jackattack Posted August 16, 2015 Posted August 16, 2015 Since the update, the game has started with the character indoors (ML Camp Office or Trapper's Homestead) a few times. As a result, those games begin with the character very well supplied and situated.Is that supposed to happen? Has anyone else experienced this?
octavian Posted August 16, 2015 Posted August 16, 2015 "On Pilgrim and Voyageur modes, you may also spawn in interiors (never on Stalker)." - v.233 changelog.
jackattack Posted August 16, 2015 Author Posted August 16, 2015 Thanks! But strange that in dozens of games prior to the July update I never once started inside, and since that update I've started inside something like 20% of the time.
Maninpants Posted August 19, 2015 Posted August 19, 2015 This has happened to me a couple of times. I think the luckiest was when I started in the Gas Station on the Coastal Highway. It was tempting to play but it felt 'cheaty' to me so I started another new game.We should start lost in the middle of the wilderness shouldn't we?
elloco999 Posted August 19, 2015 Posted August 19, 2015 But strange that in dozens of games prior to the July update I never once started inside, and since that update I've started inside something like 20% of the time.Maybe the chance of spawning inside has been increased, or the mechanism used to determine where you spawn has changed resulting in spawning inside more often.
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