Vsync / tearing issue


norup

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First of all, thank you for providing a linux version of TLD!

I experience an issue with "tearing", e.g. when panning the mouse horizontally in a place with dark trees and snow background, the trees will appear sideways offset at some height of the screen.

With Vertical sync enabled, the tearing always appear in the same place, about 1/3 down on the screen.

With VSYNC off, tearing is still present, but is less noticeable, as the height changes rapidly.

Specs:

Ubuntu 14.04 LTS 64bit

Nvidia driver 346.96

Geforce GTX 960

TLD 0.281 Development build

Options: 1680x1050, Ultra, Full screen, FOV 80.1

SSAO on/off has no clear effect

Some frame rate stats, probably unrelated:

Vsync off

SSAO                          ON    OFF
Camp office just inside door 94 131
Camp office just outside door 84 90

Win 10, 64 bit, same PC, dual boot:

Vsync off

SSAO                          ON    OFF
Camp office just inside door 85 114
Camp office just outside door 62 68

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