Aurimas

Members
  • Posts

    39
  • Joined

  • Last visited

Posts posted by Aurimas

  1. On 5/20/2020 at 3:21 PM, stratvox said:

    you are able to see much much further than you are in most video games

    Man, like I showed, things appear only when you approach them pretty close .. you can see some rocks and building from pretty far yes, but I would like to see wolves in the same way, also sticks, fires and so on

    On 5/20/2020 at 3:21 PM, stratvox said:

    resulting in better framerates

    Thanks for concern, but I have those pretty high and wouldn't mind objects rendered from further bringing them frames down a bit

    On 5/20/2020 at 3:21 PM, stratvox said:

    in my long run game (coming up on three years in game time) have literally thousands of entities lying around the map; wood, fireplaces, meat, dropped dead flares, and the like. Trying to get the game engine to render every one of those things in the map is going drive your video card into the dirt.

    I guess if you have low frames in particular file - you could use the hypothetical slider to lower the render distance, or it could be automatically done for you, and it could be done on the fly too (counting the objects that need rendering, though only the devs know if this would be easy to implement).

    On 5/20/2020 at 3:21 PM, stratvox said:

    I very much doubt you're in trouble for posting this

    I guess now I am.. seriously man, you're missing the point

  2. 7 minutes ago, pdxaeroman said:

    Even on ultra there are still some sliders at the bottom that can be adjusted for pop-in. have you messed with those?

    You registered in the forum to reply to this! Welcome to the forum! .. Anyway, those sliders they don't do s*** when it comes to some objects popping in (you must be playing on small monitor?). I sent a support request and apparently Hinterland is aware of this and maybe they will add another slider in the future for this issue:

    Quote

    Thanks for sending us that video. I'm sorry to hear that when items render in at the maximum view distance this takes away from your immersion. Taking a look at your capture though, things look to be operating as expected.

    We appreciate you bringing this up and will consider adding an option to scale object render distance in the future

    P.S. Hope I'm not in trouble for posting this ..

  3. He probably means like a way to press and hold the pass time button to speed up time. I personally never pass time anyway, so it doesn't matter to me. However, it makes sense that the character takes out the cards to pass time, so I guess no from me too.

    • Upvote 1
  4. 18 minutes ago, jeffpeng said:

     I used to live in Münster, in which case I would have even inveted you over.... well, except right now that's not really an option

    Where did you move?

    3 hours ago, Hotzn said:

    Because I have a job

    Fair enough, I guess the only reason you would wanna build the PC yourself is if you want to have it as an accomplishment or know more about PC building.. but since you knew about it in your younger years, then I guess it's not the case.

  5. 5 hours ago, Hotzn said:

    Better buy it ready-to-use? Or better have it assembled by my dealer?

    Why not assemble it yourself? .. I'd guess you could run TLD on 4k monitor for some 700 of your money (excluding monitor itself) .. but sure you can always invest for the future in which case there is no roof for the price..

  6. I would like to craft an airplane by myself .. I could sell it then for 1million $ .. seriously man, it's impossible to "craft" an airplane.

    However, an end game with a helicopter coming for a rescue would be cool .. except that this geomagnetic disaster is global as far as I understand so electronics are rendered useless everywhere... still would be cool to have select after how many days a rescue will come, say 500 days.

  7. Great, another mechanic I would put in is a random chance for clothes to have bugs that eat them. If they don't have bugs that eat them - their decay while not worn should be extended to at least a few years..

    https://www.thespruce.com/thmb/wnvmBAPWxGDYKgAOvYNggPjl5ns=/960x0/filters:no_upscale():max_bytes(150000):strip_icc():format(webp)/how-to-control-clothes-eating-insects-2145853_final1-5bae8881c9e77c002636ce64.png

    • Like 1
  8. 3 hours ago, LoneWolfyBoi said:

    Easiest way to fix would be to just increase how much damage you take from starving.

    It's already very unrealistic as realistically you could survive for weeks without eating anything.. so making it even more punishing would be an immersion breaker for me!

    • Upvote 1
  9. 5 hours ago, Dum_Gen said:

    I understand, that as a fan of Survival mode you have nothing to complain

    I just wonder - what do you find in Survival mode that is not satisfactory to you? .. when I started I also liked Wintermute better, but after giving Survival mode a decent try - I can't really go back to the Story mode, I am still to try ep3. Try Survival Mode, really, it's great ;)

  10. On 3/22/2020 at 4:02 AM, Fuarian said:

    rip paper from it to use

    Makes sense. Harvest paper from books.

    On 3/22/2020 at 4:02 AM, Fuarian said:

    But also removing fuel if there's too much.

    I can't imagine doing that in real life either.. unless in some special circumstances.

    On 3/22/2020 at 4:02 AM, Fuarian said:

    Rocks will be auto added to not make cooking tedious grind for stones

    Actually, why not - it could be a good reason to collect stones.. could be 2 types of fires - one with cooking slots and one without.

     

    Anyway, what you're forgetting is the fact that how much heat and burn-time a certain piece of wood will exert also depends on what's going on in the fire as well. For example adding the same kind of stick to a fire that just started versus a fire that is blazing will have different effects. In other words, you can add sticks all you want to a big fire - it will just swallow them and cause a short burst of heat .. you won't be able to lengthen the time of the fire this way because it will be dictated by larger pieces of wood that are burning.

  11. 1 hour ago, acada said:

    you owe me one match

    I hope you're not in the Mafia..

    1 hour ago, acada said:

    The pot venison was finished and the venison without pot had to be cooked still for 7 minutes.

    Only 7 minutes difference, I bet if you have level 1 cooking that gap is much larger... have you tried with Bear meat? In my experience (only Interloper) the difference between cooking in pot and without it is about the same. I will do a test when I have time .. if anything - to return you the match ;)

  12. 8 hours ago, acada said:

    If it is same amount of the meat, it is not OK. Pot should shorten cooking time.

    Wrong, in my experience the cooking pot only reduces the time of cooking relative to level 1 cooking, when you get level 5 cooking you're better off without the pot. I'm not saying this is intended, but that's the way it is currently..