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Master_Arne's Achievements
Prepper (3/4)
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In order to get all the new recepies and chlothing, you have to choose 2 or 3 items. The rest becomes unavailable because you are missing Firelogs & Car Batteriers. Unless HL changes the requirements, the only way to get them all, is eighter to put a LOT of logs and batteries around the world OR put them into beachcombing..
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I have not seen the ice edge change, but I have seen the beachcombing places change, especially in CH.
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A list of my goals so far. Fill all Jerry cans. 11 filled. All lanterns too Clear out the dam. In progress Clear out Hibernia. Done Clear out the Prison. Done Clear out the Hangar. Done Move all items back to Quanset. Done Move all food items to the Store: Done Make all recepies. Done Secure all rope anchors: Done: Ash Canyon, CH, FM, PV, SP, ZOC, ML, Ravine, Muskeg, BI Need rope in: DP, TWM, BR, FA Need also to map everything. Read a few more gun skill books. Will probably get level 5 in Gunsmithng. Have made gunpowder and a few noisemakers. The missing ropes are my biggest problem. Unless you can buy ropes from the trader, I assume this will be a permanent hole in my list. So now im just wandering around, doing beachcombing to fill up the floor with saplings, and generally enjoying myself.
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Could have been worse. I could have stored all my flares there too. Safety first. I stored them in the next room on the desk close to the fire barrel..... hmm.. Thoughts???
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Day 643. Im not in a rush.
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When you have reached the end game, it can be hard to find things to do. Here are a few things you can reach for in the end game: 1. Store all books. 2. Store all extra pot and skillets. 3. Fill all Jerry cans and store them. 4. Store tools and stuff & things. 5. Store medical stuffystuff 6. TLD Gun store 7. Saplings 8. Spare bedrolls and a few extra Spray Cans 9. Move all man made food items to the Store in PV. 10. Make all the recepies in the Farm House.
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Still could not find the tactical jacket in the bunker, after completting the tale. It might be thatit has been ruined inside a cabinet/container. Almost 500 days run. The tactical gloves were ruined inside the hut.
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TALES Part Five -- Known Issues
Master_Arne replied to Raphael van Lierop's topic in Tales from the Far Territory Discussion
Yeah. Its a bummer. Same thing. Lets hope for a Hotfix before X-mas.. -
1400 ish days on interloper. Ended in a deathwall in Ravine.
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They are buzy working on something that you are not important enough to tell. You means the TLD community.
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I use quanset as a display case for man made objects. In my run now, I Will use PV store to display man made food items. The last one will be the farmstead where I will create all receipts. I will post some pics when done.
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Have the same issue. Have double checked all car visors, and no memento Key for the box. Observed something wierd. I opened all the hoods and visors, and when I returned, they were closed. Happened twice. Something fishy is going on in Bleak Inlet...
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After a few days, 1410 to be presice, I can show off all the man made stuff I have managed to collect. In a few days it will be gone, but I will not delete the run. It will live in the TLD history. At least in mine,
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Massive reduction in bearskin beadroll durability?
Master_Arne replied to past caring's topic in Survival Mode
Same. Was in a cav in FM. The bearskin bedroll was just above 90% condition. Then I slep, the game saved & when I woke up, the conditon was 0% -
I dont have accurate, number but according to my Looper file, you get 4 shots with an arrow. The last shot will break the arrow, but kill a wolf.