Garden Gnome

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  1. Internally — before Wintermute was released in 2017 — has the starting point of Wintermute always intended to be Milton, or did that change over time? Thanks. (edit to clarify)
  2. Hi, a couple questions about being a game developer in general. 1.) How has being so deeply involved in game development and design impacted your enjoyment of other people’s games? When you have the time to play, has being in the industry ruined any of the fun/magic of games? 2.) When/how did you know game development was right for you? And what steps did you initially take to break into the industry? Thanks!