huntergathers

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About huntergathers

  • Birthday December 20

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  1. Are there any plans to expand on the late game in survival? A lot of people in the community have talked about how longer runs can become tedious and seem kind of empty content wise. You get caught in a cycle of just stockpiling shelters around the world in late game, I was wondering if you guys had any ideas for long term goals for players besides just surviving for the sake of a higher day count. Also, how do you feel about adding a free look to the game? Like holding ALT and being able to pan the camera without changing your movement direction. It's something I've been surprised hasn't been added to the game for a long time.
  2. Just a small idea, might we ever get free look in the game? Like being able to hold alt and maintain your walking direction, but be able to look around without actually turning your body?
  3. Revenge for an animal getting your clothes is so sweet.
  4. Them coming through the sides of the fishing hut is a long standing bug, and one I really am not fond of. Hunting blinds fine, but a fishing hut with a door should be able to keep a wolf off of you and keep bears from clipping through the side of the wall and eating you. Sure, a bear could probably get in there, but that's not how it should happen.
  5. Seeing as fires have the stone circles now, any chance of us being able to save up stones in the future to build protected fires? I'd love to be able to build up my favorite exposed fire spots a little more near the shelters that lack a wind free space outdoors for that outdoor fire bonus. Also, any spoilers on ways we might be able to make shelters feel a little more like home in the future beside just arranging loot? I'm a big fan of arranging all my loot on shelves, and I've been hoping for more ways to customize my favorite places a little more to make them feel "lived in."
  6. How do you feel about adding a thermos for hot drinks to the game, or a hot stone for the accessories slot as a kind of temporary warmth boost you could carry after warming it up at a fire? I really like the warmth bonus mechanic, but it is generally something that's hard to hang on to long enough to use more than once in a while, so I'd love to see more ways to take advantage of it and make more out of fires.