Few UI improvements


Eames

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Posted

Right now we can navigate between items (inventory) or actions (harvest, repair etc.) with WASD. It would be great to be able to switch tabs with number keys (1, 2, 3...). By "tabs" I mean categories in the inventory (food, clothes, tools etc.) and menus (fuel/food/water of the fire).

Another wish list item is the clunky crafting menu. Right now it's very "console'y" with slow left/right navigation. Why not make the vertical name list with the info in the middle of the screen? You could still use keys to select/scroll or just jump straight where you want with the mouse.

And lastly – in the past we could select the amount of paper to be harvested into tinder. Not anymore, which is bad.

  • 5 weeks later...
Posted
Right now we can navigate between items (inventory) or actions (harvest, repair etc.) with WASD.

This itself is a bug, because WASD are hardcoded. Inventory navigation should follow keybindings for walking, but does not.

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