acada

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Posts posted by acada

  1. I have buried the poor security chief remains. But still in my journal is one not fully fulfilled part. The part when I should have use the radio to track down crashed heli. No problem I got there and found the cache. Emptied it. But the task still says I have finished 1 of 2. There was nothing I could find in heli or near it. The message says something about tools in concetrator building. But I have found the respirator earlier.

    The tale is finished and my Astrid now licks her wounds in the Vacant depot. But still: What have I missed?

    • Upvote 1
  2. My character is currently at the Zone, poking here and there. Man those skiny wolfes are brutal. They smell you from accros a mile. And they dont stop at anything (except flares I think). 

    Usually I travel with 2-3 Old mans beard wound dressing, because disinfectant is heavy. And I had no problem with that. My wound dressings were gone before I reached the mine itself. First time I was glad I found disinfectant and now I travel with that.

    And before you ask, I have no stink on my character besides of natural aroma of not beeing able to wash for 280 days. But I think that walking trough a waterfall counts, so it may be 100 days after last bath.

  3. My character bled to death in sleep as well. It sucked. It was after two subsequent wolf attacks. I remember that in the second attack, there was no bleeding warning. But at that point I forgot about the first attack, which happened 10 seconds ago. Went to sleep and never woke again. It was hard, but it was my mistake. All my characters died because of my mistakes like climbing down to a ravine without sleeping bag and trying to get up exhausted. Walking in blizard, getting lost and died of cold, not beeing able to find place to start a fire. It is tough, but it makes TLD the game it is. I like it.

    Every character death taught me something. Now I check my charactect after every struggle. I dont go places without escape plan etc. Lately I almost got an infection. Wolfes in the Zone of Contamination are brute. I ran of desinfection. So I thought that I find some. Then I forgot about it. Almost went to sleep with 90% of infection risk. Oh my the frantic search for any disinfectant at night was... I will not forget it.

    • Upvote 2
  4. I must say I love/hate the Zone. Simply I hate the Zone undeground. I am no big fan of beeing undeground in the game generally (which is odd, because IRL I love caves and exploring them, but at that time I am not alone). In the game I dont want to loose my 280 day survivor to a gas. I accept to freeze, starve to death, be eaten by bear or wolf or rabbit when they realize the strength is in numbers, but to gas? No thank you.

    As I can read you all drown in filters. I have found one respirator with one filter attached and one extra filter. From the protective clothing I have found trousers only. Where is the rest? I think I searched on the surface everywhere. The mine I only entered from the hopper and fled when suffocation risk appeared because of lack of filters.

    As I wrote, I like the scenery but hate the atmosphere. All the acid spills, ill wolfes and the suffocating in mines... brrr. I dont want to spend more time than needed. Not sure if I ever return after this visit. My Astrid urges me to go back to Coastal Highway to do some sea fishing and leave the mystery in the mine.

    • Upvote 3
  5. I remember the broth was measured in cups before update. And each cup had, I dont know, 400 calories? When one wanted to consume broth, it was done by cups. Now I have 0,8l of broth which have about 800 calories. My character drank it at once. Plus I think it was 1 cup equals 0,2 litre. Was the calories decreased that much?

    Second thing. Before update I cooked 0,8l of broth. Now I looked at it and it says 0 calories. And it cannot be consumed. I have not tried to use it in recipies. But it seems like it can be used. Anyone else encountered this problem?

  6. Here I am at Vacant Depot. I do have 4 ptarmigan carcasses placed behind the bench (the one which is directly opposite to fireplace). I click on one (mind you it is still on ground) and pluck two feathers of four. Then I used escape button. Then I moved a little and took another carcass. I thought I misclicked, because I wanted the one with two feathers. I used again escape button and tried another and another. Suddenly there is no carcass on the floow behind the bench. I thought OK I do have them in my inventory. Nope. Strange. So I looked again on the ground and nothing. I thought: Nice another falling through floor. Then I moved towards the fireplace and voila. All four carcasses are in between bench and fireplace. I tried to reproduce it again in order to capture video, but no luck. Anyone else got teleporting carcasses?

    Shall I report it? It happened only once and nothing was lost except my nerves for little while.

  7. 6 hours ago, piddy3825 said:

     On top of that, now that we have gloved animations, why is every animal harvest done bare handed?

    I think it is because one should take off gloves when working with blood. Wet gloves are not good in my opinion. And stench of the blood on gloves is greate predators attraction.

    But I do miss the time circle. I want to cut 200 grams steak, but how?

    • Upvote 3
  8. On 12/5/2023 at 5:59 PM, Admin said:

    Fixed an issue where dead Bears continued to emit breathing effects.

    I will miss that. It added the questioning of the survivor mental health to the game. Imagine you are year or two alone in the frozen land. I think to hear freshly killed bear is pretty possible.

    And for the list of fixed issues: Hats off.

    • Upvote 1
  9. 11 hours ago, AdamvR said:

    It must be magnetic. 
    If it was a gravity thing, it would change the axis compared to the building (it would go around). See also: Foucault pendulum

    But, but... I like to think that it is my father in 4th dimension tickling the bucket via gravity. 😟

    9 hours ago, odizzido said:

    My guess is that the asset was made as a straight beam but the person who put it in the map tilted it and so we have that.

    Nonono no bugs, please, no bugs. I dont want this to be fixed. It adds to the game atmosphere. If anybody is watching it, please do not fix it if it is bug.

    • Upvote 1
    • Like 2
  10. 5 hours ago, LostRealist said:

    Now we've got electrostatic fog, running around repairing radio transmitters, poisonous wolves. Feels like a Gauss Rifle and Pseudogiants are to be expected at some point, if you get my reference. We're straying.

    I dont feel it that way. We had auroras from the beggining which fried all electric things. The aurora is pretty strong to make animals wild. Astrid and her briefcase. It was all hinted from the start that there was something really screwed up on the island All those characters scattered over the island. I feel it like we are getting to the bottom of what happened there. 

    But from the new area description I do suspect it will be not very pleasant place and one would not linger there longer than necessary.

    • Upvote 1
  11. 2 minutes ago, Leeanda said:

    I don't think they'd expect us to drag food for miles

    I am not so sure with anything now. Currently is my character at the Airfield. It is there for 2 ingame weeks. I think I had 2 days of clear weather. I am in the mood to expect anything now.