Willbonney

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Everything posted by Willbonney

  1. As a reference: https://www.discovervancouverisland.com/wildlife-on-vancouver-island/cougars/
  2. Again, huh? Northern border of the Yukon is the Arctic Ocean... Edited to add: Sure there's some more northern points in Northwest Territory and Nunavut, but islands.
  3. Um, what? Try Googling "Canada Lynx," quite literally a type of Lynx. Or Google cougars (also called mountain lions or puma) in Canada. British Columbia states over 4,000 in population and most sites I've read state the Yukon as it's most northern range.
  4. Not really, no. Was a game not long ago that allowed players to hunt polar bear. A group got on their case and they no longer create games that allow it as an option. Currently there is one other game I know of that's been getting similar attention.
  5. Sorry, Snowy Owls listed as VU or "vulnerable" currently on IUCN's "Red List," one level above endangered.
  6. @Forrest Again, not well researched. Snowy Owls are tundra animals. They prefer little to no tree cover, with shrubs, moss, and lichen. They are also on the endangered species list, and to add them to a video game in a form where they could be hunted, that would be a bad idea. Bad PR and I'm sure an animal rights group would get on Hinterland's case.
  7. "Proof that a bed bug infestation can be lethal."
  8. Most of the "new animal" type suggestions I find not very well thought out. The moose was a good add in my opinion based on population and region. I believer cougars/mt. lions would make another good add for the same reason. The lynx would be another decent add in my opinion based on the rabbit population, because in NA the lynx are the main predators of the snowshoe hare. Birds however migrate away from the cold. Sure the game has crows and somebody must have thought they were a good idea, but honestly I don't expect to see one in extreme colds. Just Googling "crow migration" comes up with Where do crows go in the winter? It has been stated that crows migrate out of those areas where the minimum January temperature averages 0 F. Certainly crows leave the northern Great Plains in the fall, leaving Saskatchewan and Alberta to winter in the lower Plains states of Nebraska, Kansas, and Oklahoma (Kalmbach, E. R., and S. E. Aldous. 1940.
  9. Birds typically migrate away from cold climates. Opossums usually hibernate, and even when they do, suffer greatly in extreme cold climate when it comes to frostbite. Frostbite scars is typically what's used to determine their age. Beavers on the other hand might make a sort of sense. They neither migrate nor hibernate. It may be too cold for them mostly however, but I could see certain areas having beaver dams built up that could survive, but would depend greatly on temperature how much they would leave their shelters. I do support the addition of mount lions/cougars though. Southwestern Canada has a rather large population of them.
  10. A method to refill Jimmy Cans maybe? I know I've seen 3.3L on a Jimmy Can once, not sure if their max limit is 4L or 5L. But as stated, I'd probably not use gasoline to fuel lamps. Accelerant for fires, certainly.
  11. I only used 3 days because that's what it takes for "Well Fed" buff to kick in. As for those feat bonuses, they are permanent only if you have attained the badge and only if you activate them for that game run. New players aren't going to have access to them. "Well" bonuses are only active if/when the criteria is met, and stayed met. As in the "Well Fed" buff for carry weight, if even for a moment your calorie marker goes to 0, you lose that 5kg bonus until you maintain it over 0 for the next 3 days. (Personally, on stalker or interloper I tend to ignore the well fed bonus and so "starve" in my sleep unless I'm attempting to raise health.)
  12. Wood charcoal does have a much higher burn and flash temperature than normal dry woods, so I would think so, yes. 1100 C or 2000 F if I remember my chemistry right, which is higher than the melting point of most iron based metals. Thus why you would use charcoal as the heat source in blacksmith forges.
  13. "Proof that if you spend too much time on your phone, you neck will get stuck like that."
  14. I enjoy the "well fed" bonus of being able to carry an extra 5kg so I suggest adding more "well" type bonuses, such as: Well Rested: Never gone "red" in sleep need for 3 days. Makes you able to maintain energy better, 10% less fatigue over time. Well Dressed: Not been cold in 3 days and had hypothermia risk. 10% less calorie usage over time. Well Shaped: Has exercised regularly. Walked a mile or sprinted a quarter mile every day for 3 days. Sprinting costs 50% less calorie and energy usage. Well Crafted: Has spent at least 1 hour every day for 3 days crafting. Now takes 10% less time when crafting. Well Hydrated: Hasn't been thirsty in the last 3 days. Thirst need reduced by 10% over time.
  15. Being able to get non potable without having to start a fire? Yes, very useful for the harder difficulties.
  16. I'm also not sure where you are getting this idea of "storing" the water. Not what I mean at all. You use the said "containers" as tools to collect the water. You're just skipping the boil mechanic and collecting already melted non potable at the rate your pots or cans can collect. Pots and recycled cans are tools, for cooking and/or water collection. They aren't for storing.
  17. Not long ago I had posted a comment to someone else's topic of "Accelerate Time" key. In that post I had spoken how I thought it might be necessary with the bigger world we have no, we had like 3 maps back in 2015, is quite a few more now. I had guessed that traveling across the world might take 8+hours to accomplish, and someone else basically replied "no way," and said they'd set up a new Pilgrim game and give it a go and respond. I haven't seen a response, and since my last 100 day game just ended due to a dumb mistake, guess I'll give it a go. First I'll look around MT for some decent clothes, repair 'em, search for or make a bow and some arrows, then make the trip to HRV to get the Moose Satchel and then the most Northeast cave. Day 1 Spawned out in the open and just picked a direction that seemed to go “down” and started walking. See a building and fence in distance. When I got closer, yup, Paradise Meadows Farm. Found a hatchet in the barn. Found a key when searching a truck. Hunting Rifle and Advanced Gun guide found in master bedroom. Found first hatchet at the School House. Spent the evening in the main Milton House harvesting junk clothes. Got doark so went to sleep. Day 2 Woke up and finished looking around Milton House, found a revolver, nice. Looked around the town of Milton, bank/post office. Figured I’d spend a bit of time repairing some of the better clothes, wool longjohns, climbing socks, wool torque. Oh, and found some ski pants somewhere, no clue when or where. Also did a few hours of research, then to sleep. Day 3 Woke up to a blizzard to reading books again. Ended a little after mid day, so walking down to gas station. Heavy Hammer found in the bed of a blue truck, kind of underneath the snow, couldn’t really see it, just the words popped up. After finding hammer, searched other houses nearby on route and found a few more decent items, so headed back to main house to store and sleep. Day 4 Headed to Convenience Store (gas station). Found a military coat and am up to 20/10 in my clothes so guess I’m about ready to begin the trip. Gonna check church, then head back to farm a sec and grab the rifle I had found, and check the basin for the moose. Found a much better rifle, 83%, up at the Park so. Also found Practical Gunsmithing (gunsmithing skill) on a table in Picnic Area, guess BooBoo was looking out. Heading back to main house, dropping off what I don’t need, fix some clothes or read some, and will check moose tomorrow. Another blizzard snuck up on me while storing, so will stick here and first check moose and if he’s not there, check the church and the trailer. Day 5 Went down to the basin and checked the moose. Didn’t see him so restarted game at last save and checked the church. Found my first knife in the back seat of a car outside the church, so good trip. Gonna check moose to the east of here and trailer. Tree marks seen, now let’s see If he’s here. No sighting after 2 loops and climbing the overlook. Reset to trailer and heading back south, will check out plain crash just cuz then sort stuff for the trip. Plane crash had an ear rap and MRE, so repping/reading and spending the night in the cave. Day 6 Made it back to cabin. Spent most of the day sorting through my stuff. Then repaired my lantern, was only 45% that I’d found. Spent rest of the evening sharpening my best axe and knife, and cleaning my revolver. Time for sleep. Day 7 Did a last sort and check, grabbed a bit of my better weight per calorie foods, and time to head to HRV, specifically the Lake Cave at Watchfull Fall, but only after the signal fire so I can grab that satchel. Carefully made my way down the steep snow near the big tree, near the long climb up rope. Took a nap at the ledge for a couple hours because the climb drains a player quite a bit. Took another nap at the cave, then went down and grabbed the satchel. Also found a Mackinaw Jacket and Cowichan Sweater, and a high q revolver. Good finds. Headed back to the cave for the night cuz I’d seen some Fir logs and 4 or 5 pieces of coal if it got cold, it’d started to snow so. Day 8 Fully rested right before dawn. Figured I’d get started. Think I already broke the “no eating meat” thing, so will pick up that slab of moose meat on my way by. Well spit, forgot to grab the climbing robe when I came. Hopefully can get back to it so I can set it by the signal fire spot. Yup, wasn’t a problem. Ended up getting lost as all heck. HRV can cause that quite a bit. Ended up somehow at Offset Falls, think I know my way from here. Taking a two hour snooze in the cave west of Mammoth Falls. Not a 100% sure how I got there, but I did. Lake Cave at Mammoth Falls. Time to sleep. Day 9 The “official” start of my trip. Will be using stopwatch on my phone and only tracking travel time. Only sprinting if have to to avoid moose or bear. First trek, HRV back to MT. Going to try to stay north and head mostly west before going south, to miss a lot of the confusion in the middle. Have to be careful around that bear spawn, but here goes. HRV>Cave MT exit: 30:31 took nap there due to travel fatigue. MT Cave to Church: 33:09 so 2:38 travel. Resting here due to darkness and fatigue. Day 10 Church>Milton House pitstop:35:18 so 2:09 travel Milton House > Mystery Lake: 46:09 so 10:51 travel Cave @ Mystery Lake > Trapper’s quick stop > Camp Office 52:14 so 6:05 travel time Sleepy time. Day 11 Camp Office > Ravine: 57:48 = 5:14 travel time Ravine > Coastal Highway: 1:05:28 = 7:40 travel CH railway > Fishing Cabins: 1:08:28 = 3:00 Decided to look around, maybe a fishing shirt. No soup, so moving on. Fishing Cabins > Quonset Garage: 1:14:05 = 5:37 travel Looked around garage. Ski Jacket and revolver round all that’s worth it. Left behind a couple knives and still plenty of food here if I wanna come back. Moving on. Quonset Garage > Crumbling Highway (Old Island Connector) 1:18:04 = 3:58 travel CH > Coal Mine No. 3: > Coastal Point: 1:23:18 = 5:04 travel Taking break here due to fatigue. Day 12 No. 3 Coal Mine > Hibernia Processing 1:28:45 So basically an hour and a half to get from one side of the map to another, pure walking time. In game that’s 3 days with night time sleeping. No searching cars or houses. No exploring and taking a route that isn’t the the most direct path. No gathering food or water because I started with plenty and picked up a bit along the way. This time doesn’t include the time I used to sleep. I never used my sprint button. It’s just pure walking. And I know these maps pretty well. It does not include traveling in Broken Railroad, Forlorn Muskeg, Pleasant Valley, Timberwolf Mountain, or Bleak Inlet. It doesn’t include being slowed by encumbrance, as I ensured I was more than 8kg lighter than max when I started. There was some winds that slowed me, not much really. So 8 hours may have been a bit of an exaggeration, but doing trips through all the other maps, with this trip only being about half of what’s available, you’re still looking at 3+ hours of walking. Nothing else. Real time walking your character.
  18. I'd say you were limited to the 2L or .5 L of the pot/can you had on you on how much non potable water (in plastic) you could gather. If you had 2 pots, it'd be 4L. Say 8 cans, that too would be 4L. Speed of gathering dependent on the amount gathered. Edited to add: similar to when you melt snow to make non pot water, you're limited by what your pot or can is capable of holding. You'd then repeat the process if you wanted more, same as when melting snow, you just do it again.
  19. Pot or Recycled can is what you use next to fire source to melt snow to non pot, then boil to potable.
  20. I feel a player should be able to gather non-potable water at water falls based on the size of containers one has, recycled cans or cooking pots. That way cut the need to have to boil or could just use up those water purifier tabs to make some potable water. They'd have to be close enough to the waterfall, and thus risking getting their clothes wet or whole body soaked, thus hypothermia risk. Also, what they wear on their hands should always get soaked, so a smart player remove his gloves before doing so to keep his gloves dry.
  21. An Inuit angakkuq (spirit healer) by the name of Aua who was acting as a trail guide, was asked about his people's spiritual beliefs. He responded "We do not believe, we fear." Fear was a big part of their lives, call it myth, legend, religious belief, life in harsh climates plays with a person's mind. Amaguq/Amarok was believed to be a wolf god who hunted people who hunted alone at night. Anguta was their version of Greek belief of Charon or the modern Grim Reaper, the gatherer of the dead.
  22. Feral Swine I believe is the technical term for wild boar, and you do still encounter them rather often. More than wolves in many parts. I also like the Mountain Lion, a.k.a. cougars, idea because that region of Canada has a large population of them. Vancouver Island off the west coast has too many. As for birds, they migrate away from cold climates. You wouldn't find many game birds. An occasional wild turkey, maybe..
  23. Canned "mystery meat," a.k.a. "SPAM". Needles in general are contraband items, for making prison tattoos or drug use. Most metallic items are contraband, like razors, ball point pens, tools like screw drivers or multi tools, forks, spoons, cigarettes and lighters are contraband in most prisons now, and probably the most popular item, cell phones, either older style flip or smartphones.
  24. Often it's a job, sometimes voluntary, for a GA or forum moderator. AFAIK they don't really have a Game Assistant, which is often a player of a game and/or active member of a game community. But saying that, that doesn't stop someone from going through all the posts, citing frequently requested concepts, with OP links. It's the type of thing that is voluntary work more often than not that often gets pinned, as long as it stays updated.
  25. This is the "wishlist" part of the forums. Guess maybe "wish" for all bugs and mechanics to be working 100%? But that's not really this conversation... A "wishlist" is what a player would like to see. Not that he'll ever actually see it generally speaking. Oh wait, can't say that. I once "wished" for better tracks in the snow and viola, they happened.