Personal traits


Arelius111

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Posted

Just an idea for your the character in the game (definitely for sandbox, unsure of story). Everyone is a little different, why not bring that to the game in a small matter. For example; maybe one person was in boy scouts and can start fires better than the average guy or does it faster. Or a hunter, can get more meat of an animal. Or stronger, can more weight.

Just some quick ones.

Love the game and I'm addicted.

  • 2 months later...
Posted
Just an idea for your the character in the game (definitely for sandbox, unsure of story). Everyone is a little different, why not bring that to the game in a small matter. For example; maybe one person was in boy scouts and can start fires better than the average guy or does it faster. Or a hunter, can get more meat of an animal. Or stronger, can more weight.

Just some quick ones.

Love the game and I'm addicted.

Neat idea. +1.

Posted

I like the idea, as it would increase replay value a lot. The traits should probably not be as dramatic as those, but just minor differences. It would still leave a lot of creativity to the developers.

Posted

Ive been thinking about professions/occupations instead of such traits, like lumberjack or hunter, or survivalist, or chef, or soldier, etc. Each with their preset pros and possible cons.

Sure, out guy is a bush pilot, but who to say that he doesnt have a second job or he wasnt some1 else be4.

And give, based on selected occupation, 10-20% bonus in select actions, either in terms of quality, chance of amount.

For example, bodybuilder, 20% higher max weight, but requires 10% more calories.

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