Torqen

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Posts posted by Torqen

  1. I am hoping the game gets more wildlife, traps, weapons and features.
     What is the thought about not being able to dispose of corpses inside cabins (or in general) ?  Developers could easily just give the players an option in a pop-up box and show some sort of gravesite with a stick cross outside somewhere. I think we all know what would happen if we started to heat a cabin with a cold preserved body inside and it would not be pretty. 

    I would also like to see changes to Survival mode which would be more believeable. Several years of winter is just not a thing on this planet unless the game lore is supposed to be happening during an ice age? 
    To change this I would like to see a version of “Survival” with an endgame system implemented to make it possible to first survive the winter and then trying to get out of the region and get back to civilization and stabile warmer climate. An Idea would be that the player needs to complete tasks to get a hold of essential parts needed to assemble a vehicle and clearing the road of rocks and obstacles. This is personal thoughts on the matter anyway, but I am pretty sure I am not the only one who would think this or something like this would be a welcomed addition to the game. 

     

  2. 8 minutes ago, ManicManiac said:

    Ultimately, as long as you get the warmth/protection bonuses properly for worn gear... I argue it doesn't really mater if the character model's hands reflect unique skins for what you currently have equipped (outer jacket and gloves specifically) - besides it would look kind of clunky if it showed you wearing thick rabbit skin mitts while trying to fire a rifle...

     

    No,  if your mittens/gloves does not show on your hands, then you are not wearing them, hence they should add an animation where you rapidly drop your mittens before using the weapon. 

  3. Nice changes, but I am yet to wonder why the hand animations are still showing bare hands. After several years of development the player characters is still walking around showing bare hands even though mittens/gloves and now improvised rags are supposed to be equipped. My big question is, why? What is so hard about implementing this compared to other objects? It might sound like a small detail, but it actually is not. Walking around and interacting with tools and weapons with bare hands for hours while the temperature indicator is showing below 28 degrees just feels wrong to the core and kills the immersion for me with this game. Also, when will we see more variation in wildlife? Wolverines? Beavers? 

     

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