Guest Alan Lawrance Posted August 22, 2014 Share Posted August 22, 2014 The Long Dark -- Sandbox Alpha v.094 ChangelistAugust 22nd, 2014GeneralSavegames from v.08x have been confirmed to work with v.094.General bug fixing and optimization.Art & AnimationLightened up the ambient lighting conditions for Storm and Cloudy weather types.Added reload animations to the Rifle.Reduced the size of the Hardwood and Softwood gear meshes.Updated the flame effects on the Match.AudioAdded sounds for the Hatchet and Knife wearing out.Added a reverb flag for interior/exterior Rifle shots.Gameplay & TuningThe Dresser container type has been updated with its own dedicated Loot Table.Verified camera directions for all Spawn points.Added a new Secret Location to the world.Wolves will now stop to feed on fresh Deer kill. The amount of meat that can be retrieved from a carcass is affected by how long a Wolf feeds on it.Carcass temperature influenced by external conditions. Carcasses can not be harvested by hand once they are 50% frozen.Compression and Heavy Bandage types have been consolidated into one Bandage. This Bandage will treat both Blood Loss and Sprains.Sewing Kits are now required for Clothing repairSewing Kits now degrade 5% per use (was 20%).Sewing Kits are no longer stackable; their Condition is tracked individually.Magnifying Glass firestarter now only works outdoors, during the day, in Clear or Partly Cloudy weather conditions.Menus, HUD, UICarcasses that have been fed on are labeled “Ravaged”.Misc.Fixed Navmesh issues around Unnamed Pond.Fixed bug with objects sometimes being resized when removed from containers. Link to comment Share on other sites More sharing options...
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