Hey Raph, couple of console questions, the second of which is much briefer than the first:
I've asked before if you thought the console versions of TLD would ever have markedly improved framerates compared to the 30ish they're at now, to which you said no (or at least that it was unlikely) - are you able to expand on that a little? In other words: if not, why not? Are the consoles simply too old now? Is it the engine? Would you have to sacrifice too much re: visuals for it to run/"feel" smoother? I realise it's probably some combination of those (and other) things; I was just wondering if there was one reason that stood out above the others.
Secondly, with PS5/Nextbox "coming soon" - well, probably in the next 18-24 months - do you see yourselves releasing and supporting TLD on the next generation of consoles, or do you think Hinterland will be focused on a new title by then?