Sceh

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Everything posted by Sceh

  1. Also, the game actually rewards you for doing the side quests early on before tackling too much of the main story line, because some of the loot you get as a bonus is AMAZEBALLS and helps out tremendously later in the episode, what with the wolves and the weather etc.
  2. So I've played the episode all the way to the end today and I can confirm that every collectible and every side quest trigger can be found along the way of the main and side quests as long as you keep your eyes open. The only letter that was not super-obvious and easy to find was This time around I thought the hunt for them was also better designed than in Ep 1 and 2 because you never had to backtrack through 3 friggin' regions because you forgot something somewhere. Everything was kind of "along the way", really well done Hinterland! The game will warn you twice (once in the quest discription and once with a pop up message) when you have reached the point of no return. Good hunting!
  3. Found two more items of interest
  4. Let's pool our knowledge about those collectibles ...
  5. The help suggested so far is exactly right in my opinion - pay attention to the music, it gives you an early warning, stay calm, take a quick look around if you can use the terrain to your advantage, draw your weapon, (crouch), aim and shoot. Another point that may be important here is that their AI seems to be fairly intelligent and they apply pack hunting techniques - one of them will distract you by yapping and running around in zigzags in front of you, while another sprints up and takes a bite out of your behind. Ever since I became aware of that they have not been successful in attacking me, as it is usually pretty obvious which one is the distraction and which one will run straight up to attack you (even if that's from two different directions sometimes). Good hunting!
  6. I actually misremembered. The hut is between the bridge and the Point of Disagreement, just a couple of steps down the road from either.
  7. Well, there's the new town where the Rural Crossroads used to be, as can be seen from the Ep. 3 trailers. Following the roundabout road further north from there, going past The End of the Road and the Derelict Cabins, about halfway to the bridge that would eventually lead you to the Point of Disagreement, there is a new little hut that might hold some loot. Skeeters Ridge, as mentioned above and the Farmhouse basement ... I'd actually give the whole region a thorough sweep over if I were you, it has been altered slightly almost in every corner. The effect is very nice as there is always something new and unexpected to find. I assume there's some goodies to be looted, especially natural resources seem to be reset/altered in some spots. It's probably my imagination, but the region seems smaller somehow. Roads are somehow shorter. Which is great, because it was just too damn vast to begin with. Might be my imagination though, so don't take my word for it ^^
  8. I'm so friggin' hyped for the new episode! I'm on GMT+2 so your 6am is my afternoon ... I've taken the next day off work so I can play through the night Planning on taking it slow and doing every single side quest (assuming there are some). Stocked up on snacks and rose hip tea! SO. FRIGGIN'. HYPED.
  9. That, or ANY kinds of news or info, really. So many times I've had completely pointless debates with people who simply did not believe my premise because they were uninformed. Me, in some public thread: So since we will have A and B, should we also expect C? - Random person who lives in the respective forum 24/7: I don't believe you, you are wrong and there never will be neither A nor B, so assuming that there will be C is laughable. - Me, slightly confused but willing to educate: Okay, here is the exact quote, time and date where A and B were announced. Could we please go back to discussing C now? - Random person, now pissed for no discernible reason: Yeah, well, I still don't believe you, so why are you even still talking to me and talking up my time? Sigh.
  10. Sceh

    FIVE YEARS

    WOOHOOOOOOOOO!!! Thanks for the info ❤️ Edit: also good to know that I was right and there will be changes made to PV in survival mode for the Ep 3 launch. I thought I was losing my mind.
  11. Sceh

    FIVE YEARS

    @ThePancakeLady let me quote Raphael himself, answering this exact question in the Milton Mailbag dispatch #38: "We're working on what I hope will be a better solution for both Episode Three and the game in general -- a system that "protects" your gear items whenever an interior location or container ends up being changed for whatever reason (sometimes this can happen accidentally, for example if an artist is working in a scene and accidentally selects then moves a container item a tiny bit). The idea would be that we spawn a temporary container, something super obviously not part of the world, and move all your stuff to that magic container until you can get it back. This would hopefully address the various ways in which people might lose lot due to updates, and is generally a good failsafe for us because as careful as we are about not breaking the game or removing your loot, it does happen occasionally and sometimes things slip through our net (ex. one of our players lost a bunch of items they'd stored in the Mountain Town cave that links to Hushed River Valley when we added the cave transition). That said, I think your solution could also work. If you moved everything outside the PV Farmhouse, for example, and then picked it all up such that you didn't have to move (you wouldn't be able to anyway, you'd be so over-encumbered), the items would be on your character (and not in the scene) and therefore (theoretically) you wouldn't lose anything, and post update you could drop it all back into the world and move it back in." The way I interpret this answer is that there will be changes to PV in our sandbox saves once Episode 3 launches, because he specifically states that a solution to this problem is needed for Episode 3 in his very first sentence. At that point I didn't even know a survival update was coming in December so my question was specifically about Ep 3 and what its launch would do to the sandbox. Raphael wouldn't have told me to go through all the trouble to save my stuff from the Episode 3 launch if PV wasn't going to change in our sandbox saves. He said they're "working on" a solution, and that was the last we heard on the topic. Seeing as a number of people have posted similar questions to mine over the last couple of days I figure that I am not the only one to interpret Raphael's answer in this way. Now, especially if I'm wrong and you're right on this: I'd love an update due to the many reasons specified in my lengthy reply to @ManicManiac 's last comment. If I worry over nothing: halleluja! I just want to know.
  12. Sceh

    FIVE YEARS

    I think it's way cool that you have so much faith in the devs and maybe I should follow your example. Raphael did mention that they were working on a solution that would circumvent the necessity of hauling all our stuff out of the affected regions. I guess I'm just still traumatised from the literally days-long endevour to get my stuff to safety before Redux launched. I had to gather up everything from Milton, the Muskeg, the Railroad and Mystery Lake and haul it to the Ravine, where I stashed it for safekeeping. Milton especially was a pain in the butt, because the two rope climbs meant I couldn't go one gram over carry capacity. I laboured at that task for close to a week and it sucked a lot of the fun out of playing the game for me. Later I realized that a lot of that work was unnecessary because not all locations were impacted equally. Now, I fully acknowledge that I could have just as well left everything where it was and just risked it, so to speak, but that's my personal messy hoarder demon and I wasn't prepared to lose even a single darn mushroom. Going back to your point about having faith: you are right, of course. Still, I think a tiny disclaimer along the lines of "Don't worry guys, we got you! Play the latest version after Tuesday to see what amazing solution we came up with!" or even "Move everything from the Rural Crossroads and the Farmhouse, but the Barn is a safe storage space!" would ease a lot of players' minds either way and not give away anything spoiler-y. I'm going to be away all weekend, so there is literally no time left for me to save my loot if they come out - let's paint the worst case scenario here - Monday with an announcement that we will have to move all our stuff again because an alternate solution couldn't be implemented in time after all. I'd love to just be HYPED for launch, and not dread a number of soul sucking hours running back and forth through the largest map of the island. I just wanna look forward to the next delicious piece of my favourite game and I know I'm not alone in this ^^ Just my two cen ....well, actually just my lengthy explanation! lol
  13. Sceh

    FIVE YEARS

    Thank you both for chiming in. What I actually wanted to know: Will the changes that are DEFINITELY coming to PV with Episode 3 (way ahead of the December Survival Mode update) endanger our loot stashes in various areas and indoor locations around the map - since the map will be updated simultaneously for Story Mode and Survival Mode. This was something we were specifically warned about when Redux was launched and it will be an issue again this time, as confirmed by Raphael in a recent Milton Mailbox. I have asked this question on more than one occasion and was promised a heads-up ahead of launch with enough wiggle room to prepare. Since I have seen a number of people ask the exact same question in other forum threads in the last couple of days I must assume that the question has not yet been answered. I am not looking for Story Mode spoilers or any ingame info about characters or anything. I specifically want to know what the heck will happen to my stuff in PV. But, again, thank you both so much for adding your thoughts.
  14. Sceh

    FIVE YEARS

    Not to ... you know ... nag or anything, but I'd really appreciate some more info on what's to come. Launch is 5 days away and still no word about changes to our Sandbox saves. Anything you can share is greatly appreciated. Hyped for Ep. 3!
  15. Wow, thank you so much! That was exactly it. I got it, and I only sprained both wrists and an ankle in the process ^^ On to map CH!
  16. Thanks you guys! I thought the dome on top of the three way cave was the way to go as well, but I can't seem to find a way around/over it any way I try. If someone who has done this (or knows how) could supply a screen shot or two I'd be eternally grateful ❤️
  17. So I've been hanging out in TWM and decided to try and map the whole region. There is this last itty little bit that I can't get for the life of me. It's a large hill with a pile of rocks south and downhill of the Secluded Shelf, or up a narrow path halfway to a cave north of the Engine crash point in Echo Ravine. See screenshots below. I've tried getting to it from a number of angles, mountaingoating up and down the numerous levels of elevation around that point and spraining pretty much every bone there is to sprain thrice over, but to no avail. Any tips or hints are welcome. At this point I'd even be thankful to be told that there's just no way to get it. Cheers!
  18. I'm assuming you're in the valley thats down the rope from Many Falls Vista? The one with the Valley Cave and the Moose Overlook? That one is an absolute bitch to get out of if hindered by injuries. I was trying to look up a possible solution to your problem, and found this wiki page: https://thelongdark.fandom.com/wiki/Broken_ribs Note that in the comments more people describe the exact same scenario. One person suggests taking an emergency stim, though I don't know if that would work tbh. Also note though, that it should be possible to rest completely without taking the medication (if the Wiki is to be trusted!). Maybe you are experiencing an unfortunate bug? Hang in there (ba-dum-tsh).
  19. What a trip! I laughed, I cried, I learned something. All I need from a horror short.
  20. Sceh

    FIVE YEARS

    I am SO HYPED for this! I can not wait to play this episode. Thanks for the work you all put into this. I'm also really looking forward to a more extensive update on the changes Episode 3 is going to bring us. I've been fidgety forever about my hallowed hoard of loot in PV and what's gonna become of it. Strapping on my backpack, all ready for a schlepping extravaganza!
  21. I'm glad that Raphael and Muecke sorted out the little misunderstanding/situation that happened with the last Milton mailbag. Alas, I'm left feeling that because of it the questions were answered in a slightly different way than how they could have been. Especially the first question got me excited because it is something I have been thinking about a lot myself. So let me try my hand at rephrasing it and submitting it here for a second consideration by Raphael: How has Episode 3 changed with the addition of the new staff and equipment? Has it altered the story and content itself or is it just a different approach now, like how things are staged and presented? Now, purely as an aside: The whole exchange really broke my heart. Even when reading the comment in the Question Thread I thought "Uh-oh, the question is exciting but this could have been worded better. Someone is going to get chewed up." From the user name I assume that Muecke is a fellow German, and we have a tendency to phrase things in a curt, not to say brusque way, when really we mean no harm. I can only imagine what it must be like for Raphael and the team to be under a constant barrage of demands and toxic commentary. Sometimes it feels like every third entry in the forums here and especially(!) elsewhere is a negative comment on how long releases have taken lately. Keeping that in mind the defensive tone of the answer was expected, but heartbreaking nonetheless. I'm glad you guys made up.
  22. Actually, the longer it stays quiet the more hyped I get, because I figure it means a big announcement is coming soon that they are "saving up" for, so to speak. I mean ... it's almost a certainty at this point ^^
  23. I've encountered the issue of clicking on 40 and landing on 39 as well. The tile on the right side of the main page, not the link in the Milton Mailbag category.
  24. Oh and of course thanks @Raphael van Lierop for answering my question. Glad to hear that my solution would work. I super like the idea of the magic container as well though! It would spare me about 6 hours of hassle that would be better spent getting hyped for future Episodes or updates ^^