Thrasador

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Everything posted by Thrasador

  1. In The Long Dark wolves are like, "Yay! Free lunch!!!"
  2. I've been too busy playing Subnautica..... By the time they fix the Flare Cache in Episode 2, I will have forgotten all about The Long Dark, lol...
  3. Is this still happening despite you sending the team on vacation @Raphael van Lierop? Some(many?) of us have have been waiting for the flare cache to be fixed for over three weeks now, so we can finish Episode 2. I was hoping you were going to send it out Sunday at 2AM like you seem to do, but that was several days ago and no dice....
  4. This is accurate, and I have observed the same....
  5. @Mroz4k, we have already covered this debate ad nauseum. If people go to bed warm and toasty, they wake up when they get too cold due to shivering. People die from freezing to death when they go to bed ALREADY freezing and when they ALREADY are suffering from hypothermia....then they don't wake up. Your myth has already been busted if you went ahead and did any REAL researh on the subject matter instead of passing along the same baloney everytime it is brought up by someone else.... And not lighting a fire in the Mountaineer's Hut is a risky gamble on any playthrough, if you don't light a fire because you are soooo awesome at The Long Dark, then good for YOU! I was giving a new player advice because he/she died in his/her sleep there already.... https://www.woot.com/blog/post/the-debunker-will-sleeping-in-extreme-cold-kill-you Unfortunately they refuse to implement this reality into the game, because you are supposed to screw up and then die in The Long Dark.....
  6. Man, I'm tired of answering that question....lol: Thanks @JAFO!
  7. I don't know that I have the patience to even get the 500 day achievement.... So yes, you could probably live thousands of days, which would equate to 5+ years of survival....but OMG, I think I would go INSANE looooooong before that....
  8. My favorite thing about you @SnowWalker, is when you ARE active whatever thread you, me, and @JAFO are talking in becomes a chat room...
  9. Oh right....real life, forgot about that....bleh! Summer is over, back to work....sounds like a teacher....
  10. I found that review I was trying to recall from memory and added it to my post above.... It is an old review though....
  11. This has been brought up ad nauseum and covered in negative reviews I have read... The calories burned in the game whilst doing nothing and while doing various activities are OBSCENE. The time it takes to harvest a rabbit by hand and the calories it burns to do so are one of the most unrealistic things imaginable.... It's done in part because if the calorie burn was more realistic, the game would be terribly boring due to the ease in which you could survive. If things took a more realistic amount of time the day would drag on, and you will be bored because you could get so much done in the game in one day. If you starved slower AND all the animal meat gave the correct amount of calories (all animal meats give about 600 more calories per kilogram than they do in the game) you wouldn't have to go out and hunt for food, or fish, or gather so regularly. Looking for food is a task that occupies the majority of your time, without it what would you do all day in the game? Stare at a wall? Then we would spend all day complaining about how easy and boring the game is.... I'm pretty sure that is the main reason things are the way that they are in the game.....why they can't just come out and say that is beyond me.... I guess it would make it sound like the game is boring and they didn't add enough actual activities to do in the game other than look for food, or read a skill book if you already have food.... Found the review that complained about the food issue, I wouldn't call it a "negative review" and it's from two years ago so it's less relevant. Most reviews of The Long Dark are more positive though: http://www.reaxxion.com/6401/the-long-dark-is-a-prime-example-of-whats-wrong-with-survival-games
  12. I've seen them there before, it's the luck of the draw m8.... Spawns also depend on difficulty level....
  13. Now that I read this post, I wonder if loot disappearing in certain houses like the farmhouse in PV that @TROYbrought up in another post is being teleported to the floor of another building. Also, @TROY make sure you post your disappearing loot bug about PV. I assumed you had already. I didn't know that you didn't know how to submit bug reports....
  14. Yeah...you just click "create" to create a bug report.... I don't think it ever let's you comment on people's bugs, I think only the devs can.... I've tried to and I'd love it if they'd let us comment on people's bugs, because at least half the bugs reported are not even bugs due to how unintelligent most people are.... People post crap like...the bear died on the thin ice in Forlorn Muskeg and now I can't harvest it....that's not a bug, it's called tough luck.... It only let's me wear the ski mask in one of the head slots, not both....yep it can only be worn on the inside slot....go read a wiki.... Old man's beard won't stop my bleeding, it's bugged....nope they changed it to just disinfectant....read the patch notes.... With all that bullcrap in there it's a wonder real bugs are worked on at all....
  15. Most of the ones I use are the 2-3 letter acronyms for the maps... Mystery Lake (ML) Coastal Highway (CH) Pleasant Valley (PV) Desolation Point (DP) Forlorn Muskeg (FM) Broken Railroad (BR) Timberwolf Mountain (TWM)
  16. @cekivi is this flare patch comming? This has been like waiting for the second coming of Christ.... Seriously we are heading on like 3 weeks now....
  17. So yeah basically for the record @cullam, you have to treat the Mountaineer's hut like you are sleeping outside in a cave. It's warmer and more wind sheltered than just sleeping outside in a snow bank, but not by much....lol. There are a couple instances like that one when you should only sleep with a fire going over night, and even then you need to sleep in a couple hour increments if there is ANY chance the fire may blow out due to the wind... One would be in a snow shelter outside with a fire going outside the entrance. The wind can shift direction and intensity every hour and blow out your fire. A blizzard can start any minute and blow out your fire.... The game does NOT wake you if your fire blows out and you are freezing, so you really should check it at least every couple hours. So you have to sleep in like two hour increments... Also, not all shelters are created equal, some buildings are warmer than others. In general any closed "home like building" is safe to sleep in without a fire, the Mountaineer's hut is one of the exceptions....because like I said it has a hole in the roof, open window, and the door doesn't have a tight seal. It's pretty much as bad a sleeping in a fishing hut.....which you also shouldn't sleep in without a fire. I don't think the Mountaineer's hut has a loading screen when you enter right? It's like entering a fishing hut....or a cave without a loading screen.... So that's a good rule of thumb.... any shelter that doesn't have a loading screen like some caves, fishing huts, Spence Farm in FM, the Poachers Camp in FM, the Mountaineer's hut in TWM, and even most if not all of the Lookout Towers like the ones in ML and CH require an all night fire to be totally safe from all freezing to death risk. If you don't have enough wood to equal the number of hours you wish to sleep, I wouldn't risk sleeping there....especially not longer than a couple hours at once....
  18. Awesome....I wonder if they are totally gone, or if you were expected to go back to where they started to make them all gradually appear over again.... They just stop sometimes for me too...I just back up and keep walking over them and turning around until they start going again.... I find the whole thing pretty tedious in general.... The only bit this helps with, is in places where animals criss-cross over their own tracks.....previously that part was very confusing and it could be hard to tell which way to go to continue the trail.... Now the trail only continues if you are following it the right way...
  19. I'm not sure alcohol should be filling thirst, unless it somehow filled thirst temporarily.....for like 2 hours, and then you lost TWICE as much thirst as it added briefly. Alcohol dehydrates you....not rehydrates you... It does have calories though, like 120-160 per beer on average. All alcohol technically has calories in it, but it's going to make you MORE thirsty if you drink it... Cigarettes should cause a negative temporary affliction that lowers your sprint meter by 20%, because it's bad for your lungs....especially if you have Asthma like me....lol....
  20. I think without treatment it does eventually go away on it's own...but I think it might prevent you from healing while sleeping until it goes away or you treat it.... I honestly would just run north twords the bear cave and grab some (assuming the bear isn't there). The ones north of your position are very close....you shouldn't be outside for more than an hour or two if you sprint there and back.... From the Wiki.... Food poisoning can also be cured without antibiotics. In this case the condition will drop about 10% per hour during sleep until it reaches 15%. Further sleeping will eventually end the food poisoning. The condition of the player will still need to be restored after this. It is important to remain warm, hydrated and fed while recovering from the illness to prevent further loss of condition. Sleeping should occur in short intervals to notice problems early. Sleeping in a bed inside a building is highly recommended. Physical activities should be reduced to a minimum. You probably would have been better off running to get mushrooms BEFORE sleeping. Sounds like your condition may be stuck at 15% for a while....
  21. I don't know if they ARE easier.....but they SEEM easier, and their difficulty was turned down in one or more patches due to new players dying too much when Wintermute was released.... So they PROBABLY are easier than wolves in the Sandbox....
  22. Lol, I have been asking @Timber Wolf to check story mode for a while now.....he seems opposed to the idea, but we discussed it...
  23. I am very curious what variables affect wolf struggles, and I want to thank @Timber Wolffor all the research and testing he has already accomplished. If you plan on checking all these other variables like hungry, thirsty, overburdened, and sprains then you are pretty amazing.....thanks @Timber Wolf! I'm not going to venture a guess as to which variables will affect wolf struggles....because you could make an argument for pretty much any or all of them. Any and all empty need bars COULD make you less effective in a fight....especially hungry, injured, and overburdened.... If some or none of them do, it would probably be due to a lack of programing time, or the programming equation was overly complicated....
  24. This is some of the best advice in the thread..... As you get the fresh bear meat off the bear, put it on the ground. Because of the crazy way the scent mechanic works....the scent of animal meat only attracts wolves while it is on your character/in your inventory.... For whatever reason meat on the ground doesn't attract wolves.... So like everyone stated, you want to get that meat off first because it rots incredibly fast....If you keep 30 kilos of fresh bear in your inventory while you spend the next 2-4 hours harvesting hide and guts, every wolf on the map will have been traveling to your position in the meantime....most likely. If you have the meat on the ground until you are ready to haul it to the closest shelter....it probably gives you more time before wolves zero in on your location. Then like others stated cook it and/or leave most of the meat on the ground outside....it rots much slower cooked or uncooked outside. Lastly, I didn't read everyone else's posts....but I have also done well quartering a bear.... It puts all the bear meat into several kilogram meat bags which you can then carry to your shelter and harvest again, the way you harvest a bunny from your inventory..... The guts and hide end up on the ground as a byproduct of quartering.... Meat in the meat bags also rot relatively quickly.....but much slower than if you left the meat on the bear. I left my meat bags in a trailer while I slept....I think they lose about 10-20 condition a day, but it's still slow enough that you can rest normally and not have to panic, as long as you quartered the bear relatively soon after it drops.... According to the wiki meat in quartering bags rots equally fast inside or outside....which is probably an oversight that will never be corrected.... The bags are pretty heavy. With a normal inventory you can probably move three to four meat bags at a time....