ThePancakeLady

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Everything posted by ThePancakeLady

  1. @Morrick- nice find! That is a sneaky hiding place, for sure.
  2. Yeah, bunnies and wolves also go into caves, and wolves will chase you in there if they are pursuing you. Same with porches that have open doorways or openings in the railings. Haven't had a Moose chase me into a cave yet, but I am betting they can and will under the right circumstances. (It is amusing to scare a bunny into a cave and watch it hop around trying to find its way back out, lol. Not that I would try to do that intentionally... Okay. I would. And have. )
  3. Hinterland is on Holiday Break. He's not been very active on Twitter for a bout a week. Holiday time away with his family and friends, I am sure. And if the question has already been answered in another Twitter thread, he isn't likely to answer it again.
  4. 100% sure. I found a flare gun once. And like i mentioned, the question comes up regularly in our Facebook group, and several people have reported finding items at least once, including matches, , candy bars, gloves, ammo, and more. But not for several years now, although they keep looking. EDIT: I just did a search in the group and the question has come up at least 20 times since 2017ish, and on all occasions, yes, something has been found in earlier versions. Any screenshots (not obviously photoshopped) to show proof ever posted? Any screenshots I have ever seen (Steam SS or otherwise) of "visor items" or "The Lighthouse Wolf" have had the telltale line(s) of mismatched or missing pixels around the edge of the item or the wolf. And it's easy to say "Yeah, I found xxx..." when not asked to show proof. If you mean the truck outside the gated area, just across the bridge going in, yes. It has visors. And yes, it is "newish" (added when Wintermute first went live in 2017, and the Dam was given a complete overhaul and Fluffy was removed from the Dam in Survival Mode). Never found anything in the visors of that truck either.
  5. Putzing around in PV... because, why not? And when you only have Cooking Level 2, you should spend more time in the Reading Room, before cooking and eating that questionable 34% Tomato Soup...
  6. OP... you have talked to all of the survivors in beds at the Community Hall after bringing back the IDs, and talked with Father Tom?
  7. Yeah, I found that my second time in BI. Nice little area, some decent loot there.
  8. Yes. Absolutely. Would also be good for dragging stunned rabbit to you for pickup too. Though, get the feeling that Bullwinkle and Old Grumpy would both look at you and give you a "Oh, no. You didn't. You did. You should not have..."
  9. Stones are iffy, but do work in Stalker to a degree. And, lol, there are more than 5 stones in BI,, usually in groups of 2-3 near bunny areas. But, they are a pain to lug around, or carry in from another region. But they will work to break just enough morale to get the Timbers to back up for a second. You better be ready with a Marine Flare or a weapon like a rifle (or bow & arrows) right away, and have steady aim, though. And yeah, you better hit several Timbers in the schnozz, directly, with those stones. Marine flares you can throw at their feet, stones need to hit them in a tender spot, it seems. I would not count on them as your only defense, unless you have no other choice. And then... good luck to you. Hope there is shelter to sprint to really nearby.
  10. No, XBox One and PS4 do not have session logs, like a PC version of the game does... with the exception of XBox One Play Anywhere on PC. A session log will be generated on the PC, but not on the console. OP, have you tried uninstalling the game and reinstalling it from scratch? (Yeah, I know... it can take a while, depending on your connection speed and stability). I'd also look into XBox One Troubleshooting steps, such as a power cycle reset (hard reboot of the console)... try this first.
  11. There was a recent thread on this with a poll: 3 1/2 years I have been playing, I have never found anything behind a visor, or had anything fall from a visor. It may have been true in earlier versions of the game, or been a bug that popped up from time to time. But in all of the much older Time Capsule versions I have played on Steam, I have not found anything in those early builds either.
  12. Rope ladder? New crafting recipe? Maybe? This, and knowing how evil devs can be at times, just makes me think it isn't going to be a regular old ladder... Rope + Fir (X number) + knife or hatchet for crating? Just a thought, not near BI or a workbench right now (and I have no rope yet, lol), in PV looting. But once I get some rope and am near a workbench, I 'll see if I get a new recipe. Maybe someone can check the milling machine workbench? Just a semi-random thought.
  13. Or it could be a missing or corrupted file. What platform are you playing on?
  14. Who said they were bringing them to all regions? Hinterland didn't. A bunch of us players have talked about it, and may have wondered about it. But for now, we have no idea if they will be added to other regions or not.
  15. ThePancakeLady

    Aurora no-show

    Lol! First off, you are posting in the wrong subforum. 4DoN is for the Halloween event, 4 Days of Night. Check the Survival Stories subforum, lots of threads about Bleak Inlet there, which is what it seems like you are asking about? Getting into the new workshop?
  16. Another thing to check... see if you can talk to any of the other survivors laying on beds in the Community Hall. The ones who told you to find someone, and you came back from the plane crash w/o ID's to give back... may re-trigger the quest? (Not sure, didn't have this issue in my 2 playthroughs so far, and haven't gotten this far yet in my third playthrough yet.) Will Father Tom talk to you? (yes, grasping at straws here...)
  17. No, they don't. They run from you, like every other animal (except the Moose).
  18. @jeffpeng I could see them using the news screen, when the game is lauched for the first time, to give new players that option, or advice. Sure. A little: "Hello! We are so glad you decided to try The Long Dark. We here at Hinterland suggest new players ease into the game by starting with Wintermute Story Mode, which is not permadeath, like Survival Mode and the various Challenge Modes are. It gives an introduction to the game world, the lore and history of Great Bear Island, a great narrative driven experience, and will help you learn some of the basic mechanics of the game, with the ability to use previous saves, if you make mistakes, or feel that you want to go back and give something another try, to improve your skills in the game. We currently have [X]/5 Wintermute Episodes completed, with (whatever episodes are still in development) to release in the near future. For more information about The Long Dark [Click Here (link to these online forums)]. Thank you again, and welcome to The Long Dark!" (...with a pleasant screenshot behind the text, possibly Grey Mother and her rifle, lol.) That could be a nice usage of that news page that they added, it can be ignored or dismissed if a new player chooses to, giving the player the choice to take the advice or not. The only issue I see is that some of the mechanics are not the same in Story Mode, as they are in Survival mode and the Challenge Modes, like skill boos and leveling up skills, crafting and unlocking new recipes, Cartography and the way the maps are different between the 2 modes. But folks on the forums here and on Steam are generally willing and happy to help with teaching newer players how these things work (if they ask civilly), allowing for Community building to continue. Would that be acceptable? (and tagging @Admin here, so they see the idea, since this is not in the Wish List subforum, and they can talk amongst themselves, and decide if such a thing would work for them.) A whole lot more time and labor efficient for them, I would think, than creating a whole Demo/Tutorial to add to the existing game, and no hand-holding involved.
  19. The game was always advertised as "no hand-holding". The early versions of the game, when it was Sandbox Mode only, only one experience mode... you were thrown to the wolves, and has to learn things for yourself. It was thrilling, challenging, frustrating (and can still be experienced that way through the Time Capsule versions...), and you learned things "the hard way", learned from each death, and developed your own strategies. We jump to now. Loading screens have hints on them, little bits of tutorial, if you read them. Wintermute has a tutorial built in, if you read the more detailed information the messages give you. There are guides and walkthroughs on Steam, online, video guides posted by streamers. One of the first streamers I watched before buying the game years ago was @Willowest. Who was calm, explained what she was doing and why. Other streamers such as @accurize2, @GELtaz, @Hadrian, @Atheenon and others, taught me many things, in much the same way. All with their own playstyles, that taught me that many things could be done, in different ways, for different reasons. The same goes for the vets here and on Steam who openly and happily share their knowledge with new players who ask for help and guidance. The "tutorials" are out there for people who want them, want to find them. How would Hinterland add a tutorial that covered everything? All of the different ways we can choose to play the to game? If they skipped any single thing, or method, or strategy- would they be chastised for forgetting to tell us something? IMHO, the way they have done it feels best, for me, for this kind of game. "Forcing" or allowing us each to figure things out, talk to each other to get tips and tricks, developing our own individual playstyles. I disagree that they should have , or still should, add a "full tutorial" to Survival Mode. Players helping players builds a stronger Community, a group that comes together and helps each other. Instead of some communities found on Steam, fr example, where the "community" is not united, but rather exists for infighting, "gitgud" threads, and "n00b hate" threads. It would be so difficult to cover it all, and do it right, in a way that satisfies *most* players. And so easy to to it wrong, and invite anger and attacks from people who thought they did it wrong. TL;DR: I think the game is as it should be, with no tutorial, but with a strong, curated community who helps each other on the forums, creating guides, walkthroughs, videos... in the way it has been done already. The TLD Community is one of the most helpful, friendly, outreaching, and welcoming Communities because of this. Just my 2¢. YMVMV.
  20. Enjoy your holidays, everyone at Hinterland, and everyone in the TLD Community. Here's hoping for much love, peace and relaxation, good time spent with family and friends. Wishes for a Happy and safe Winter Solstice to all. See you in 2020. 🌛🌕🌜
  21. Congrats @ajb1978! I know that has been something you have been itching to get done for some time now. Well done!
  22. Lol! You cannot spam this thread too much with your screenshots. That is what this thread is for. Please keep them coming!
  23. Thanks for the quick fixes Hinterland. Always appreciated, but more so now, while you folks are still working hard, while many of us are already on Holiday break, resting, and spending time with family and friends. Here's hoping you all get to take your much deserved holiday vacations soon as well,. Wishing everyone at Hinterland, and in the TLD Community a peaceful, relaxing, joyous Holiday Season, whatever holiday(s) you celebrate. And Mother Nature says "Hello"... it just started snowing here, and emergency alerts coming across my cell phone, for snow squalls and whiteout conditions. Appropriate timing, lol.