as promised my thoughts a little bit later...
First of all: I also want to give a "Thank you" to the developers and the hole Hinterland Team. You created a great Game which grabs my attention since release and i am not loosing it although i played it now for over 650 hours, make over 700 Let's Play Videos and countless hours of Streaming. Never had such a fascinating game! Keep up your work!
Now back to topic:
The new Map, i just took a short look, was neither necessary at this time nor it was announced or promised for the Sandbox. But in my memories the most of the (german) community has requested a new map since Timberwolf Mountain. So i don't know if this was a reaction for the "Long Time Players" to have something new to discover in a more difficult and new map. I don't think the new map has any influence on the roadmap an the release of the story mode witch wasn't terminated to spring 2017 as i mentioned, look at Raphael's Steam Post: Story Mode Progress
Now let's check your Points:
Great Idea i think, but i am not always a friend of automatism and queueing. In this case i would agree
I don't mind... for me it feels good as it is.
This would open some opportunities. Maybe we need duct tape to combine this effective
Nothing to add! Vote for this!
Would be great, but for me it is not that urgent.
Same as point 6. As a vegetarian i indeed wish to eat more healthy in The Long Dark, even on Interloper...
Only as an alternate tinder material as mentioned above. The sap/glue thing again opens some opportunities.
For me not essential, but i prefer more craftable items, so....
YES! More variety!
Same as 10.
Same as 9.
Oh dear, my sore spot...
I think the clothing system is great at the bottom line
a little logical error is for example the weight of the raw materials compared to the final product (see bearskin coat)
at least the crafted items need a little more temperature bonus for it's costs (time, cabin fever, wear)
BUT: We all have to accept the different usage of the different clothing types (hunting, discovering, farming...) because it is a great an realistic opportunity (In my case, i don't wear tons of clothes when i go outside for a marathon )
A sleigh would be awesome! In my last Stalker Adventure i had to move over 250kg from one map to another. That's indeed boring!
Same as 10 :-)
same as 9.
That's a bit to much realism for me without a sleigh...
Oh yes, please! That would also be awesome! =)
Same as 10.
Another idea which was mentioned by one of my viewer:
We need Candles! I can't believe no one in the outback of Canada has some candles at home!
low light but enough to craft
maybe craftable from resin and some branch
I really hope to see some of this Ideas in future!
Have a nice day folks!