bois vert

Members
  • Posts

    6
  • Joined

  • Last visited

Everything posted by bois vert

  1. Some of the players have asked for an official mod support for years. When do you think it would be released? I'm a deaf gamer so I wonder if it's possible to show any subtitle that showed any animal spawn that would make any noises such as footsteps or growling, howling, etc. to be shown in subtitle so that I could stop and pause and consider my options to keep myself alive. I just do not like any blindside attacks. If it's possible, make it an option in the menu.
  2. Will there be any update to the game for us to try a few new features as a way to pass time before the Episode 3 being released in December? Do you plan to continue updating your game to make some changes or adding any new features to gameplay for episode 4, and 5 like additional to cooking system way before episode 3 release date a couple of months ago as an example? How close are you being satisfied with your game play vision?
  3. A few of questions and comment: Are you going to make some changes to cooking system outdoor camp fires? Because there's already game meta where you can create 3 or 4 campfires in the vicinity which would open up 6-8 cooking slots. Not sure if you intend to allow this to happen. What if you use a stone as a part of requirement to build a campfire with the cooking system outdoor? It would help slow down the cooking skill system from going up too quickly. A stone might be too heavy to carry around and players must find a stone and may be in a limited supply of using the stone so that players don't use many campfire to speed up their cooking skills. If you opt not to use stone, you may still build a fireplace outdoor but with no cooking system. Would you be willing to implement an internal temperatures changes as an option in the survival mode in custom or even some interloper survival? Some players have been asking for this feature to make the game more challenging and only thing they get is the windproof protection while indoor. Have this feature as an option before starting the game. It sure feel strange on not using the fire when coming indoor from an extremely cold spell outdoor and you are warmed up. A -40 C outdoor should not be a constant temperature with -5 C indoor and it should be a lot colder indoor. If you feel that indoor temperatures should be constant no matter the weather, at least make the clothing system taking more damaging indoor than outdoor when you are still wearing the coat indoor, to force the players to take off clothes and store in the drawer or a coat cabinet to preserve the condition of their clothes than storing in their backpack, and cold enough to be forced to create fires indoor to keep themselves warm just as in real life. Would you make this game more accessibility to deaf gamers when it comes to wild life sounds? Sometimes a wolf, or a bear attacked me from behind or from a blind spot or spawned just too close to me hidden by the corner of the hill just when I think that the coast is clear. Maybe a sound signal subtitle on my screen would be more helpful if it makes growling sound or footsteps sounds for me to pause my progress and retreat or giving me enough time to defend and fend off any attacks by the wolf, bear, etc. Or at least have every wildlife spawns the moment I enter in any region, not necessarily wildlife spawning when I am at the midpoint of the map, giving me a general outlook from afar off spots. Thank you.