custard...). 

    Yeah, nothing useful about pancakes or custard. (sigh) But, a girl can dream.

    I´ve often wondered where all the instant noodles are on the island. Or those soup-in-a-cup powders. 

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  12. More max weight was exactly the point of a utility belt. Also, something more to craft when you're at a loose end.

    I haven't crafted the moose satchel yet. I'm still learning maps.

    The Hardiness thing was just an idea. Thanks for your well thought-out answer, I appreciate it.

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  13. Has anyone already suggested a utility belt? We could have a "physical" representation of the quick menu.

    The belt would allow storage for tools, a fire kit, snacks and drinks. It might be good for more even weight distribution.

    Also, I know that we have the badges for more stamina when running and things like that. But, what about a Hardiness mechanic where you get used to the weight you carry, the clothing and the generally tough conditions? It would be a gradual increase in carrying capacity and distance you can travel in a day. 

    Does this already exists? What am I missing, here?

  14. Personally, think hygiene and sanity are linked. In reality, if I've been doing dirty jobs around the house, or been hiking for a couple of days, the first thing I do is take a shower or bath. 

    Equally, if I'm struggling with life on a mental health level, I have a bath and the warm water helps bring me back to an even keel.

    If this were implemented, I would be for it. Also, I like the idea of a second purpose to the buckets laying around.

    In the meantime, let's just assume our character uses the soap and water when they see it laying in a bathroom or on counter. 😉

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  15. How long did you play Pilgrim before you moved on to the other modes?

    Did you just dive straight in to Interloper?

    What mode is most comfortable for you right now?

    (Wow, I´m a nosey Parker today! :-P)

  16. I still like the idea of boot liners. But what else could we do with the rabbit fur?

    We could upgrade the ear wraps? So, it would take 1 skin and 1 wrap to do, but you might get something that´s plus 3 for warmth?

    I also think we could line either the cowl or the Long Scarf like this. 

    Just a couple of extra ideas. 🙂

  17. It might be interesting to find some of that bodybuilding protein powder as a real emergency type food. Or something like a slimfast meal replacement shake. Again, as a last resort food.

    Not sure how often we would need to use it tho. If you carry some cattails, you won't starve in the next few minutes, while you wait for your rabbit to cook.