odizzido

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Everything posted by odizzido

  1. I am pretty neutral to this idea but in the same area I would really like to see more key binds available. I don't understand why, at least on the PC version, we have to be crippled with controls that do more than one action. Why can we not bind the various actions to whatever key we see fit? Why do we not at least have a hotbar we can customise? I miss the old days of Quake and Everquest where you can customise your controls as you like.
  2. As someone who has cut down trees it wouldn't take days with a hatchet. Not unless it was this one:
  3. I find the ground stores 50kg of stuff no problem.
  4. Stone cache has to be the most useless thing. It does nothing that I can't already do but it takes effort to make. I find the map is the same, using it only hurts you. Other than that I have never used water tabs though I understand they can save a little time. Maybe if I slowed down the game time passage(something I am interested in doing at some point) it would seem more worthwhile. Currently though you can either just find enough water that's fine to drink or you boil water while doing other things. I think that's what is up, I've never felt limited by water boil time so I've never decided to accelerate the task.
  5. Yup that's what I saw. It's not strange at all that that happens when you see it's loading a different map but I don't think it's a very good design decision because it's inherently fricky.
  6. I think not being able to walk over a 2cm snow drift or walk through a tiny bush cheapens the game too. Honestly I would rather keep the mountain goating as at least one mobility option for our character. If we had the ability to climb and move like a normal human that would be best but given the option of nothing or goating I prefer goating.
  7. Yeah I recently tried it again this week. I am enjoying it more than the last time I tried it. Those running zombies look extremely difficult.
  8. Canadian here, I thought it was normal to not have a washroom? Usually I save up incase a polar bear comes and I am too busy ice fishing to punch it.
  9. I am old and patient. I want to play at my own pace so I can remember what happens in the story best. I am also happy to wait for my experience to be as good as it can be, bug wise. I have tried survival for a while, but it's not really the experience I want. Once/if modding gets enough support I may look at it but until then I am not interested in playing TLD.
  10. I am waiting for the game to come out of early access before I play it. I would much rather play the story mode when it's done and patched up but I still purchased the game early so I could help fund development. Story mode is what I really care about even though time wise it looks like I don't care.
  11. I just looked the vest up, it's 6kg which means it would almost certainly be a very hefty lvl 4 vest. It should have very high protection. As long as the armour is taking damage it simply acts as extra life which works for me in this game.
  12. Does your armour take condition damage from attacks?
  13. I will do that sometimes. Sometimes I drag the wolf to the deer too. The wolf will just stand there waiting to die after doing your bidding too. I personally find the high level of predictability this game has to be something I don't enjoy.
  14. As someone who will be using Linux for games soon I hope it will work well.
  15. There are so many cattails where I live. I must have 50,000 or more within an hour bike ride. That's over 34 years of food.
  16. I like the look of that cabin I assume it's within the map so no loading needs to happen?
  17. Since it seems electrical items work no problem during an aurora it would be cool if at least some cars have things like heated seats to help. I think it would add a little touch of niftyness to the game.
  18. I have seen maybe one or two in my entire time, but from what I recall on pilgrim mode one is guaranteed to spawn in mystery lake. They have a kinda set location meaning that there are something like 5-6 places it could spawn but which one is random. For any additional info you would probably have to look up a map as I don't know any more than this.
  19. I would love for fire to have a 100% chance but the time it takes changes. It would reduce the amount of clicking by a LOT which this game desperately needs. This is exactly why I think a fire bow would work well. Start the fire with the fire bow...maybe it takes 30mins, maybe it takes 3 hours, but it's one click and you just let it happen and then cancel it at any time if you want. You could even have animations in there to show progress if you wanted. Anyways what I really wanted to comment on is that I think the fire % chance of success is not working correctly. The probability of failing an 85% task ten times in a row is staggeringly low, like 5.8x10^-9 chance. I remember when I was first playing the game I would often calculate the chances that I would have failed 5,6, or 7 times in a row(which was common) and it was always like 0.5% chance, 2% chance, 0.001% chance. It's like the random number generated gets stuck sometimes.
  20. That book mod is super good. I love the animations. I think if I wanted to read a book I might just do it in the game while I am cooking and doing other things instead of just passing time.
  21. Lighting would be my number one thing. Having a fire going and lighting up the little area in front of the stove but having everything else out of that little spot be pitch black is not something I like and it's extremely noticeable in a not great way.
  22. Cool this all sounds good I am glad you are all getting a couple weeks off. In an industry of abuse and crunch and murder this pleases me. I am pretty happy about you guys splitting off the story and survival mode too. There are a lot of games that constantly break as they're updated and if you can make the story mode and patch it all up to a good state and it stays that way that will be great. Also I am looking forward to the mod support. If I can easily modify spawn rates and meat amounts that would be nice.....I will hope for but not expect to be able to mod animal spawn and existence areas as well as animal track duration so the game will be less predictable and maybe have some tracking/hunting in it. Personally that would really improve my experience with the game. House heating is great too, but there is a mod for that already. Anyways I really do look forward to mods. But yeah anyways nice work with everything so far. I am glad I decided to purchase this game before it was finished to support development.
  23. I had this happen to me too in a past patch. Not with bears but with wolves. I don't trust anything in this game, I assume it will teleport, sink into the ground, etc etc. Hopefully all these bugs can be patched up after the game is out of early access.
  24. If you're looking around, check out factorio and spacechem. They're fun for a while. Factorio can last longer but it depends how you like to play. Personally I don't find building mega factrories to be my thing but maybe you might.