It's pretty ridiculous that when the player is skinning an animal and a wolf approaches, he does not hear the wolf growl or bear roar, like he has headphones on and is listening to death metal.
Realistically, when the animal makes such a loud noise in close proximity, we should have an option to either abandon or continue the fast-time action that we were doing.
We have placed cookies on your device to help make this website better. You can adjust your cookie settings, otherwise we'll assume you're okay to continue.