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Posts posted by Maikleeps
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Same here. Key bindings are reset every time I resume a game. I think this bug cam with the December update.
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That (your video) is a huge amount of work and a big effort to properly cure hide. I agree it seems to be something that might be implemented in the future in TLD.
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Thank you for your quick answer. Yes, I meant curing. And I didn't know that the process of curing is not that simple.
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I would like to see pelt and guts being dried over a campfire. Is there a reason against that?
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I'd like to wish for another key binding: I am missing the key binding for 'Crafting'. There is one key binding for each: Status, Backpack, Clothing, Journal and Map. However there is none for Crafting, unless I overlooked something.
I use the keys very often so it would be nice to see this key in the future.
Anyone else having this "issue"? Is there a workaround or something I missed? -
On 18.7.2018 at 2:52 PM, Krait said:
I actually didn't know that meat stored at the porch has the same decay rate as meat stored outside proper, live and learn. (Maybe it's not the same but decay is very low for sure!)
Can I store cooked meat in a container that is outside and have the benefit of a much lower decay rate?It would only make sense. Do you know this for certain?
Ep4 help..broken bridge? Power guy 1?
in Wintermute
Posted
It happened to me as well. Unfortunately you have to make progress in the game. The bridge will be unlocked later in the game. Quite breaking the immersion though.