#38 Lantern audio while strafing


jason_myles

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This is pretty minor, and I only noticed this because I was wearing my headphones... but it distracted me immediately when it happened.

When the lantern is lit, there is the accompanying hiss sound. When I strafe/sidestep to the right, the lantern audio goes 100% to the right speaker. When I strafe/sidestep left, the lantern audio goes 100% to the left speaker. This didn't effect the sound of my footsteps or any other audio as far as I could tell.

I tested this is in several places within the Carter Hydro Plant, and it didn't seem to be based on my location. However, by the time I left the hydro plant, I was thinking about my next meal and forgot to test outdoors.

I was playing in Windows when I noticed it.

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This is verified, but not sure it's a bug also happens with the flare. I think it is by design, however I'm a little confused about the direction sound gets louder, If I move left the sound goes to left speaker and vice versa. just is kinda weird, maybe it should be mixed a little more evenly than going full bore to left or right speaker when moving that direction.

Gonna wait on submission till we have some other opinions on this.

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Confirmed on both flare and lantern, but it doesn't get louder, it just moves from right to left, and its not 100% in either from my hearing. It feels as if I strafe left the sound is about 75%left and 25% right. I don't get a 100% in the direction I strafe. Well thats how it sounds to me, I would think this is By Design.

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We are aware of this one. It's a weird one that seems to happen with a lot of audio engines. For some reason they aren't smart enough to just pan to the center when a 3D sound is within a certain range of the listener. I'll enter a ticket.

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  • 4 weeks later...

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