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About Amazombie

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  1. I like this idea. My problem with the compass has always been i felt it went against the story of tld, but a sunstone would get around that.
  2. Probably most of the mods that are already out there just sitting waiting for the support. we had a great collection of them going until then.
  3. One of the things i really miss now that mods are being done is the qol improvements. So I'd like to see some of them added. I'm sure some modders would even help hinterland if they needed. 1. stacking and rotating objects. so much easier to organize your stash if you can do this 2. shorter reading intervals 3. break down cans for scrap metal 4. clean up ground trash, again, just made things look nicer. I like the changes in the current release , the only thing holding me back and using the last one is the mods. So i'd like to see those incorporated and remove that need
  4. I think the problem with this is that the basis of the game is that there was some sort of magnetic event that threw everything off in the first place this by theory would cause issues with giving us compases. but maybe a hud option that can be turned on in sandbox would be nice.
  5. It was my own fault for not saving the build, but since the mods out there changed QoL and made this game so much better, I hadnt been back since the changed that took them away. Now I can enjoy this game again! Thank you so much hinterland!
  6. @Raphael van Lierop, guess this is a good thread to go for when / if HL wants beta testers for official Mods LOL
  7. Seems you are the one who is uninformed its not all "cheat mods" like you seem to think. I've seen some that fix lighting issues, and before the update to sprains fixed issues with that. While I didnt use any to fix "bugs" I did use many that were quality of life mods. Stacking ability, Shorter reading intervals, the ability to break down the trash littering the poi's . Nothing that gave any type of unfair advantage. You seem to have the same view as some on here that Modding and Cheating is one in the same and that simply is not it.
  8. I'll admit, this response he had was a good one. But up until that, that is not the case, as as been echoed by many here. In any case, I've stated my opinion. Shelved this version of the game and will play again when mods are supported.
  9. I think the main frustration is that at least for the last 3 years or so it's been said its coming. Intentional or not, the HL staff seems to come off as really offended and uninterested about mods, the modding community as a whole. Sadly a lot of the people in favor of modding are not all on these forums, because I'd love to see some honest responses from those of us have no interest in the game without the mods. I'm one of them, the game is a great direction, but until modding support is in and the modders can re release the quality of life mods that a lot of us use, it will sit on the shelf. I dont think they broke modding on purpose. But since the recent changes killed the modding, I think that officially supporting it really needs to be moved up the priority list.
  10. They did, and I believe they do, but, they also said it wont be permanent. As soon as they fix what was causing the crashes the mods are going away again.
  11. I'm not going to post the link here, but if you look on reddit the directions are there on rolling back. I'd do that before that option is removed if you want to play with mods. You lose any new content from the last update on, but unless there are changes you really want thats a good way to go. TBH I do that will all my early access games. In case the take the game in a direction I dont like or break things I can still play the one I liked and keep working. I did this with 7dtd as well
  12. Well, thats certainly your right. I've seen people are already rolling back to previous version to keep playing with the unsupported mods and will just play that until the mods are made available again. Just hope you guys see the desire and maybe change your priorities a bit.
  13. Basically from what I'm seeing, this is the general feeling. Its not like this is something new? Or that this is a small number. Hinterland only recently made talking about mods ok, but if you look else where this discussion has been going on for a long time now, and it is a fairly large chunk of its player base who use and want mods. for a long time it was no, no , no, and now "its on the list" that makes it seem like they threw it on just to shut up the people who want modding. Personally, I've been playing this game since 2016 and while they finally "added it to the list" Nothing they've said or done makes it seem like they care that its important to the community. This change taking the current unsupported mods away is another way of them showing they do not care about the modding community in my opinion.
  14. Thats good. I am glad they changed that. There was a point in time when even the discussions of mods even without naming them was not ok. So i think for those of us who are not on the forums that often , that is were the confusion was.