lore-nmj

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4 Wolfbait

About lore-nmj

  • Rank
    Survivor
  • Birthday 07/04/1971
  1. What WIKI or forum software does hinterland forums run?
  2. I've enjoyed discussion. I hope it sort of honed down what I actually brought up into something workable. Perhaps the aspects of accidents that already exist (sprain mechanic, rifle precision sway when tired, etc) are sort of already taken care of. I was hoping to expand that idea to a newb trying to use his regular tools and hatchet to make a bear bedroll might leave with a few cuts (a bandage and some pain meds later.. or rest and he'd be fine). It just seems more authentic. Alternatively, you could have it take longer, but I feel that the crafting time is already long enough. This is an idea I would hope does NOT become a mechanic, but more influences the crafting part of the game as a reasonable effect of using sharp tools while you are tired/exhausted/hungry. In any case, thank you for all the input.
  3. Serious accidents while crafting could depend on skill level with level 5 meaning you would almost never have an accident. Wood chopping accidents could depend on cold, energy level and wind. Accidents could happen during any activity that uses any sharp or heavy object: crafting, mending, or forging as well as during any proximity with fire. Accidents could be minor with mending like a small cut at worst. Major accidents could happen while cutting wood that could lead to results similar to frostbite: permanent condition loss or complete loss of a limb (like a sprain but permanent). a bandage could be used to recover as well as antiseptic and pain killers in the normal way. The hammer might be unusual in the way the way that it might cause a rib break or bruising whereas sharp objects cause punctures or cuts.
  4. I have arthritis, low vision and hearing issues. I really appreciate you giving careful consideration to these issues. I use the one click open. I've been trying out the holding down to struggle too. Just a quick thanks.
  5. Long time gamer but gave it up for a while because I'm not interested in zombie hack and slash. I've had a lot of fun with TLD especially checking out the new area and hunting with the bow. Loren MJ's Let's Play The Long Dark
  6. This is difficult to duplicate, but I think this is what happened. I was trying to cook 1% wolf meat. I think the meat disintegrated while cooking. It caused the rest of my fire (50M or so) to be used up and nothing I could do about it.
  7. Just tested on v.124. At very low resolution on my MAC: 1. open any inventory screen 2. click on any item (it doesn't happen if I don't click an item) 3. then close my inventory screen. I will be looking directly at whatever I was right before I opened the inventory screen. 4. then, if I move my mouse in any direction.. Result: the mouse jumps to left and up a significant amount maybe 200+ pixels. Very disorienting. In full screen it is worse. At 640x480 and full screen, every time I do this and close my inventory screen I am looking straight up. I have captured a video, but not uploaded it to any service. I open several inventory screen and then wait, then move my mouse and you can see within a single frame my mouse has jumped a few hundred pixels left and up. always left and up.
  8. Which version of the game are you running? Ah! Steam just updated the game and yes, confirmed. Shoes are no longer Michael Jordan sized. And candy bar is depressingly small again.
  9. Just a few minutes ago. The candy bar happened yesterday though.
  10. When I drop the shoes and/or candy bars they appear on the floor at about 100x their normal size. See pic.
  11. I ordered via humble widget. Should I expect a steam code on the release date? Is that how it works?