Maikleeps Posted April 27, 2015 Share Posted April 27, 2015 It is possible to sufficiently illuminate a room simply by ...[spoil]... igniting the lantern two times and releasing the button before the lantern is switched on and repeat that process as long as needed. This doesn't cost any kerosine although you can hear the gas exhaling. To avoid that bevaviour the light that is coming from the ignition flash should be dimmed.[/spoil] Btw: The lantern sounds like it is working with gas. I reckon burning kerosine doesn't sound at all. Link to comment Share on other sites More sharing options...
tog89 Posted April 27, 2015 Share Posted April 27, 2015 Btw: The lantern sounds like it is working with gas. I reckon burning kerosine doesn't sound at all.The lanterns shown are pressurized kerosene lamps similar to the Coleman Lantern.From Wikipedia:Pressurized kerosene lamps have a gas generator and gas mantle ... They produce more light per unit of fuel than wick-type lamps, but are more complex and expensive in construction, and more complex to operate. A hand-pump pressurizes air, which forces liquid fuel from a reservoir into a gas generator. Vapor from the gas generator burns, heating a mantle to incandescence and also providing heat to the gas generator. Link to comment Share on other sites More sharing options...
Maikleeps Posted April 27, 2015 Author Share Posted April 27, 2015 tog89The lanterns shown are pressurized kerosene lamps similar to the Coleman Lantern.Thank you for the clarification. Now that I know that the sound is correct ( ) while igniting the lantern, the fuel needs to be consumed in order to avoid exploiting the lantern. Link to comment Share on other sites More sharing options...
DenverDad Posted April 30, 2015 Share Posted April 30, 2015 I've noticed this exploit as well. Admittedly I've used it when kerosene was running low. I like the suggestion of dimming the light produced from the initial ignition attempts. Link to comment Share on other sites More sharing options...
coryduran Posted April 30, 2015 Share Posted April 30, 2015 Yes have also definitely used this exploit, would also be in favor of the flashes not illuminating as brightly, although if it's realistic at the same time I don't know that it needs to be changed? Honestly working with the flashes are annoying and sometimes I just light it all the way so I can have some constant lighting. In a low fuel situation IRL I would still use the flashes for light if it was sufficient to give me an idea of my environment. Link to comment Share on other sites More sharing options...
Maikleeps Posted May 1, 2015 Author Share Posted May 1, 2015 Another solution would be instead of decreasing the brightness of the flashes just let the lantern use kerosine while attempting to ignite the flame. That means that flashes consume kerosine. Link to comment Share on other sites More sharing options...
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