TarjaS Posted September 1, 2014 Share Posted September 1, 2014 The problem is the wolf behavior in the first 4 minutes of the video. It seems that as long as I stayed away from the railing, the wolf couldn't attack. Of course I then had to check how close I need to go for it to do that.Another thing I'm wondering is why the first wolf carcass disappeared. Shouldn't it be there when I exit the office at 12:20? It seems that sometimes the carcass is still there and sometimes it disappears and I haven't been able to figure out why. Is it the rest in between (so the game save removes it)?[bBvideo 560,340:1bckxhjq] [/bBvideo] Link to comment Share on other sites More sharing options...
Guest Alan Lawrance Posted September 2, 2014 Share Posted September 2, 2014 It looks like navmesh wasn't generated for the porch of the Camp Office, so the Wolf doesn't know how to travel onto it. This will get fixed (a new ticket can be made for this).For the disappearing carcasses -- the way it works now, we delete a carcass if it's condition reaches 0% (i.e., there would be nothing of value to harvest) as long as it's offscreen or during a scene load. Link to comment Share on other sites More sharing options...
Guest Posted September 2, 2014 Share Posted September 2, 2014 Ticket #110 created. Link to comment Share on other sites More sharing options...
Guest Posted September 16, 2014 Share Posted September 16, 2014 Verified fixed in 0.112 Link to comment Share on other sites More sharing options...
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