Eames

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  1. Mods situation is understandable but it's happening even without mods (after a validation).
  2. Issue: framerate is in single digits when in HRV region (and only that region). Specs: Mid 2011 iMAc // 2.5GHz i5 // Radeon HD 6750M 512 MB // 12GB RAM It's an old machine but it still gives serviceable FPS. I used to have the exact FPS drop issue in the past but it was more local – only when turning viewport towards a certain spot in the map; or it was temporary; or it could be fixed by lowering texture resolution. But now most of HRV region is affected, making it unplayable. In the screenshot is the direction I can look where I get normal FPS. Moving the screen even 45° would kill it. It's not game's files (started right after updating) and it's not the settings either.
  3. From testing, it goes away if texture quality is lowered to "half". Also the epicenter seems to be the area pictured.
  4. OSX 10.12.5 | Intel Core i5 | Radeon HD 6750M 512 MB When looking towards Milton buildings area, FPS drops to a slideshow, there's also models popping in and out and textures glitching (screenshot). I found out that if I walk in circle around the town's perimeter it's all fine. But if I look towards Milton, then stuff's breaking even if Milton itself is not visible due to terrain. This doesn't happen in any other sandbox regions. Player.log
  5. Can't do that - OSX. I found if you do full look around, it stops glitching until you move somewhere else.
  6. Maybe they just can't reproduce the problem or maybe it happens to so few people that it's understandably not a priority.
  7. The update changed lots of textures, maybe this has something to do with it.
  8. OSX 10.11.6 Radeon HD 6750M 2.5 GHz Intel Core i5 Ever since Vigilant Trespass beta, there's those weird graphical glitches for a millisecond when looking around outdoors. They don't happen indoors and they don't happen if viewport doesn't move. Player.log
  9. While carrying 40 kg one is unable to run, yet it's possible to climb up the rope if you have enough stamina.
  10. To add to @dirmagnos post: You can eat every third day and allow condition to drop to 60-70%. Then eat some and you regain all that in one night. Condition regain should be reduced a lot in general, it should take days or even weeks, not hours, to fully recover. Parasites can be avoided by letting calories hit 0, eating as much wolf meat in one sitting as possible and then waiting 24 hours. Repeat. It's enough to not starve since in game you burn about 2.5k calories per day. Could be fixed if infection chance went away gradually over few days instead of straight to zero after 24 hours. There's also problem of parasites being increased by the number of pieces you ate, not weight. Two 1kg pieces give less risk than three 100g ones. Wolves can be easily killed by distracting them with a decoy. Devs mentioned fixing this in the future though.