shade_grey

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Posts posted by shade_grey

  1. 4 hours ago, rancid0 said:

    Thanks!

    I'm on ps4 so no f10 key for me :( I'm forced to go into my options and turn my HUD off whenever i want a screenshot... something i forget to do all the time lol.

    Apart from taking a HUDless screenshot, F10 also takes a screenshot with a resolution that's usually higher than gameplay resolution. Would be nice if Hinterland would make something similar in console editions.

    • Like 1
  2. 26 minutes ago, piddy3825 said:

    if anything they should have moved it to support to see why problems that like continue to affect a game that has been in "development" for 4 years!

    I have a feeling that somebody reported the post and Hinterland didn't look any deeper. They might not even know that it's a bug. It's only ever happened to me three or four times in 2k+ hours of gameplay. I have no idea what causes it. I hasn't happened to me since the rugged sentinel update at all so I didn't even know that it still happens. It's just so random.

  3. 6 hours ago, piddy3825 said:

    Just curious as to why you recently posted this?  Did you recently delete screenshots that you suspected were taken with the use of mods?

     

    The guy who fell through the world and took a screenshot of Quincy's interior from below.

    It's a bug. Not really mod related. I don't use mods and I've had it happen to me a few times. It happens after the loading screen when entering interiors. It's completely random apart from that fact though. Good thing is that when you exit and load, you're no longer falling.

  4. I'm all for this. Rust on metal cans, damaged labels, mould and discolouration on meat. Just like with clothing, you can tell its condition with just a glance. I have a feeling that the devs already have this on their to-do-list, it's just taking time to implement.

    • Upvote 3
  5. 44 minutes ago, FrozenCorpse said:

    I once stumbled into a cabin in pretty bad shape after having been lost in a blizzard for awhile.  I knew the cabin was normally warm enough so I figured I was home safe.  I quickly ate, drank, set my alarm for 10 hours, climbed into bed and promptly froze to death.  It was as if I had somehow brought the blizzard in with me... ;)

    This is most probably the mountaineers' hut at TM. The general rule is: if it requires a loading screen to enter, then as long as you're above 0C while sleeping then you won't freeze. Places that don't have a loading screen are affected by the weather outside. This means that even if you're above 0C when you go to sleep, the weather might turn and get colder, causing you to freeze.

    But that doesn't mean that you can't sleep safely in places without a loading screen. In stalker, no matter what weather, if you have top tier clothing, you will not freeze while sleeping in a bed in the mountaineers' hut, while in a cave, top tier clothing matched with a bear bedroll will keep you from freezing.

    • Upvote 2
  6. 10 hours ago, Admin said:

    JuneDevDiary1.thumb.png.170888924618933c5b71d7ced4c4da59.png

    JuneDevDiary2.thumb.png.3a55e4d4b5f8eda35df1a13c3f6ce817.png

    👍😲😨😱:wolf::hatchet:💩💀

    31 minutes ago, FrozenCorpse said:

    Something tells me the Timberwolves might not be so easily distracted as have been their kin...

    Based on what the dev diary says:

    11 hours ago, Admin said:

    Timberwolves are a lot tougher and smarter than the average Wolf you may have become used to tangling with. And they don’t usually hunt alone.

    Seems as if their main buff is that they hunt in a pack. Maybe when one detects you, they'll all know where you are and come running. Maybe because they hunt in a group, they're not as easy to scare away. Maybe when you kill one, they'll actively try to find and kill you (they'll spread out from their fallen sibling, following a gunpowder scent or the scent of the arrow). It's difficult to say with the limited information the devs have made known.

    • Upvote 2
  7. 25 minutes ago, PhilosophicTea said:

    P.S.Sorry,I am new here.Can we close this topic or this is not necessary?

    Only admin can close or delete topics... You don't need to worry about it.

    BTW, welcome to the forums! :D

  8. Seems a little odd. Come to think about it, I've never seen one myself. Shouldn't be so though, ferrocerium and piezoelectric ignition systems are both compact and cheap.

    Maybe due to the underdeveloped mining industry in Great Bear, the islanders prefer self igniting lanterns. Would be important to never have an exposed flame in the mining tunnels if they have high levels of flammable gas in them. Maybe the islanders had even produced their own versions self igniting lanterns at one time.

  9. Far as I know, Epic Games' store only features games that use the Unreal Engine. The Hinterland team had their reasons to choose Unity as their engine for The Long Dark. Sorry, but in this case there's no putting the toothpaste back in the tube.

    • Like 1
  10. 43 minutes ago, frickoffanddie said:

    If you wanted MRE's to be as realistic as possible, you'd have to remove them, since there's no such thing as a Canadian MRE. They're called IMP's here.

    MRE is the colloquial term used by most English speakers when referring to packaged individual field rations. So technically Canadian MREs exist, as do British MREs, as do Japanese MREs, etc.

  11. 2 hours ago, Tsayers1068 said:

    1. It would be nice if you could while sitting in a vehicle turn 180 degrees & look out the back window.  I'm pretty sure if I was sitting in a car I could do that.

    There used to be an bug that allowed this to be done.  And yah, before there were backup cameras, you had to turn and look out the rear window to be able to maneuver safely while backing up.

    2 hours ago, Tsayers1068 said:

    2. Does anyone besides me think that wolves just running up and insta-killing a deer like it died of sheer fright is, well let's face it--completely and totally silly, as well as exploitable?  What if when the wolf attacked the deer it continued running but started bleeding out as they do now when shot?  The wolf of course just continues to chase the deer until it dies at which time it starts eating it.  This would make things a bit more challenging than 1. Watch wolf slay deer instantly in almost comical fashion,  2. Shoot wolf in the middle of his meal, 3. Profit!

    A fair point OMHO.

  12. On 6/20/2019 at 8:43 AM, jeffpeng said:

    About the case that you can accidentaly treat your sprained wrist with disinfectant when you actually meant to put it on your neck because you had a wolf nagging on it ... yeah I get that. That's like nobody would eat raw meat by accident when all he wanted was to put it on a cooker. This was identified ad excessum as a problem after Vigilant Flame came out, and that's how we got that little popup if one tries to munch on a raw bear. In short: in my opinion it shouldn't be possible to treat a condition with something that doesn't work by accident. While I must admit that this hasn't happen to me in like... forever... I get that this is frustrating. And while I see that "quality of life" improvements are something you can clearly do more harm than good (especially in a survival game) there is also that kind of frustration that's so not fun it actually ruins the game for you.

    I do agree that you don't just accidentally eat raw meat. But in the case of first aid situations, I do believe the current system has merit.

    I remember when the first aid system was first overhauled, I wasted a few uses of peroxide, first due to my unfamiliarity with the new system and later due to carelessness. I was annoyed one time after one of those incidents, I thought, "You're going to apply it on the wound anyway. How could it possibly be wasted?" Then I was reminded of a time when I knocked over a bottle of povidone-iodine (Betadine) as I was rushing to bandage a wound I had because I needed to be somewhere. Cleaning that up wasn't hard but it did use up more time than it would have if I'd just slowed down for a minute.

    So now I make sure to never rush when I'm applying first aid in game.

  13. 2 hours ago, hozz1235 said:

    I would discourage the use of "exploit" here.  HL is aware of this and was intentional.  

    When you pick fish up from beachcombing, it's most likely going to be at 0% condition. It's the only way to renewably forage for edible fish in DP without having to leave the region.

  14. Even in interloper players have access to the forge and are able to make steel tools. Being able to make knapped stone tools would only add wallhangers into a game that already takes quite a bit of effort to develop.

    There are a lot of layers that will make this impractical to implement. How will you find chert, obsidian, or glass in a world that is covered in snow? Are you going to need a kit made up of an assortment of knapping hammers and pressure flakers and how will you put it together? It's the 21st century, the chances of finding a knapping tool kit in someone's home is practically nil. And most importantly, how can this be made practical in a game where steel tools are abundant?

    • Upvote 1