Strategizer

Members
  • Posts

    60
  • Joined

  • Last visited

About Strategizer

  • Birthday November 13

Recent Profile Visitors

The recent visitors block is disabled and is not being shown to other users.

Strategizer's Achievements

Prepper

Prepper (3/4)

34

Reputation

  1. There are hundreds of topics . I can not find a bug report topicat all. Do NOT EVER pickup a battery in Pleasnt Valley are you will never be able to move again. Pleasemake actual bug reports easier.
  2. Yeah, cattails are insanely OP ingame one shoot (19g) has around 4.8 Calories IRL, in game one stalk has 150.0 (or 31x the the amount.) Plus as the post above notes, no dehydration, and No decay! At 150 Cal it's almost like they accidentally added an extra 0 on the end of the calorie info and never adjusted it. https://www.nutritionvalue.org/Cattail%2C_Narrow_Leaf_Shoots_(Northern_Plains_Indians)_nutritional_value.html
  3. Great update in general. Xbox One X. Two more minor issues/bugs. On top of the two I mentioned above (1. Stamina bar, 2. Charcoal not updating the resources on the map) 3. The Bears located at Timber Wolf Mountain have pathing issues and walk in place all day. Noticed this with the Bear to the "West" of Deer Clearing, and the Bear a bit "North" of the Landing Gear as you enter the Region. Cardinal directions based on the sun for TWM. 4. The mountaineering rope tie point near the Transition of Timberwolf Mountain to Pleasant Valley has an weird elevation change as you walkaround the rope tie rock the ground raises and lowers based on where you stand. This can cause anything placed on the ground to be covered up by snow, and invisible to the player.
  4. Seems they sorted the cook menu to list UnCooked food first excellent QoL change. OLD BUG (still present). Using charcoal does not update the map. Resources that are not available to harvest/collect for hundreds+ days still show up no matter how many pieces of charcoal the player uses.
  5. X1X Minor bug. The stamina circle has the red encumbrance portion at the end not the beginning, and looks a bit odd when draining. PS The Hacksaw thing is a welcome fix, thanks.
  6. Ok, I ran it this and forgot to post a bug report. You can get into Skeeters Basement IF you go to the snow where the door "used to" be and enter there. You can not use the new location where the door was moved to in the screenshot above.
  7. I've recently restarted playing this game again a while back, and just completed this Achievement a week ago. So its definitely not bugged in the current version. I went everywhere I could even places not on the list (like destroyed Lookout) Unnecessary I know, but I didnt want to try again. Good Luck.
  8. Thanks for the tip, I have always been SUPER careful refilling the Storm Lantern assuming this would be the case. That's for testing & confirming my fears were founded.
  9. I have both badges, but fully support this idea. Super time limited badges should not be displayed to people that just started, or could not play, or failed, etc.
  10. 1. Do you have any plans to add craft able headgear/hat? It could be made of Racoon, Bagger or another new animal. 2. Are there any plans to add additional Challenges to the game? AND expand each existing Challenge to include a featured Leaderboard tracking a few (3-6) key things specific to each challenge? 3. Are there any plans to add permanent health/"Condition" reduction to your character for each and every serious event the player experiences? So that you would not be back to a full 100% by taking a aspirin and a nap after a Wolf shreds open your arm. Say reducing your maximum obtainable condition by 0/1/2/3% per "event" based on the 4 difficulty settings. Not a question but a bit a feedback of 4DoN. As a returning player I loved it, the Badges of participation are perfect. Limited time Event badges should not be difficult, please save extreme difficulty to always available, repeatable Challenges (with leaderboards). I know seasoned players wanted all the buildings burned down, their clothes set afire, temperatures to reach -80C, etc. but making 4DoN too difficult causes players to be excessively careful. That's why a leaderboards for Events and Challenges are the way to go. So for 4DoN you could have Pies found, Wolves killed, time outdoors, etc... Leaderboards are perfect for hardcore fans (no one can ever top them as a specific Event is limited time) but everyone could still get the base badges if they participate and play. Its a Win/Win for all levels of play. For many players playing a full real-time 2 hours for 4 days in a row is an accomplishment against real life constraints. Keep up the great work.
  11. @Raphael van Lierop I purposely waited to buy this game on the X1. My reasoning was that I wanted to experience a solid polished game. The Sandbox is fantastic, you and your team did excellent work truly AAA quality. Of course I'm underwhelmed by the story mode due to bugs and a few other things. So I've put it aside for now which is unfortunate for new players as it also acts like a bit of a tutorial. Your post and apology above is only the second time in gaming* that I have no shadow of a doubt about you commitment to both resolve the issues and create excellent content going forward. It is incredibly rare to see this type of post directly from developers, and the amount a good will this garners is unmeasurable. Based on what I have seen here, and playing the game for a week I can easily recomend TLD to anyone. Never stop interacting with the community. *(and I have been gaming on and off since the Sears Pong Console)