Plankeye101

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About Plankeye101

  • Birthday September 12

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  1. I am at least hoping to make it to day 500 so I can get my achievement and before the new update rolls out and I will have to start a new run anyways.
  2. I filled out a bug report because I too began encountering this issue lately. I tried deleting my local data and doing power cycle, only to stil have it happen. I was on Day 460 when it began. I was in Blackrock, specifically at Bricklayer's Retreat. After I got the error, no matter if it was resting in a sleeping bag, bed, entering a building or injuring myself, every save failed. After feeling like Groundhog day, playing the same parts over again from it loading from my last good save, I decided to leave the region. I went to Timberwolf Mountain via the cave systems. Once I exited and walked around TWM, I entered another cave and it saved properly. I havent had any save issues and have been surviving on TWM for 10 days now. I am curious, what regions have other people encountered this Save Failed issue?
  3. I must agree with stratvox. The old crow sounds sound like natural crows. The new ones sound more synthetic.
  4. After nearly 5 years I finally became one of the 0.02% to achieve the Faithful Cartographer achievement on the Xbox version. I can confirm it is possible to achieve this on the Xbox in the 2.00-91441 build. The last location I needed was the Frozen Delta in Bleak Inlet. I found the location and surveyed but it would not trigger. Once I found the Polaroid for the view from the radio tower and surveyed from there, the small black patch that still remained in the Delta region disappeared and my achievement unlocked. I had the visual glitch of 0/212 for locations and I have roughly 5 locations that are unchecked. When reveling which locations they are, they are all "to cave system" or other transition locations that I have gone back over to try to map them. The one I can't seem to get is in Mountain Town. Another glitch I notice is that sometimes when I reveal the locations to see what is needed, the text up top gets garbled and when I go into that menu later I can only scroll down three levels before it brings me back to the top of the page. Build #2.00 91441 Xbox One 8-19-2022_9-44-39_AM-b1wxscfn.mp4
  5. @Admin, correct, I have not had that issue before on the regular release. I also reloaded the regular release to make sure that it still functioned and looked normal like it should.
  6. I know I am probably one of the very few running on Mac, but I did test it out. I definitely came across some issues that made the game unplayable from the beginning. The start up was fine with the intro video to the main menu, however, once I got to the main menu, that is when it was unplayable. It seemed anything that had movement was messed up. Upon going into Wintermute, the still images came through okay, but again, anything that had movement was messed up. The opening movie for Wintermute looked fine and normal, gameplay was unplayable. The pause screen was messed up and looked different. The really was no difference between Wintermute and Survival as far as the visuals and the ability to play. I can revert to back out of the test branch and everything functions and looks normal. iMac 27" 2017 Mac OS: Catalina ver. 10.15.6 Processor: 4.2 GHz Quad-Core Intel Core i7 Memory: 64Gb 2400 Mhz DDR4 Graphics: Radeon Pro 580 8Gb
  7. [Gameplay] Added additional checks to ensure Badges and Feats are not removed when moving between game versions So what can we do if we lost all our badges and feats during the previous hotfix?