SpaceBallsJim Posted September 27, 2015 Posted September 27, 2015 #1 Lamp inside house on jackrabbit island respawned after i picked it up...#2 Placed 3 rabbit traps near waterfront cottages (not quite sure of name of cottages) anyway 10 seconds later real time 2 rabbits spawned dead on those traps (and traps should catch something after 12 hours or so game time)#3 General bug, please fix it fast, crafted deerskin pants and boots, left them in house for later use for few days later, once i got to them to start using them, their mint condition was no longer mint they were both at 97%, just after few days pause before first use... Clothes degrade even if not used? Thats not right...#4 Im marking my looted cars by poppin the hood up so i know i dont need to search that car anymore, anyway after a day sleep or just leaving and loading game later on, all car hoods are back closed :-(That was all on coastal highway map, and few more toolkits and prybars respawned in garageAnd 1 game sugestion, please add to we can harvest fuel in form of "more kerosine" for lamps from cars, since you already made it so we can open gas tanksAlso maps that dont have a bunker shold get 1 each, its exciting to search for those... and reduce quantity of tools/ axes / knives / guns etc, game is to easy to much stuff is droping, much more crafting receipes should be added with many materials to gather before craft is able to start. Would be nice if we could craft for example scarfs too, hats too (maybe rabbit earmuffs) fur shirts and underpants... so we have more stuff to do especially for people that are doing marathon runs for 100 - 200 day survial. Thanks in advance and keep up the good work. Warm greetings from Croatia.
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