norup Posted October 27, 2015 Share Posted October 27, 2015 First of all, thank you for providing a linux version of TLD!I experience an issue with "tearing", e.g. when panning the mouse horizontally in a place with dark trees and snow background, the trees will appear sideways offset at some height of the screen.With Vertical sync enabled, the tearing always appear in the same place, about 1/3 down on the screen.With VSYNC off, tearing is still present, but is less noticeable, as the height changes rapidly.Specs:Ubuntu 14.04 LTS 64bitNvidia driver 346.96Geforce GTX 960TLD 0.281 Development buildOptions: 1680x1050, Ultra, Full screen, FOV 80.1SSAO on/off has no clear effectSome frame rate stats, probably unrelated:Vsync offSSAO ON OFFCamp office just inside door 94 131Camp office just outside door 84 90Win 10, 64 bit, same PC, dual boot:Vsync offSSAO ON OFFCamp office just inside door 85 114Camp office just outside door 62 68 Link to comment Share on other sites More sharing options...
Support Posted October 27, 2015 Share Posted October 27, 2015 Bug Report Ticket #2972 issuedThank You Link to comment Share on other sites More sharing options...
norup Posted December 19, 2015 Author Share Posted December 19, 2015 Just a friendly reminder that the Vsync/tearing issue is still present in v.301System info:Ubuntu 14.04 LTS 64bitNvidia driver 352.63Geforce GTX 960 Link to comment Share on other sites More sharing options...
Ina_Xi Posted December 21, 2015 Share Posted December 21, 2015 Vsync/tearing issue is also on my PC (with v282 and v301).System info:Debian Testing (Kernel 4.3.0)NVIDIA GeForce GTX970Nvidia driver 352.55-2Resolution 2560x1440 Link to comment Share on other sites More sharing options...
norup Posted April 4, 2016 Author Share Posted April 4, 2016 After following the instructions in this thread: http://steamcommunity.com/app/221410/discussions/5/618459109267248239/ ... Vsync is working nicely. Link to comment Share on other sites More sharing options...
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