derakh

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Wolfbait

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  1. I'd like to see a wider variety of animal life. I live in Alaska and in the winter we still have moose, caribou and various other animals all hanging around even in populated areas. I think it would add more variety to craft-able clothing and tools if you could say, shoot a moose and use it hide and meat. When we hunt and kill a moose up here, there is more than enough meat to last well into the next year. Not to mention the usable antlers, hide, etc. In the wintertime up here, animals like the moose and caribou tend to come down out of the mountains and hang around near water. So it wouldn't be unheard of to see a moose milling around in the coastal town area. They could even add more depth by having bull moose, who tend to be alone and spend time higher up away from the water, as well as cows with calves, who would be right down on the water. The cows are extremely aggressive when they have a calf and this could be a fun risk for the player to deal with. A mama moose can stomp you to death in less than a few minutes. As for caribou, they are kind of like really fluffy goats when domesticated. In the wild they spend time in large herds. I'd like to see groups of caribou in higher up elevations in clearings. They are not really aggressive, so they would react similar to the deer that are currently in the game. Although, they are difficult to field dress after hunted. It would be cool if there was a chance to fail while harvesting meat and hide and lose some materials whenever this happens. I think its great they added bears. Though, they should not be insta-kill. I have personally be up close and personal with more than one bear and lived to tell about it. You can kill them if you react quickly. I'd like to see grizzlies as well as the black bears. And I would like to see more depth as with the Cow moose. Mother bears are extremely dangerous when they feel cubs are threatened. I'd like to see lone male bears of both varieties as well as sows with cubs. The adult male bears will attack, though they are less likely. Usually they will just run away unless they think you have food. The sows on the other hand, will attack and and try kill you as soon as they smell or see you. Its not unusual up here in Alaska to see sows with cubs even in populated areas. The locals know to get your butt back in your car/house if you see a bear with cubs. Another cool feature I would like to see is possibly domesticated dogs that are still around. I'd like to think some of them would survive during a disaster such as in the story. It would be a nice feature to possibly be able to befriend a dog and have it travel with you. It would be safer to sleep outside, as the dog would alert and protect you while you slept and provide much needed warmth. Dogs can also be trained to hunt small game animals like the rabbits. There is some use for domestic dogs, I think. I'd also like to see a few possible upgrades and attachments for the rifle. In a remote area such as this, its entirely possible that the player would be able to find a scope to fit his hunting rifle. I'd also like to see the need to clean the rifle after shooting it as you would a real rifle. It would be reasonable that in those cabins out there in remote Canada, there would be gun cleaning supplies available. I know that I clean my rifle each time I shoot it. And I have a friend who's gun always jams and screws up because he never cleans it. Bow hunting would be another cool aspect to add. Compound bows are all over the place up here. Though it is a heck of a lot harder to hunt with them than a rifle. But like I said, there would be supplies for that type of weapon in hunting cabins in Podunk areas in the northern part of the North American continent. We all like to hunt and have things that go boom up here. The nice part about bow hunting is you can retrieve your ammo most of the time. Hmm, food for thought. That is all I have so far... I think this game has great potential to be so immersive and interactive. I am already hooked and I can't wait to play the story mode.