CmdrDats

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  1. The slope indicator is really cool, and I'm loving the new 'sprain-risk-if-encumbered' mechanic. Represents your chances of fumbling up in different situations really nicely. However... It does feel like it needs some kind of gradual fade effect of sorts, representing low, medium or high chance of sprain.. Right now, you pick up a chocolate bar and it screams "OMG, YOU'RE GOING TO SPRAIN A LEG".. or you traverse over something juust steep enough and it shouts "GONNA SPRAIN"... "oh, my bad, it's fine"... "GONNA SPRAIN"... "oh, nvm, carry on"... Of course, can stay away from specific percentage chances, as is normal for the style of the game, but a gradual severity level indication would be nice.