spoonie Posted July 23, 2014 Share Posted July 23, 2014 Hi,So I'm testing out the game in triple screen, using Nvidia Surround @ 5760x1080 and at first the main menu scales well - but the menu options are on the right side monitor (which isn't a big issue). In-game the game scales perfectly it seems, so we are on track The FOV is probably a little tight for my liking, but I'm loving the art style. I'm kinda of apprehensive about playing the game - even in sandbox - as I want to save it for release. BUT I will keep testing to see if I can pick up any bugs for you. Link to comment Share on other sites More sharing options...
Guest Alan Lawrance Posted July 23, 2014 Share Posted July 23, 2014 Thanks for this info!We might be able to detect multi-monitor and widen the FOV, or perhaps we can offer a FOV slider in the display options. Link to comment Share on other sites More sharing options...
spoonie Posted September 27, 2014 Author Share Posted September 27, 2014 Hey,Grats on the early access launch - but something in the most recent build has broken the way the game scales the FOV to the aspect ratio, leaving it Vert-/zoomed. It's great to have a FOV slider for fine adjustment, but the game still needs to recognise and scale properly. Just thought I'd report in, to say that the game is effectively unplayable at the moment You can see the amount of FOV the game crops when selecting 5760x1080 vs 1920x1080. Link to comment Share on other sites More sharing options...
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